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I think I know what's wrong, but i'm not sure and i'm not sure the best way to address it. Hoping a track making expert here can help. I think the reason the grass is not spawning is the grass material is set to ksgrass. I thought I read somewhere that is not good for the CSP grassfx.Looking for GrassFX for the magnificient aspertsham track. Maybe someone could be so kind and point me in the right direction.
My question is what is the best way to fix it? Can you assign another DirectX shader via the ext_config and what one should I use? Or do I need to open up the track kn5 file and assign a different shader there and basically make a new track kn5 file? Or is my reasoning completely off the mark and it has nothing to do with the assigned shader?
EDIT: I'm sneaking up on it, but you will have to be patient. This one is slightly above my pay grade so it might take some time to learn how to do this right.
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