That's my thinking too, there's so much going on about who modded this and that, yet ripping content from another game seems to be acceptable, yet it should still be deemed no different, in fact more so because i guarantee, none of those that convert from other games get permission to do so.
I dont get why we cant just be thankful that modders are willing and able to do conversions and improvements, otherwise we'd be left with little content that never gets improved
When you've been around on here a while, this circles back every 6 odd months.
RD has its rules, plenty of other places to get the mods that they don't allow.
Really not a big deal.
And i'll wager right now as i do each time it comes up, there will never be this level of modding ever again.
I know people probably said that in the rfactor days, but truly AC open modding to this level wont happen again.
Guys behind AC said it already.
Further to that, its a bit unfair to chastise hobbyist modders for not making 1-1 physics sets for the cars.
I mean even some kunos cars they had to bend stuff to make it work in the game. And then there PCars with its grandiose claims with many cars feeling remarkably broken.
And then of course there's the golden oldies which still have a lot of praise like GTR2 etc which had no proper tyre models or FFB or physics.
Also people need to understand a bit more that in real life race cars have 'copy and paste' physics and data. BTCC is a good example of that with some cars with same engines and chassis with different shells.
An easy example is the famous Ford transit supervan which was a transit shell on an F1 car of the day.
Same as the renault espace..... yet people see a van and think its really a van they made to go fast...
If a modder did that you'd get posts saying "its copy and paste kunos f1 car with a transit shell"....