and .... Mario Hytten ...agreed 100%, fish, leslie, brundle, davy jones, allen berg.
Yep, there is a t-rex mod for assetto now.
Quick question: is the paint supposed to be quite matte? Can't help thinking these would look better with gloss finish paint... unless of course the real cars have a dull matte finish. Matte paint always looks a little odd in AC, as if the shader is broken.I do plan to release the "quicker"Europeanversions of the car once I've ironed out all the issues with this one first.
Fun fact, the only part from the beetle is the wiper motors
The laptops will be because of the geartronix unit for the gearbox, it allows for different amounts of throttle blip as well as controlling the cut and things.
They are a silhouette yes, space frame and fibreglass panels, 740kgs ish. Great fun to drive. The competition is extremely close as well, often with the races coming down to the final few laps after 4 hours.
Yesterday as a matter of fact I spent time troubleshooting 'jagginess/stuttering' with 180p115, and eventually gave up and went back to 179p5 and that seemed to help as much as anything else.Hi guys,
i am somehow stucked with CSP 176p92. It was long time the most bugfree satisfying version. As i always tune the ini.files for my purposes, i was too lazy to update for longer time now.
But i think its about time to go forward and upgrade. So can you guys tell me if there is a "must have" version right now? Most bugfree and stable version you can recommend?! Must not be the latest with tree.fx...
TiA
Don't have an answer to your problem, but if you copy the content\tracks and content\cars folders to someplace safe, you could then start with a fresh install and then copy everything back again when the install is done. That way you don't have to try and find everything again.I'm wondering if anyone can give some tips of where to start looking.
When I got my new laptop, I had backed up my old AC data, and copied it across to the new laptop. Being an 11th Gen i9 with an RTX3600 I started looking at the good graphics, I had SOL but with the new machine went to Pure. I went a step further and decided to try out the reshade f1 thing and it killed the FPS, going from consistently over 100 to struggling to get above 30. I uninstalled the reshade software, but ever since my FPS are lower than they had been, but still smooth enough to drive, but the biggest issue is that I get an intermittent black flickering in the sky and some other textures, at random. I've tried reinstalling & resetting pure, reinstalled the high res sky etc but it stays, and nothing I do increases the FPS back to where it used to be, over 100.
Im not sure where to start to get back to how it was before reshade. I want to avoid a fresh install, as many mods I have installed put files all over the place, like the RSS mods as an example. Im fearful that a fresh install will break some of the tracks and mods. I dont think the tracks are as much of an issue, but nearly 1100 cars, its going to be a massive task to try finding all the mod install files again.
has anyone tried to remake this yet?
 
					
				











WHY IS IT NOT WORKINGYou mean that one?
View attachment 1227108
I had multiple requests to do the wipers for this car, but the version I was sent didn't have a separate wiper mesh and the CSP wiper tool was not able to identify the wiper mesh either, so the wipers can't be animated unless FSR (or whatever their name is now) update the model.
that too.Or improve the very rough Tripoli prewar track as can be found at the @Breathe track list, as it looks its only be converted.
Very much enjoying this, thanks for continued progress!Version 0.3.5 of New York Safety Track:
https://www.mediafire.com/file/ajvyq4equ3niv88/el_new_york_safety_track.zip/file (I try to keep this link for all future updates)
Includes road lines, a new building in the staging area (by Fame28), reduced number of trees and a "Race" skin that hides the plane, ambulance and cones.
Please feel free to give feedback in the discussion thread for this track: https://www.racedepartment.com/threads/wip-new-york-safety-track-nyst.254190/
I had multiple requests to do the wipers for this car, but the version I was sent didn't have a separate wiper mesh and the CSP wiper tool was not able to identify the wiper mesh either, so the wipers can't be animated unless FSR (or whatever their name is now) update the model.
Unfortunately you are right, it's a part of another mesh so it's impossible unless someone edit the 3D model ...I had multiple requests to do the wipers for this car, but the version I was sent didn't have a separate wiper mesh and the CSP wiper tool was not able to identify the wiper mesh either, so the wipers can't be animated unless FSR (or whatever their name is now) update the model.
Any use?Version 0.3.5 of New York Safety Track:
https://www.mediafire.com/file/ajvyq4equ3niv88/el_new_york_safety_track.zip/file (I try to keep this link for all future updates)

the concern I have is the mods that install outside of the contents folder, like RSS mods.. fonts, etc. and I am not sure where stuff was installed from the reshade thing..Don't have an answer to your problem, but if you copy the content\tracks and content\cars folders to someplace safe, you could then start with a fresh install and then copy everything back again when the install is done. That way you don't have to try and find everything again.
WHY IS IT NOT WORKING
I even re-installed it fresh and still nothing...
EDIT : Okay so, even after a clean delete/install, There is no lights.ini in the data. I Suppose this is my answer.
I have no idea how you guys have it and I don't, but anyway, would you be kind enough to share it to me, please ?![]()
I've got to say, ReShade has made a huge difference for me in AC -- I honestly couldn't do without it now. And I don't suffer a noticeable performance hit with an RTX 2070 Super, though I'm sure it depends on which effects you're using and how you're using it in conjunction with CSP features. Just didn't want to scare anyone away who might be benefited by it.We shall adress the elephant in the room : REshade is a nightmare. I mean, it's a great tool, a fantastic one, but a sucker of performance, and a pain in the cheeks to delete really. It's not news. Sorry If you just discovers that.
I'm sticking with 1.80 preview 1 -- it's stable for me and I don't care for the latest changes to RainFX and how the AI deal with it. Incidentally, I also use Ilja's default weather implementation (with SOL Planner, of course) -- it remains my favorite option. If you haven't tried it in a long time (or ever), I'd suggest just giving it a whirl. Just my two cents.But i think its about time to go forward and upgrade. So can you guys tell me if there is a "must have" version right now? Most bugfree and stable version you can recommend?! Must not be the latest with tree.fx...
What's wrong ? (Episode 2)Road One International at 2h40 PM + SOL (Few Clouds) and CSP 1.79
What's wrong? It's too dark.
View attachment 1227155
I did not tested this track but did you tried to change the day/month of the year and see if the things changes? In winter the hours of light are way less than in summer. The track (even is fictional) is set in canada, so that can be the cause of the sunset at 2.40pmRoad One International at 2h40 PM + SOL (Few Clouds) and CSP 1.79
What's wrong? It's too dark.
View attachment 1227155
What version is that ?Road One International at 2h40 PM + SOL (Few Clouds) and CSP 1.79
What's wrong? It's too dark.
View attachment 1227155
Only on this track, the others are ok.What's wrong ? (Episode 2)
A brabham BT46b has been never seen on this track (even in a historic cars meeting) !
Seriously, maybe the PP filter you are using is not done for your combination.
RD version, but this issue it's only on this track. There's another one?What version is that ?
I just tried the @shi version from RD, same conditions, be it that I am on CSP 1.80:
View attachment 1227185
Thank you, I'll try to change it and set to 13 PM!I did not tested this track but did you tried to change the day/month of the year and see if the things changes? In winter the hours of light are way less than in summer. The track (even is fictional) is set in canada, so that can be the cause of the sunset at 2.40pm
For example during the winter, circuits located in south italy at 3 pm, the sun is still present, in track located in sweden don't