Assetto Corsa PC Mods General DiscussionPC 

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@TabsGaming42 Thanks very much for this, it's an absolute blast to drive.
There might be a glitch with the instrument dials, it seems they're all a few mm too low and not centred on their circular housings?

1679863492767.png
Also, brake lights are nice and bright but the rear lights can hardly be seen, even at night (in Pure with Pure PPF, anyway).
Thanks again - great car.
 
While someone doesn't convert from "Gran Turismo 7" or "Forza 7" or maybe from some other simulator (PC or Console), here are my inventions of cars that haven't appeared in Assetto Corsa yet:

Maserati A6 GCS II 53/54 (Targa Florio '53 skins)
Ferrari 166 MM '50 (original is named 212 Inter '52)
Jaguar XK120 (number 501) (Targa Florio '50 skin)
Jaguar XK140 ( I still haven't found the main races it entered correctly )
Alfa Romeo 6c 2500 Competizione (winner Targa Florio '50)
Maserati A6 Coupe (it was reasonable)
Aston Martin DB2 6cyl ( skins Targa Florio '50, LM '50, LM'51, LM'52 )

T here are still some important cars left to simulate my 1950 Targa Florio.
Abarth Cisitalia 204 and 205
Cisitalia 202 Ferrari 166 SC ( better adapt the one I created )
Fiat 500 A
Fiat Balila ( if someone finds an easy way to put the numbering ( the file for the skin is in a very small format, even changing the file size, it doesn't solve it.
In the version I made for the Maserati A6 GCS, no it was very good.
Lancia Aprilia ( I found a similar car to adapt )
Maserati A6 GCS I
 

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@TabsGaming42 Thanks very much for this, it's an absolute blast to drive.
There might be a glitch with the instrument dials, it seems they're all a few mm too low and not centred on their circular housings?

View attachment 1242827
Also, brake lights are nice and bright but the rear lights can hardly be seen, even at night (in Pure with Pure PPF, anyway).
Thanks again - great car.
Hey ! Thanks for the feedback ! I see what can I improve the car for the next update ! ^^
 
here is a weird one in VR:
AMWts8C1WhNP9Xjdq6sB9mjivlYXI3te4kNd6CvwGsPVu15q3up7VshvaVa0vssVqkF_yOoD6_itcXVuI8059c9CF9FKYbDv2x0rWoNqxYAO9aJyrCn6nqjYPV5x6c3N6QpAQ1gH1Zcq6NYa0gtdQJbjq-TLiQ=w2560-h1440-no

AMWts8DDpHFPew-xh4Jd-TO7Ip59Cwf1xMQ2Ep4OgE8Od1N4wVPKdQyXvfIaJNS9mF-f_q9IeBna3nnSP2IE7Ak64PweLHgVT6XEMuD-uM8CmV1pHlt1zXs5PG_5PQYglVvsXkwdOZBOKYtPDnoohaFQXmCqCQ=w2560-h1440-no



BMW M Hybrid LMDh car, can't see anything in the cockpit. Works fine not in VR, also can view the car outside of the car(like pressing F5 in VR), but in the car its just that.....
 
Felt the excellent F3 classic formula Junior DKW Mitter (Miker) needed some 2 stroke smoke for some more immersion.

Quick and dirty edit I made using Fuzo's trabant as a starting point, but copy this into extension folder for effect.

[PARTICLES_FX_EXHAUST_...]
POSITION = 0.50, 0.260, -0.330 ; self explanatory
DIRECTION = -1, 0.3, -1 ; self explanatory
COLOR = 0.75,0.8,3 ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 ; how long particles last in the air before disappearing
SPEED = 0.5, 1 ; how fast smoke particles fly from the exhaust
SPREAD = 0.25 ; initial spread of particles
STARTING_SIZE = 0.05 ; initial size of particles
SPAWN_OFFSET = 0.05 ; initial spawn point offset (length-wise)
INTENSITY = 0.35, 0.5 ; smoke intensity
TEMPERATURE_LAG = 1 ; engine heating up (1 to disable)
SPEED_THRESHOLD = 60, 100 ; speed at which the smoke disappears

1679927145849.jpeg
 
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I really really love this car. But i am a championship-single-player only and i don`t know which opponent cars are available for AC to create a good grid :confused:
There is the Alfa 33, the Porsche 936 but i really don`t know more. Not much info @Wikipedia :boggled:
This alfaromeo 33 ? good !
 

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Changed my machine last week and I ran into some issues with a couple of RT tracks :

Snetterton has a flickering problem with the road mesh; the line with the rubber tyre deposit disappears and reappears all the time.

And with Fuji, well... Seems like mount Fuji is permanently shrouded in fog lol.

Assetto Corsa 27-03-23 19_44_49.png
 
Changed my machine last week and I ran into some issues with a couple of RT tracks :

Snetterton has a flickering problem with the road mesh; the line with the rubber tyre deposit disappears and reappears all the time.

And with Fuji, well... Seems like mount Fuji is permanently shrouded in fog lol.

View attachment 1243077
the fog problem it was reported (and solved) 2-3 pages back

Here -> https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-3808#post-13979169
 
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Okay, okay. I get it, it's a bad mod with encryption over a model he didn't make.

@CMonroe is that emoji really necessary? I didn't make it.
The emoji is not for you but for the mod and its very unreasonable author, whom I attempted to convince to not encrypt his mods or at least to allow custom previews and only got personal attacks as a consequence. Anything coming from Tommy March is, then, worthy of that emoji. Every time.
 
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