- 128
- Brazil
Hello, friends, how can I solve this?
The car fades in replay all the time.
The car fades in replay all the time.
TommyBoyZ created an Aston Martin DB7 Zagato mod:
It would have been nice if the bin files could have been add in to the app instead the track folder.Found out that all .bin tree files that you want to use on a track goes in the trees folder of that tracks extensions folder.
Go to car-> DATA-> Lods.ini and check the In/Out numbers
Modders do not stop your ongoing work, when you notice another modder is busy with the same car.not sure if thats another version but Geroda has been working on one and I was too until Geroda announced his.
from the looks of that video the driver needs scaling, an issue I encountered as the model scaling is slightly off.
hopefully whoever releases it does a good job as the real life car is stunning. the original model itself is decent enough but hopefully the cockpit gets reworked as its a bit substandard.
Especially with Geroda who likes to show off WIP pictures of mod #1 then don't talk about that mod for another couple of years lmao.Modders do not stop your ongoing work, when you notice another modder is busy with the same car.
If a car mod is good depends on personal favor and use.
As an VR user I’m always in the car, “no drivers hands” view-mode and I wanting to see lots of fine 3D details in the cockpit. I know some spent lots of efforts in the structure of the rear lights, moveable doors/trunk, rims, detailed engine etc, while being inside the gas/clutch/brake paddle is a fuzzy drawing, the shifter is not moving, dashboard/chair without the fine 3D structure, instruments are 2D and except for the tachometer static. Believe me I did try a couple of hallelujah cars and respected paid mods, that were for me in VR mode, absolutely not.
Also, aslong a car mod is not exceeding the sound barrier in speed, even bad made car mods can be very useful as AI opponents to keep your race historical.
Yeah that looks very nice.not sure if thats another version but Geroda has been working on one and I was too until Geroda announced his.
from the looks of that video the driver needs scaling, an issue I encountered as the model scaling is slightly off.
hopefully whoever releases it does a good job as the real life car is stunning. the original model itself is decent enough but hopefully the cockpit gets reworked as its a bit substandard.
Just tried it.Yeah and it's encrypted lmao. Dude really did that to a Forza Motorsport 4 model of all things.
deleted. answer has already been given
The data file is data.acd, there is no folder. I'll try to increase the LOD via CM. Thanks!Or with single LOD increase out number
[LOD_0]
FILE=car.kn5
IN=0
OUT=60
[LOD_1]
FILE=car_LODA.kn5
IN=60
OUT=150
[LOD_2]
FILE=car_LODA.kn5
IN=150
OUT=1500
Where?deleted. answer has already been given
Paul Ricard Historic v1.01
View attachment 1240065
Paul Ricard with 1970-2001 layout.
Conversion from GTR2.
-CSP recommended
-38 pit/start
-AI, cam
-6 layouts (Grand Prix, Grand Prix - BPR 1995, Grand Prix - 1975, Short Grand Prix, Short, School)
Credits & Thanks;
Original Track by Carrera.4
Updated by MotorFX
GTR2 Converted by der Dumeklemmer, MotorFX
-I tried to contact them but was unable to. I thank them for the work they do.
AC Converted by @shi (shin956)
Short GP AI and RainFX by @KevinK2
Short GP cam by @Gregz0r
logo.png and sections.ini by @Fanapryde
Terrain from paul_ricard_2021 by @marc_13000 & @Blackcelica
Base texture of Dunlop Bridge (BPR layout) from lemans_1991 by Terra21 & Jim Lloyd
pit objects and some textures by kunos
Test and Feedback by @Masscot , @slider666
Download (mediafire)
Enjoy.
Converted upon request by Patreon member @Daniel Graf . He provided the material for creating the BPR layout. Thanks.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
-Added School layout. (Suggestion by @Juppek . Thanks.)
extract the data.acd via CMGo to car-> DATA-> Lods.ini and check the In/Out numbers
The data file is data.acd, there is no folder. I'll try to increase the LOD via CM. Thanks!
The car has 4 LODs, only the first has the car, the others are in zero.
TommyBoyZ created an Aston Martin DB7 Zagato mod:
Yeah and it's encrypted lmao. Dude really did that to a Forza Motorsport 4 model of all things.
Okay, okay. I get it, it's a bad mod with encryption over a model he didn't make.encrypted and imo bad mod
Thanks mate ! Hope if you like it !
I have to reduce it to 0.6 even with a T300. It's extremely strong for me... but yes, the car is really funny!Not normally into SUVs in AC but this one is a lot of fun, and looks terrific.
You might want to drop FFMULT down to 0.7 or so if you have a DDW.
Free download: https://www.patreon.com/mnba
really great job mate!Thanks mate ! Hope if you like it !
Did a new model of this become available recently or something? Surprising to see three people show previews of the same car within a week.not sure if thats another version but Geroda has been working on one and I was too until Geroda announced his.
from the looks of that video the driver needs scaling, an issue I encountered as the model scaling is slightly off.
hopefully whoever releases it does a good job as the real life car is stunning. the original model itself is decent enough but hopefully the cockpit gets reworked as its a bit substandard.
I really really love this car. But i am a championship-single-player only and i don`t know which opponent cars are available for AC to create a good grid
Regards this, the vast majority of mods are converts from old games or rips from newer titles or using existing models out there on the internet.Modders do not stop your ongoing work, when you notice another modder is busy with the same car.
If a car mod is good depends on personal favor and use.
As an VR user I’m always in the car, “no drivers hands” view-mode and I wanting to see lots of fine 3D details in the cockpit, while looking around with my headset. I know some spent lots of efforts in the structure of the rear lights, moveable doors/trunk, rims, detailed engine etc, while for me being inside, the gas/clutch/brake paddle is a fuzzy drawing, the shifter is not moving, dashboard/chair without the fine 3D structure, instruments are 2D and except for the tachometer static, is a bit of a deception. Believe me I did try a couple of hallelujah cars and respected paid mods that did have (some of) these aspects. We’re other users wrong about that, no, because it’s all a matter of personal taste. What for me a major is, is for others a minor and visa versa.
Also, aslong a car mod is not exceeding the sound barrier in speed, even bad made car mods can be very useful as AI opponents to keep your race historical.
edit: made some clarifications on this subject.
If there is only a data.acd folder you have to unpack it with CM first.Go to car-> DATA-> Lods.ini and check the In/Out numbers
The data file is data.acd, there is no folder. I'll try to increase the LOD via CM. Thanks!
The car has 4 LODs, only the first has the car, the others are in zero.
Where?
not sure whats going on tbh. ive had the model for a while now. it been free for quite a long time. either way im 99% sure someone will release a decent version before the years out. from my little tests, the cockpit is an awesome place to be with its low windscreen and small stature.Did a new model of this become available recently or something? Surprising to see three people show previews of the same car within a week.