Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Magione Short uploaded. Blog


Edit: that link won't work as the word ***** was redacted. FFS
Edit: which appears to be this forum doing so. FFS

@Admin What is the list of proscribed words so I don't get myself in a tissy?
Banning curse words, the last refuge of the inadequate.
 
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Magione Short uploaded.


Edit: that link won't work as the word ***** was redacted. FFS
Edit: which appears to be this forum doing so. FFS
Direct link

Longford reverse is new too isn't it?
Dude, you need to tell us about all your changes, it's not always obvious from your blog.
:)

Edit: Magione could really do with a barrier/arrows/cones to show where the new route turns off, no..?

Yeah man, thanks, but I solved the problem by myself:)
I finished the Jaguar mostly, there are now two new versions:

-Jaguar XE Project 8 "normal"
-Jaguar XE Project 8 "Touring Edition 2018" (no wing)

updates:

-deleted the ugly aerial, which was on front-top of the car
-fixed some issues at the engine (shouldn't blow away that fast now)
-changed the gear-setup a little bit (still not perfect:P)
-added a second version of the car (Touring Edition)
-added the e-trophy skins to the normal edition ('cause these skins look nice on the car even if it's not electric)
-created some skins (orange and blue with/without jaguar-skin)
-deleted the copilot definitely

View attachment 836241 View attachment 836242 View attachment 836243 View attachment 836244


If there's interest for driving the cat, here the link:

(If uploading it to another site, please use this original link! Thanks)

DOWNLOAD


Credits: RallyWorld, Assettoland, Chiwi
Hey @LionRacer I missed this post a few days ago (I was in the process of uploading my Horsma skin, I think). You've worked wonders with this car. I can't remember exactly how it was before but I had it as a two-star car, so it must have been bad. It's now fantastic, so thanks! Feels really solid to drive.
Couple of requests:
  1. A version of the 'winged' car WITHOUT the copilot (like the Touring) version. On the old car I think the copilot kn5 and LoD could be edited to remove the co-pilot's corpse but it isn't possible now, he seems baked into the car's kn5. I hate it when cars have this dead dummy next to you. It looks stupid.
  2. The other request is to have a look at the instruments: the speedo/tacho needles point towards you (really bugs in VR) and gear indicator digit isn't aligned with the instruments (it's at a different angle and raised off the display surface.
The 'Touring' skins work fine with the winged car, by the way. Nice job.
 
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i wish this thing had a mod
OPEL TIGRA ICE CAR
540c1ebf4a84465ccb749a7f759aa2d0.jpg
 
Ok guys, haven´t had much time to optimize it, was watching the rain race of DTM in Assen, but who likes can test this for the track Area 51.
It removes flying objects, as they don´t move. Have a vao-patch and makes a lot things a bit darker:
area_51_before.jpg
area_51_after.jpg


Sorry, couldn´t see any "waving rocks". Screenshot?
Please, feedback would be nice, if it shoud be brighter or darker or if I missed something.
Cheers! :cheers:

#config, #fix, #tweak, #area 51
 

Attachments

  • area_51.zip
    452.8 KB · Views: 57
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Strange, I don´t have these "rocks". :)
As you can see on my screenshots, they aren´t there.
Perhaps, you should delete whole track and redownload to reinstall?
 
Strange, I don´t have these "rocks". :)
As you can see on my screenshots, they aren´t there.
Perhaps, you should delete whole track and redownload to reinstall?

After deleting, redownloading and installing:

area.png


Edit: as I suspected and wrote before: it is the World details setting to MAXIMUM that triggers them. Set to VERY HIGH, they are not visible.
 
I have World details on MAXIMUM too, strange. Sorry, can´t reproduce this.
Very strange.
And I can now top that: installed your track fix and then they look like this:

colour.png


:lol:

Edit: I was trying out different weather settings (SOL) but there's no issue there.
I then remembered that I changed from Ariel Atom to Radical when I tried the track fix.

So I reverted to the Ariel: rocks have their 'natural' look again.
Back to the Radical: coloured rocks again !!! :eek::scared::rolleyes:
Back to Ariel: 'natural' rocks again.

I have no clue how a car can trigger this colour change in objects (the rocks are not collidable btw, you can drive through them).
 
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After deleting, redownloading and installing:

View attachment 837011

Edit: as I suspected and wrote before: it is the World details setting to MAXIMUM that triggers them. Set to VERY HIGH, they are not visible.
That looks like one of the CPU/GPU optimisations - Fonteny has a similar weird issue with stretched vegetation at the moment until Fat Alfie gets a fix from Ilja.
Try disabling 'optimise meshes', see if that works.
 
That looks like one of the CPU/GPU optimisations - Fonteny has a similar weird issue with stretched vegetation at the moment until Fat Alfie gets a fix from Ilja.
Try disabling 'optimise meshes', see if that works.
Thanks, tried that earlier, then tried checking/unchecking all of them, changed shadows etc...
The only thing that works is setting World detail a notch lower, but then I lose the lollypop man in the pits and some other stuff...
So for now I'll have to live with these stupid boulders (or start from the starting line).
As for the weird coloured boulders, atm it's only the Radical that causes this... :irked:
 
Is something wrong with this site https://vk.com/album-83865031_255765221 ?
Once I try to open any download link, I get this
GaqBZnX.jpg


It says "Moving to external link. We don't recommend entering this link. VK.com always taking care of your safety"

Edit.

Ok it seems that only links moving to deposit files are probably corrupted, the sharedmods ones work. Sorry for the bother.
 
Is something wrong with this site https://vk.com/album-83865031_255765221 ?
Once I try to open any download link, I get this
GaqBZnX.jpg


It says "Moving to external link. We don't recommend entering this link. VK.com always taking care of your safety"

Edit.

Ok it seems that only links moving to deposit files are probably corrupted, the sharedmods ones work. Sorry for the bother.
they work all you need to do is just copy and paste them into your search bar up like this
2019.07.20-18.58.png

and just press enter then it will send you to the DepositFiles link properly!
 
Ok guys, haven´t had much time to optimize it, was watching the rain race of DTM in Assen, but who likes can test this for the track Area 51.
It removes flying objects, as they don´t move. Have a vao-patch and makes a lot things a bit darker: View attachment 837004 View attachment 837005

Sorry, couldn´t see any "waving rocks". Screenshot?
Please, feedback would be nice, if it shoud be brighter or darker or if I missed something.
Cheers! :cheers:
Does that vao patch file just go in the track folder? The file structure in the download seems to suggest it does, but my track is still super-bright and the static jets are still there. Any ideas?
 
Excellent NSX updates by Dan Bucsa. Fantastic cars!

67418606_2356667617985072_3558239023002550272_o.jpg


https://mega.nz/?fbclid=IwAR2aKApC8...A!8dCii-jCgL8bIheziNqitZltUWFFo785ATON1w_Ibis

Credits

Siim Annuk - Creator / Convertor
David Dominguez - Physics
Jason Coates - Physics Updates
Velo - Physics, UI and Lights Updates
Aphidgod - Physics Updates
Modek - Sounds Updates
Some1 - Shaders Patch Updates
Dan Bucsa (Our Racing Simulator Project) - Extensive Updates

Changelog

Fixed rear bumper glitch, resized and realigned
Increased resolution x2 and remastered bodymap
Fixed rimblur as it had Honda logos and badge and not Acura
Improved body paint tezture and 3d material
Increased resolution x2 and remastered all interior textures
Improved all cockpit gauges, stitches, etc by cleaning texture and increasing resolution x2
Added more colors on leather stitching
Added more colours on leather on seats, doors, dashboard and steering wheel
Colour coordinated all the skins better to make them look more striking to the eye
Added more skins
Increased resolution x2 and remastered texture of rear licence plates
Added more cool licence plates
Improved windows 3d materials
Improved and fine tuned almost all 3d materials
Increased resolution x2 and remastered almost all 3d model textures
Fixed missing shadows from certain body parts, like wheels and exhaust
Increased detail and optimised car 3d model
Realigned and resized many 3d models to reduce seams and glitches
Improved lights
Improved tyres textures and remastered them to higher quality
Added fictional Stage 1 version

Plus

Added detailed car description in UI
Setup matching UI tags
Edited car statistics in UI with corrections and improvements
Added matching livery icons
Added high quality consistent previews
Setup matching car manufacturer logo for menu and race UI
Edited driver3d.ini with fixes and improvements
Edited all car skins with general fixes and improvements
Setup Assetto Corsa driver skin
Created car manufacturer crew
Created car manufacturer AC billboard
Created and edited JSON skin files
Updated correct ambient shadows
Edited car.ini and added extra variables
Edited tyres.ini and added extra variables
Setup cockpit cam for generic 76FOV
Setup consistent F6 cams
Setup bonnet and bumper cams
Setup chase cams
Setup dash cam
Pushed maximum LOD
Improved any existing licence plates and added more
Created Assetto Corsa (Our Racing Simulator) licence plates black and white
Optimised all files in data folder
Created data.acd
Added screenshots and real life picture
Added changelog.pdf
Added credits.pdf file to record all contributing modders
Added issues.txt for what still needs to be fixed
Added improvements.txt for suggestions and requests
Added mission_statement.pdf
Much more...

Dan Bucsa - Our Racing Simulator Project (20/07/2019)
 
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