surprise surprise.
View attachment 837169
the problem is the car light still didn't work, I hope
@delpinsky help me develop this dpi.
I can help you.
It's not difficult, just open the lights.ini file in data folder (you need to have the data folder instead of data.acd, in order to mod files).
open a lights.ini file from for example: Ferrari 488 GT3 by Kunos (unpack data.acd using CM).
[HEADER]
VERSION=3
FLASHING_BLINK_TIME=0.15 ;self explanatory, it's how fast a light will blink
FLASHING_REPEAT=8 ;how many times a flash from the headlights will repeat itself
You first need to SEPARATE every single light bulb in the 3D model and name it accordingly. You will use the name of the object in lights.ini.
...SteamLibrary/SteamApps/common/assettocorsa/sdk/dev/car_pipeline_2.0rev/AC_Pipeline_PUB_Rev2.0.pdf
Check Kunos tutorial at page: LIGHT MESH AND SCRIPTS
NOTE: for a glowing brake light we recommend an R (red) value between 150 and 850. For day running lights, we recommend values between 40 and 100, while for high beams, we recommend values ranging from 250 to 800.
NOTE: the dashboard headlight indicator lights and the dashboard lighting are also controlled by the lights.ini. The dashboard objects and any other objects that light up in the interior must be detached and named according to the following convention:
LIGHT_GAUGE_# LIGHT_INTERIOR_#
FLASH=1 ;used to make the headlight to flash
PITLINE=1 ; pitlane blinking light
SPECIAL=1 ; when a light won't turn on as headlight, for example a light used only in the pits and not on track.
If you need to learn how to use "CSP extra-lights config, create a folder inside the car folder named: extension
Inside of that folder, create a file named: ext_config.ini
I would advise you to download M4MasterKey extra configs for Kunos cars, so you can learn what he does. Or you can go to Discord:
https://discord.gg/mBkBDs and search for extra lights config
example:
[LIGHT_EXTRA_1] ; Interior light ( endu style )
BIND_TO_HEADLIGHTS=1
COLOR=2,0,2.5,6
DIFFUSE_CONCENTRATION=0.88
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=5
FADE_SMOOTH=5
MIRROR=0
POSITION=0.2, 1.1,0.4;links hoch vor
DIRECTION=0,-1,0.8
RANGE=0.95;1.25
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=3
SPOT=120
SPOT_SHARPNESS=0.5
[EMISSIVE_LIGHT_0]
NAME=_ext_dashboard_light ;object name
COLOR=10, 20, 0
LAG=0
SIMULATE_HEATING=0
LOCATION=NONE
and so on.