- 776
- South Africa
The 3D effect is achieved by making a Normal Map of the tyre texture.Made two skins recently for the VRC TA2 Mustang (one of the most fun cars to drive and race in AC imho) based off a couple 1985 IMSA Mustang GTO cars (still learning how to make skins, only recently in 4k). Links are below, but I had a question about making custom tires; I was able to make the visuals I wanted, but would anyone have a guide or tips how to make the companion texture file for the tires, where it makes the text "3d" on the actual tire? Haven't been able to find anything myself. Thanks!
1985 IMSA Mustang #11 Motocraft
1985 IMSA Mustang #07-Eleven
View attachment 1357986
View attachment 1357987
A Normal Map is like the answer to the question "If this bit was raised from the surface, what would the light/shadow do aound it?"
When you combine the two, it looks 3D.
There are many ways to make them, but easy-peasy one is to make a PNG of the tyre texture, and feed it to this website:
NormalMap-Online
Online NormalMap Generator FREE! Create a Normalmap directly inside your browser! No Uploads required, completely client-based
cpetry.github.io
For tyre.dds, the normal map is tyre_NM.dds
Add to the skin folder.
Good luck, and thanks for all the skins
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