I'm looking forward to the mod.add all Teams (C-Class DTM 2005)
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Oh beautiful, great job, thank you very much...I'm having track limits problems at turn 16 of the swimming pools... Why?View attachment 1357595
According to players' suggestion, some little updates are added to Azure Circuit 2019(Monaco).
·Remove the left kerb of T10.
·Lengthen kerb of T1.
·Fix some tree model bugs.
·Adding wall on T17.
·Fix rainfx on tarmac out of the track.
·Revise some texture.
·Revise collision physics of T13'wall.
LINK:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
Thanks one more time for you work, only a little suggestion... Can you place the lollipop boys between the cars and the garages, as seen in other versions of the track? Although they can be crossed as if they were ghosts, is very annoying when exiting the pits, fearing a carnage after installing a future version of CSP with a hypothetical "Show blood and broken bones" option... 😬F1 1998 - ROUND 06 - Monaco v1.0...
Man, along with RSS, VRC and some other top dogs of modding community, your mods are really up there. There hasn't been a mod from you that wasn't instantly my favourite, I mean the quality, the sound, the effort put in these mods, truly remarkable. I am not being sarcastic lol, I genuenly mean it. Keep up the great work, and thank you.Released : AMG Mercedes-Benz CLK DTM 2003
Author:F302
3D Model Car:RRRE,KW Studios
Texture Update : F302 (rework)
Skins: SimBin ,KW Studios
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer AC Vision GT 1.0
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
knowing bugs: HR Cockpit Seat![]()
f302_mb_clk_dtm_2003
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1358109
Can't thank you enough for thisReleased : AMG Mercedes-Benz CLK DTM 2003
Author:F302
3D Model Car:RRRE,KW Studios
Texture Update : F302 (rework)
Skins: SimBin ,KW Studios
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer AC Vision GT 1.0
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
knowing bugs: HR Cockpit Seat![]()
f302_mb_clk_dtm_2003
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1358109
Count me in, i got a low pc (i7 3770, 1050Ti, 12GB RAM, 2TB SSD) and im experienced in moddingWe need beta testers!
View attachment 1354483
View attachment 1354484
The Countach has went trough a lot of changes again...
I and Heckle Viz on Facebook have spent a quite a long time fixing up and finding more issues that were on the original car.
The changelog would be quite big to list...
We felt that as if redoing the entire mod from scratch would have been a better idea due to how much issues the mod had, but we pushed on. Missing meshes were added,broken meshes have been fixed,the UVs on a lot of the meshes has been redone,Refractions have been fixed, AO which had issues like the rims and the inner roof have been also fixed... Pretty much everything visual vise has been finished. The only thing left to do is optimization.
But we are interested in other beta testers who could provide us with feedback...(Including VR users and users with lower end PC's)
We mostly need visual feedback but would also appreciate feedback regarding the Performance of the mod and the overall polish of the mod. So if you are interested in giving us some feedback feel free to message me (PM me)!
They are working on an GT4 2.0, Chem is busy updating their current GT4 cars to better standard and he's also showcased the new Mustang GT4 in ACFK discord.I see that Guerilla Mods is working on GT2 cars and I sort of want them to make a GT4 2.0 or a 2024 Expansion with the Lotus Emira, Nissan Z, New Mustang, and McLaren Artura GT4 cars.
In order to avoid ai to crash wall all the time, the sideline is designed to be far from wall. So……turn off the track limit penalty……Oh beautiful, great job, thank you very much...I'm having track limits problems at turn 16 of the swimming pools... Why?
Not sure what the "beep" may be, but the FFB shakes because of the yard of bricks you go over(that are there IRL), which has been modeled on the track, and uses a rumble strip material to give the "bump" feel over the bricks.Has anyone run 13x's Indianapolis Oval? It seems to be the best received of the current IMS mods out there. No GrassFX or CSP extras, but a pretty solid rendition otherwise.
My question concerns going over the start-finish line - there seems to be a "beep" and the FFB shakes and resets for a split second when a new lap starts. Is there any way to disable this behavior? I tried with 3 different cars and it happened each time. Never seen this behavior before - I don't understand what it's doing.
Thanks for those who may know. Cheers.
I see. It's really violent - I can't imagine it being that bad in the real car. I'll have to look into it further.Not sure what the "beep" may be, but the FFB shakes because of the yard of bricks you go over(that are there IRL), which has been modeled on the track, and uses a rumble strip material to give the "bump" feel over the bricks.
You can control whether the lollipop boy appears on the left or right side in crew.ini in the treackname/data folder.Thanks one more time for you work, only a little suggestion... Can you place the lollipop boys between the cars and the garages, as seen in other versions of the track? Although they can be crossed as if they were ghosts, is very annoying when exiting the pits, fearing a carnage after installing a future version of CSP with a hypotetical "Show blood and broken bones" option... 😬
You should calibrate your monitor! The pictures you posted have a heavy blue shift. You will never get your things right if you see AC normally on your screen with that settings!We need beta testers!
View attachment 1354483
View attachment 1354484
The Countach has went trough a lot of changes again...
I and Heckle Viz on Facebook have spent a quite a long time fixing up and finding more issues that were on the original car.
The changelog would be quite big to list...
We felt that as if redoing the entire mod from scratch would have been a better idea due to how much issues the mod had, but we pushed on. Missing meshes were added,broken meshes have been fixed,the UVs on a lot of the meshes has been redone,Refractions have been fixed, AO which had issues like the rims and the inner roof have been also fixed... Pretty much everything visual vise has been finished. The only thing left to do is optimization.
But we are interested in other beta testers who could provide us with feedback...(Including VR users and users with lower end PC's)
We mostly need visual feedback but would also appreciate feedback regarding the Performance of the mod and the overall polish of the mod. So if you are interested in giving us some feedback feel free to message me (PM me)!
Monitor color temp should not affect a screenshot...You should calibrate your monitor! The pictures you posted have a heavy blue shift. You will never get your things right if you see AC normally on your screen with that settings!
Release Day 😁
Mosler MT900 GT3 v0.5 : https://mega.nz/file/8NoTGIRb#96nBPVQRn4n40JbPFFhwkBGKY1_fmm-U7o2se9lsdxI
Marcos Mantis GT3 v2.5: https://mega.nz/file/1RAnBa4D#RzNNDQloYf6DZNM229MbNJQV1bEsk8bD_TQkRN6n-IM
Gillet Vertigo Streiff v2.5: https://mega.nz/file/kc5znSJJ#OcG2ZiFShqmYut3qts1MvJ898bMaeINKrrzrNbW6i50
BMW Z4 M Coupé v2.0: https://mega.nz/file/xZ5SGagL#MskIiGxaJzzBccjcV5poKT-4taKrfxR60L_olNVHze0
Ultima GTR v1.0: https://mega.nz/file/sRJhBTYB#tHtVBCnpGhSjyu4a74mGvRHSGfgMruFBql36mX0CkAA
Yes and no. It doesn't affect the screenshot itself, but it affect the way you see it from your point of view, So also the tune and the parameters you use, un-aware that it's hideous for others.Monitor color temp should not affect a screenshot...
Right... How rude I am; I was so amazed testing the cars that I forgot to say thanks...Huge thanks for all of these updates DaWallace...
FINALLYYYYYY, finally my dream car is in ac❤️Released : AMG Mercedes-Benz CLK DTM 2003
Author:F302
3D Model Car:RRRE,KW Studios
Texture Update : F302 (rework)
Skins: SimBin ,KW Studios
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer AC Vision GT 1.0
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
knowing bugs: HR Cockpit Seat![]()
f302_mb_clk_dtm_2003
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1358109
Sure, but if this is the screenshot he made and he did not recognize this tremendous blue shift, then some thing must be wrong. And imo nobody could seriously set such totally blue tint and make content. So something must be wrong here and maybe the monitor is set too warm and so this adjustment is made to look normally then.Monitor color temp should not affect a screenshot...
First of all, thank you for this amazing track, it is by far the best version of Monaco I’ve experienced.View attachment 1357595
According to players' suggestion, some little updates are added to Azure Circuit 2019(Monaco).
·Remove the left kerb of T10.
·Lengthen kerb of T1.
·Fix some tree model bugs.
·Adding wall on T17.
·Fix rainfx on tarmac out of the track.
·Revise some texture.
·Revise collision physics of T13'wall.
LINK:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
[SURFACE_4]
KEY=OFFTRACK
FRICTION=0.9
DAMPING=0
WAV=
WAV_PITCH=0
FF_EFFECT=NULL
DIRT_ADDITIVE=0
IS_VALID_TRACK=1
BLACK_FLAG_TIME=0
SIN_HEIGHT=0
SIN_LENGTH=0
IS_PITLANE=0
VIBRATION_GAIN=0
VIBRATION_LENGTH=0
is there any other another way to access this mod? its been removed from sharemods.TRACK UPDATE by CrisT86
13X - AA IMS v2.0
- New EXT_CONFIG* featuring LightFX, RainFX, GrassFX
- New VAO Patches
UPDATED to v1.2 with the addition of Rain Streams by @KevinK2. For who already downloaded it, redownload the whole pack and overwrite
DOWNLOAD
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Yes, reuploading it as soon as i canis there any other another way to access this mod? its been removed from sharemods.
I hope the next 2 DTM cars(C-Class 2005,C-Class 1995) can achieve the same qualityMan, along with RSS, VRC and some other top dogs of modding community, your mods are really up there. There hasn't been a mod from you that wasn't instantly my favourite, I mean the quality, the sound, the effort put in these mods, truly remarkable. I am not being sarcastic lol, I genuenly mean it. Keep up the great work, and thank you.
i don't want to say something stupid, but i'm pretty sure that my latest update of AA IMS have all your updates too based on the facty they are the same base. But i have to check, as always, i did toooooo much config to remember XDIn the meantime you can check my verison:
Indianapolis (damone13x) shader overhaul and night lights
This patch adds night lights to all layouts and gives a more brighter shader setting. I also fixed the unnecessary high damping for curbs and grass. I also corrected the pit stop issue for the GP layouts. However for some cars the pit procedure...www.overtake.gg
This car is PHENOMINAL!!add all Teams (C-Class DTM 2005)
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