Assetto Corsa PC Mods General DiscussionPC 

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massive-47-entries-for-the-roar-before-the-24-at-daytona-2018-12-23_23-41-22_225660.jpg
Has anyone got plans on making this skin (https://www.speednik.com/wp-content...-24-at-daytona-2018-12-23_23-41-22_225660.jpg) for the Rollovers Mazda RT24-P? The Rollovers skins are way to shiny and the red is too light.
 
massive-47-entries-for-the-roar-before-the-24-at-daytona-2018-12-23_23-41-22_225660.jpg
Has anyone got plans on making this skin (https://www.speednik.com/wp-content...-24-at-daytona-2018-12-23_23-41-22_225660.jpg) for the Rollovers Mazda RT24-P? The Rollovers skins are way to shiny and the red is too light.

I did skins for the other RT24-P in 8K resolution (released by GTP team, original 3D model from Assetto Garage):

48510881252_06d4e136d4_o.png
48510881142_4a0324495f_o.png


The new Rollovers version is way ahead of the above mentioned car in terms of details, I am going to give it a go in 8K. Of course I am not promising a fast release, since I have an other car in progress right now:

__custom_showroom_1570961155.png
 
Does anyone know if this version of Suzuka is from FM7?
The versions that are taken from Rfactor1 and F1 codemasters 2013 are inaccurate.
I don 't know, maybe later versions of codemasters 2018, 2019 began to do lasercan?
It is patrikpat's version, based on the work of AC Reboot Project team.
I don't know what the origin is, but it is the best version I have.
 
[QUOTE = "gladbecker82, должность: 12894050, участник: 273963"]
Brandnew Rollovers American Endurance Pack
[ATTACH = полный] 856999 [/ ATTACH]​
[MEDIA = googledrive] 1GmESnOA2depNbE1bZNg5KtjQ0t1KHM-o [/ MEDIA] [/ QUOTE]
Привет, друг. Я не могу найти файл данных для DPI. Я сделал все загрузки, и нигде нет этого файла. Я не пробовал текстовый файл. Вы можете выложить файл данных, пожалуйста. Очень хорошая упаковка, отличная работа!
[ATTACH = полный] 857311 [/ ATTACH]
 

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Good evening fellow racers! I'm having an issue with AC Reboot's Suzuka and also with the new Suzuka 2018. All the road lines (side white lines and grid lines) slowly pops up making difficult to see the track limits during high speeds phases. This is only happening with this 2 tracks. The Malagoli version of Suzuka works fine but it's a bit outdated. Any idea how to solve this? (See attached pic). I'm runing the latest version of CM with Shaders Patch preview 207 and SOL v1.4 Alpha 10. I really love Suzuka and I hope someone knows how to solve this. Cheers!
 

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Good evening fellow racers! I'm having an issue with AC Reboot's Suzuka and also with the new Suzuka 2018. All the road lines (side white lines and grid lines) slowly pops up making difficult to see the track limits during high speeds phases. This is only happening with this 2 tracks. The Malagoli version of Suzuka works fine but it's a bit outdated. Any idea how to solve this? (See attached pic). I'm runing the latest version of CM with Shaders Patch preview 207 and SOL v1.4 Alpha 10. I really love Suzuka and I hope someone knows how to solve this. Cheers!
What are your graphics settings? I had to set mine to low in order to get smooth gameplay. But it introduced late-appearing lines, objects, shadows etc.
If you never did before, can you try benchmarking with higher graphical settings?
 
What are your graphics settings? I had to set mine to low in order to get smooth gameplay. But it introduced late-appearing lines, objects, shadows etc.
If you never did before, can you try benchmarking with higher graphical settings?

I figured out how to bypass this issue by maxing the Anisotropic Filter to 16x. No major performance loss noted. But the white track boundary line keeps on rendering all the time around 50 meters ahead of the car. Again, this happens only in Suzuka. Maybe it's road mesh or surface related.
 
I figured out how to bypass this issue by maxing the Anisotropic Filter to 16x. No major performance loss noted. But the white track boundary line keeps on rendering all the time around 50 meters ahead of the car. Again, this happens only in Suzuka. Maybe it's road mesh or surface related.
For me, lines are appearing late in every single track (I don't keep anything else except Kunos, ACU, reboot, Legion etc.) including that two Suzuka tracks. I don't have older Malagoli version. So I have no idea why it's specific to Suzukas for you, sorry.
 
Anyone have a fix for "AI Spline might be missing or broken". I get this message after Motorland Aragon crashes will starting.
Thanks in advance
 
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