- 170
- United States
Hm, so here Showmesbest66 thinks its okay that people share his paymods. While on others he starts arguing and want people to remove them.. Nice going Showmebest66
This or such position is clear. For example, for personal enjoyment did few very easy visual and physical tweaks for A3DR 993 Porsche.I like all your stuff to begin with man, I think Apexxer's edit is pretty decent.
AD - don't have any activity at FB.Not sure what version it is, it was never versioned when I came across it. It only had author info. It's one you released though. The version I reworked was using some front suspension from kuno's P4/5, so not sure if you changed any of that in your release on "19.10.19" but that might point to the version I reworked. I don't have an FB account so I don't get your updates. Looking in the rar I have named Assetto_Drive_Part_1 the data was originally created on 11/01/2016 and the ui_car was created on 3/27/2018. Anyways, hope you enjoy it!
Exactly. I always did ask myself (and the author of the video) where he did get the trucks from. I am still looking for the US police car sedan in the video (I just have the Dodge Charger, Monaco and RAM and the Ford Mustang as US police cars). I especially like the Monaco with the Blues Mobile skin including Dan Aykroyds face.
Does anyone know why the main pit building on silverstone has big gaps in its shadow?
I did add the billboards mod from RD onto it if that matters... it is my most used track and it is a tad annoying.
Here it is.OK failing this, can anyone chuck me over the original ks silverstone track? I want my shadow back!
cheers.
A bit OT, but here's a tip for triple screen owners who may have missed it:
ACC FINALLY managed to include proper triple screen support:
https://www.bsimracing.com/assetto-corsa-competizione-v1-1-released-whats-new79058-2/
I re-installed, fiddled with the settings and it works ! The impact on the system is not as heavy as I feared. With all grapical settings on medium (still looks more than acceptable) I get about 68fps (alone on track).
Going to check that out, thanks for the info..../...You might be pleasantly surprised.
I finally purchased AC on Steam as it was on sale and figured instead of going through this whole 583 page thread I would just ask for some mod recommendations. Any would certainly be appreciated!
Hi GzeroD, where I can find it? The fixed version?All fixed now. It did appear correct in game for me too, that's why I missed it, but I did have the wrong texture there.
↓↓ Same place as always. ↓↓Hi GzeroD, where I can find it? The fixed version?
^^^
------------------------------------------
@GzeroD : In the Legion Lambo Miura SVR, I noticed this strange pedal setup...
Car is nice enough as it is. Pedals don't bother me, just noticed it while admiring the details in the cockpit... 👍And you can see the VID plate which I was going to inscribe with the correct names, the original German owner and the Japanese owner who 'made' the car famous via the diecast model. But I couldn't be bothered with finding the correct font, ain't that always a headache.
I finally purchased AC on Steam as it was on sale and figured instead of going through this whole 583 page thread I would just ask for some mod recommendations. Any would certainly be appreciated!
@GzeroD Love the car but I've noticed that the steering wheel rotates at a higher rate than my FFB wheel does, ie the two aren't in synch. Driver hands are planted nicely on the steering wheel but I turn my FFB wheel 90 degrees and the in-car steering wheel has rotated about 120 degrees. I've never noticed this issue with any of my thousands of other cars, so assume your car is overwriting some setting in AC (or in the CSP) that synchs the in-car wheel movement with FFB wheel rotation. The KS Miura (on which yours is based I guess, looking at the cockpit?) doesn't have the issue. Can this be fixed please, or can you point me to what config I need to change? It's a total immersion-ripper in VR.
Pedals don't bother me, just noticed it while admiring the details in the cockpit... 👍
@GzeroD Love the car but I've noticed that the steering wheel rotates at a higher rate than my FFB wheel does,....
Is anyone else getting this problem?
Thanks.
Might be related, but my VR real mirror adjustment (using BLM Car interface) doesn't get saved between sessions. I don't think I've ever come across this before either.Very strange, and I can't repeat that at my end. I'm not sure where the glitch could be. (like you asked) Anyone else getting this?
@GzeroD Love the car but I've noticed that the steering wheel rotates at a higher rate than my FFB wheel does, ie the two aren't in synch. Driver hands are planted nicely on the steering wheel but I turn my FFB wheel 90 degrees and the in-car steering wheel has rotated about 120 degrees. I've never noticed this issue with any of my thousands of other cars, so assume your car is overwriting some setting in AC (or in the CSP) that synchs the in-car wheel movement with FFB wheel rotation. The KS Miura (on which yours is based I guess, looking at the cockpit?) doesn't have the issue. Can this be fixed please, or can you point me to what config I need to change? It's a total immersion-ripper in VR.
Is anyone else getting this problem?
Very strange, and I can't repeat that at my end. I'm not sure where the glitch could be. (like you asked) Anyone else getting this?