thank youhttps://mega.nz/file/DCZCBICb#qqv0Ao4YwjnFw5jseGdkDGA7BO5rDEhSAqVznvlObLI
It's ACU version, reworked by @Delta7Fox
thank youhttps://mega.nz/file/DCZCBICb#qqv0Ao4YwjnFw5jseGdkDGA7BO5rDEhSAqVznvlObLI
It's ACU version, reworked by @Delta7Fox
Who knows how to take a race photo from an AC replay without lots of movement blur? Ordinarily I would speed up the shuuter speed but I don't know how to do that from the replay; take photo controls.
well, there are bunch of things that would need work, the steering wheel isnt round, the shift lights need more fine tuning. I would assume the physics are somewhat accurate considering this is an officially released modThat Dallara is awesome! Easily worth the 10 Euro entry fee! Keep in mind that Dallara is one of the best companies in the sim industry and the data for this mod should be so accurate that it cant get better.
But I do wish there will be a CSP config file for this car soon! LOL
Yes, Nice Screenshots. Another of those numerous CM features I was unaware of or forgot all about. I won't post my result here so I don't get slammed by the "not a photos thread" police, loluse the f5 camera - though saying that it makes everything else around you blur. I'm sure you can adjust the shutter speed in content manager/nice screenshots
Yes, Nice Screenshots. Another of those numerous CM features I was unaware of or forgot all about. I won't post my result here so I don't get slammed by the "not a photos thread" police, lol
One question, how i know where i have to paste the folder with "extension" name? I refer to mods of cars and tracks that has extension folder betwen animation,sfx,skins,texture...
Than you for all!!!!
View attachment 905117
Was watching some fun RX-7 Improved Production racing from Australia and discovered I couldn't find a race version of the first-gen (FB) Mazda RX-7, so I decided to create my own. The original mod is by Naboui and was kindly forwarded to me by a GTPlanet member 👍.
Changes:
Special thanks to Mr. Boo for the liveries and initial testing and to all the generous GTPlanet members who still kindly answer my questions.
- Nothing says the 80's like gold basket weave wheels so on they went
- Grafted on a front airdam
- Added a roll bar and Recaro raceseats
- The original handling physics were aimed toward drifting so I changed them to be road race centric (I'm still fiddling with them a bit but I think I have a good baseline so far)
- Lowered the weight to the SCCA E Production minimum weight for a first gen RX-7
- The street and semi-slick tires are from the Tuned Kunos Toyota AE86. The slicks were generated by me using the 80's slick tire generator.
- Six racing liveries by myself and four camo liveries by Mr. Boo
N.B. I also linked below to a YouTube video that illustrates what I was going for with this one.
http://www.mediafire.com/file/iqlt0mrdz4hcmzd/mazda_rx7_race.zip/file
View attachment 905117
On the Dallara and saying the physics are perfect, they're not and Dallara themselves even admit they're not in the readme. They said they've used real data input where it works but changed certain things to get the correct result/feel.
For example, fiddling around with it today I noted that the mod car engine is naturally aspirated and makes about 475bhp and 575Nm, compared with the real car that is turbocharged and makes 395bhp and 500Nm. However creating the real engine specs means that the car cannot get past around 157mph due to the drag from the aero, whereas with the faked specs it hits the correct top speed at just over 170mph. Basically they've bodged the data where it's needed to allow the mod car to match the performance of the real car (nothing really wrong with this btw).
I'm going to do a little bit of testing later to determine if it's possible to keep the level of downforce generated the same, while reducing the drag to see if I can make the correct engine data produce the real world straight line performance. Mostly out of curiosity as to whether this is a limitation in the Kunos physics engine, seeing as I'm about to embark on a huge series of aero changes to pretty much my entire car Library (Kunos included) after doing some eye opening top speed testing this week.
I'd like to hear your ideas on how to organize cars and tracks.
From naming, to tags, to categories.
I think this information can be really helpful!
A lot of what Plug said but I also go unconventional.I'd like to hear your ideas on how to organize cars and tracks.
From naming, to tags, to categories.
I think this information can be really helpful!
The way I've always done it, your mileage may vary. 💡
Cars, sort at the top by mod/series/manufacture. The ones at the top left, ratings, the number of stars you gave a car (5). Driven<0.1 = cars never drove. Kunos+ or - = Show only ks cars or only mods. Age etc, you get it Theres more parameters/filters, just havent used um
edit- With 5 stars and badges. I badge cars I like, 5 stars notes that that car has a setup on it. stupid but thats how I know which ones have setups and that dont
Tracks, same thing. favorite = tracks badged / kunos(-) show all but ks
oh acu okutama needs reinstalling
You just keep adding them, they don't go away. More and more searches.How did you make a list of all those tag-mods between "ALL" the magnifying glass-icon? I have them next to each other in cars and tracks. Thank you.
i konw it, i know it; don't get triggered ffs
You can also drag'n'drop them. Click on the 6 squared icon and move it around.You just keep adding them, they don't go away. More and more searches.
You just keep adding them, they don't go away. More and more searches.
With so many car mods, that bar that help us scroll up and down faster than the mouse wheel, its becoming almost invisable.../...
.../... As you can see in my case, its now a little brown square.
It has been discussed before. Everone seems to be affected (unless you have an earlier CSP version).Hi everyone. Does someone else have this problem?
When I finish a race or a hotlap session cm closes and an error window appears saying "unexpected error, reinstalling csp could solve the issue". This message completely freeze my pc and I have to turn it off withe the power button. I tried reinstalling csp and going back from 1.50 to 1.49 but the same thing happens. Is this one of the common new problems with cm and csp latest versions?
If u have nvidia gpu try to restore default settings in the nvidia control panel, it worked for me.Does anyone have the same issue as i have?
ok, thank you, this is exactly the doubt, now i know who make it. Because I thinked that ALL must stay in Assetto Corsa\extension\config\...If the extension folder is already in the car or track folder just leave it there so it looks exactly like how you wrote in your post.
But if the download has a content folder AND an extension folder then you need to drag both of those into the main 'assettocorsa' folder.
Hope this makes sense