- 792

- Australia
Any chance we can see these liveries on the Carrera Cup car. Awesome livery even though I'm a Aussie.
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Based on the testing footage of onboard laps I've been watching, Bahrain looks like they haven't changed anything. There are a few sponsor banners missing at the moment in real life so soon as I know what they are going to be, I'll update then. So far I've just created and swapped out some better quality textures.![]()
Bahrain, Emilia Romagna, Algarve Portimao, Barcelona, Monaco, Baku City, Gilles Villeneuve, Paul Ricard, Red Bull Ring, Silverstone, Hungaroring, Spa-Francorchamps, Zandvoort, Monza, Sochi Autodrom, Marina Bay, Suzuka, Circuit of the Americas,
Autódromo Hermanos Rodríguez, Interlagos, Melbourne Park, Jeddah, Yas Marina.
three ways:
1. select edit, select all visible, select set tags, Shadows, [x] edit, [x] Shadow Caster
2. open the fbx.ini generated for kseditor in notepad, replace all, CAST_SHADOWS=0 / CAST_SHADOWS=1, save and import kseditor
3. kseditor, batch, * (all meshes), "cast on"
I wanted to retrieve some textures from a kunos car, but i dont know where they are located, in the texture folder there are only the flames textures.
You can export textures through cm but not sure if it works on kunos cars, only did it with modsthe texture are on the kn5 file
the texture are on the kn5 file
You can export textures through cm but not sure if it works on kunos cars, only did it with mods
I occasionally quite like driving some of these Chelsea tractors, even butt-fugly ones like the Bentayga. It's quite nicely done this one.Just a heads up: if you downloaded the 2018 Bentley Bentayga SUV beta, the latest automatic CM update will encrypt it.
I occasionally quite like driving some of these Chelsea tractors, even butt-fugly ones like the Bentayga. It's quite nicely done this one.
Haven't tried the update yet but hopefully it fixes the blank gauges when the lights are off.
Edit: tried to update through the CM automated system and...
View attachment 997908
Lol, the update seems to have added a machine gunner in the boot, taking random potshots at pedestrians.
*giant rolly eyes gif*
Yeah, I noticed that too.It´s not encrypted, recently tried it out with the new update 0.59:
View attachment 997909
Hey Guys! hope all is well! I'm looking for some assistance with loading The Rollovers Huracan ST Evo, I receive a "setup invalid" message. I downloaded the link from the Rollovers Discord so figured there should be no issues with it. If anyone could shed some light on the "Setup Invalid" or has a link to the car they could provide, I would be grateful! I saw @Masscot had a previous link, but it is no longer valid.
thanks in advance!
But your first 1.31 ?
As stated 1.3 was leaked (the link) and some updates were done to that version which was not meant to be public as there was some tidying up to do and some issues here and there that were being tested. Lessons learned, hopefully we will have a tighter hand on test versions in future, sorry for any inconvenience.
The guys from RTM and SimDream need to learn how to make a decent mod, with cool features in 6 hours of work (according to Buja).
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Yeah, I noticed that too.
Those ridiculous new backfire effects can hopefully be deactivated now.
Hi friends please help who has skin templates for this Mercedes AMG GT3 Evo skin I will be very grateful
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It was more the machine gun sound effects that accompany the flames that were bothering me.Which one do you mean? The new flamesfx? If the car has flames, just delete the texture folder where the flames are included and the flame_preset.ini in data.acd.
This NISSAN GT-R50 ITALDESIGN was put out today by Buja Gili (MNBA) for community improvements. I removed the mirror finish from the cockpit carbon (as it was a migraine-inducing nightmare in VR) and adjusted the upshift revs in ai.ini so that AI drivers now pull away at the start, but they aren't utilising the full rev range while driving. Anyone know what's going on?
If anyone is able to fix the trimming on the various GT-R badges (check the steering wheel boss, for example) then that'd be one more thing off the list as well.
Car rev upped to v0.1 with the above changes.
View attachment 997692
"Check car description what is already done.
Extras:
-Rain ready
-Blinker + Hazard
-Exhaust glow
-AO Exterior
-CM Paintshop is working for new skins
Animations:
-Wipers
-Wing (attached by speed and has effect on physics)
-Doors
-Trunk
If you use this car, don't forget the credits!!!
Car needs a lot of work, hope someone can finish it."
0.07 version as released by Buja Gili: https://mega.nz/file/hJZSXZSZ#yoSDOJ2pVV5or0Xmr3YvH0z_P9N6z-cb2DYsPE9rVU4
0.1 version with carbon tweak and ai.ini shift up adjustment: https://www.mediafire.com/file/tpqbsd3k8szm9er/bg_nissan_gtr50.7z/file
That's strange.. Fuel is the only reason they'd pit cause they don't pit for tires, do they pit instantly or after few laps?Why does the AI still pit altough I set fuel use to 0?
And any idea how to avoid that?
You have to set the correct scale in blender import + output profiles and make sure you save those profiles or you will go nuts with hitting the wrong scales all the time.In Blender, the car seems to have the right size, about 4,6 meters, but when i load it in kseditor, it seems like its 10 times the size. In 3DSimED too the size seem right. Do i just need to scale the car to 0.1 its size in blender ?
It seems that I can't make any changes to any car with 3DSimED anymore. Or of course I can but I can't drive them. Tried to change windscreen-shader and got this error:
View attachment 997740
Any minor change causes this with any car (tried maybe 5-10). Unencrypted cars all. Hmm.
Also got some error about maybe fuel indicator goal or something like that..?
Extension tweaks still work and most of the stuff I do can be done with them but it complicates stuff IMO.
They pit after a few laps, was a race at Spa. It think some after around 9-10 laps.That's strange.. Fuel is the only reason they'd pit cause they don't pit for tires, do they pit instantly or after few laps?
guys, soon I'll have a car meeting on ac, but every mod I see seems too mainstream for me, so I gotta ask, does anyone have some crazy bodykitted cars/sleepers in their collection to share with me?
I was deleting a bunch of old photos and noticed quite a difference with Sol. I always tend to use the 'Windy' weather preset as it used to create a nice mix of blue sky peppered with white clouds and really dark stormy rain clouds, the type of sky that'd be making you nervous if you were out on a long walk without a brolly. These days though, all the dark moody rainclouds seem to have been removed from the preset and it's mainly just slightly greyer clouds in the mix. Is there any way to increase the contrast of the clouds to bring back this threat of rain?
Here's what it used to look like. There no longer seems to be a preset that looks anything like this any more:
View attachment 997944
Well, I mostly use Broken Clouds, but here's Windy on my system (3D clouds - CSP 0.1.74):I was deleting a bunch of old photos and noticed quite a difference with Sol. I always tend to use the 'Windy' weather preset as it used to create a nice mix of blue sky peppered with white clouds and really dark stormy rain clouds, the type of sky that'd be making you nervous if you were out on a long walk without a brolly. These days though, all the dark moody rainclouds seem to have been removed from the preset and it's mainly just slightly greyer clouds in the mix. Is there any way to increase the contrast of the clouds to bring back this threat of rain?
Here's what it used to look like. There no longer seems to be a preset that looks anything like this any more:
View attachment 997944