I wonder who's going the come with the right answer here.
cheat and die.I wonder who's going the come with the right answer here.
Welcome to the new modding standard, where giving community a fully detailed engine bay is more important than proper physics. Because taking photos is importanter than actually racing!Hi guys! I have dumb question… is there someone who is making car physics updates ( especially for tgn and mnba cars)? Like their cars look fabulous, also sounds very nice. But physics… having driven w212 e63 many times if felt nothing like mnba version of it. Their mods feel way too OP
No issues here. But pit spot 26 is missing in Adelaide, fix on the way.I just tried both tracks - it appears that the pit lane isn't configured properly on either of them - plenty of cars crashing into each other while in the pits. Can somebody please check... ?
Amaroo Park v1.03
View attachment 1181389
Conversion from rFactor.
Amaroo Park Raceway was a 1.9 kilometres (1.2 mi) motor racing circuit located in Annangrove, New South Wales, in the present-day western suburbs of Sydney, Australia. Opened in 1967. It was closed in 1998.
The name Amaroo comes from the Aboriginal word meaning beautiful place. (wikipedia)
-CSP required
-28 pit/start
-AI, cam
Credits & Thanks;
Original GPL Track by Sergio Loro and Doc Roberto and Thank you for gave me permission (Sergio Loro)
rFactor Conversion by Bud Lucas
rFactor Version 2.0 Release by David Hingston (Hingo)
AC Converted by @shi (shin956)
AI by Eren Tuzci
logo.png, sections file by @Fanapryde
Edited textures, tweak grassfx by @Mike08
some textures by kunos
Test and Feedback by @Breathe , @Mike08 , @RMi_wood, @Fullnoise , @macko68, @Fanapryde, @slider666
Enjoy.
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v1.01 changelog;
-Changed trees to gum trees. (Suggestion by Fullnoise. Thanks.)
-Change color and height of kerb. (It is closer to reality.)
-Added Red/White Kerb skin
-Changed preview.
v1.02 changelog;
-The armco position was shifted to make it easier to exit the pit. (Suggestion by Fanapryde. Thanks.)
v1.03 changelog;
-Constant width of tire barrier. (Suggestion by slider666. Thanks.)
-Updated white line textures.
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NOTE: If you have shadow problems, disable "Add Mirage like reflections" under Weather FX in the CSP settings.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Converted upon request by Patreon member Con Strintzos.
Patreon-only track requests are now being accepted.
Awesome thanks for these mate.Small update of Adelaide and the last 3 tracks to finish your 1988 collection. Seven tracks will have a night lights update by CrisT86 in the future (I hope).
ADELAIDE 1988 update v2.1
v2.1
- fixed missing pit spot 26
Adelaide 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
HUNGARORING 1988 update v2.0v2.0
- updates by DaBaeda: GrassFX, RainFX by KevinK2, new asphalt and tree textures, cams, logo textures, background fix
- new loading screens
- up to 30 pit boxes now
- shader adjustments
Hungaroring 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188197
v2.0
MONACO 1988 update v2.0
- updates by DaBaeda: GrassFX, new asphalt, water and tree textures, cams, added RainFX and Ai by KevinK2
- shader adjustments
- new loading screens
Monaco 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188198View attachment 1188199
SILVERSTONE 1988 update 2.0
v2.0
- updates by DaBaeda: GrassFX, new asphalt and tree textures, cams, added RainFX by KevinK2, several objects
- raised pitboxes to 30
- shader adjustments
- new loading screens
Silverstone 1988 v2.3 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188200View attachment 1188201
Nothing to be frown about, just consider them as unfinished mod until someone with physics skill could/would chipped in.Welcome to the new modding standard, where giving community a fully detailed engine bay is more important than proper physics. Because taking photos is importanter than actually racing!
Me, me, me. I know.I wonder who's going the come with the right answer here
Is there a site where I can find all those updated versions at once?Small update of Adelaide and the last 3 tracks to finish your 1988 collection. Seven tracks will have a night lights update by CrisT86 in the future (I hope).
ADELAIDE 1988 update v2.1
v2.1
- fixed missing pit spot 26
Adelaide 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
HUNGARORING 1988 update v2.0v2.0
- updates by DaBaeda: GrassFX, RainFX by KevinK2, new asphalt and tree textures, cams, logo textures, background fix
- new loading screens
- up to 30 pit boxes now
- shader adjustments
Hungaroring 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188197
v2.0
MONACO 1988 update v2.0
- updates by DaBaeda: GrassFX, new asphalt, water and tree textures, cams, added RainFX and Ai by KevinK2
- shader adjustments
- new loading screens
Monaco 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188198View attachment 1188199
SILVERSTONE 1988 update 2.0
v2.0
- updates by DaBaeda: GrassFX, new asphalt and tree textures, cams, added RainFX by KevinK2, several objects
- raised pitboxes to 30
- shader adjustments
- new loading screens
Silverstone 1988 v2.3 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188200View attachment 1188201
Thanks for checking! I just tested all the latest downloads, and still don't have working pit functions at Adelaide or Detroit. All the others are fine "out of the box" . Weird... must be something strange going on at my end. It's an easy fix, so I'll just take care of it here... No way you can possibly account for variations on every PC on the planet. Thanks very much for bringing all these older tracks back to life for us!Small update of Adelaide and the last 3 tracks to finish your 1988 collection. Seven tracks will have a night lights update by CrisT86 in the future (I hope).
ADELAIDE 1988 update v2.1
v2.1
- fixed missing pit spot 26
Adelaide 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
HUNGARORING 1988 update v2.0v2.0
- updates by DaBaeda: GrassFX, RainFX by KevinK2, new asphalt and tree textures, cams, logo textures, background fix
- new loading screens
- up to 30 pit boxes now
- shader adjustments
Hungaroring 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188197
v2.0
MONACO 1988 update v2.0
- updates by DaBaeda: GrassFX, new asphalt, water and tree textures, cams, added RainFX and Ai by KevinK2
- shader adjustments
- new loading screens
Monaco 1988 v2.2 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188198View attachment 1188199
SILVERSTONE 1988 update 2.0
v2.0
- updates by DaBaeda: GrassFX, new asphalt and tree textures, cams, added RainFX by KevinK2, several objects
- raised pitboxes to 30
- shader adjustments
- new loading screens
Silverstone 1988 v2.3 by SBB project
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1188200View attachment 1188201
This is for the 1988s https://www.mediafire.com/folder/mzao20xywvnca/Grand+Prix+1988+tracks+for+Assetto+Corsa+(official)Is there a site where I can find all those updated versions at once?
Thank you!This is for the 1988s https://www.mediafire.com/folder/mzao20xywvnca/Grand+Prix+1988+tracks+for+Assetto+Corsa+(official)
And this one for all https://www.mediafire.com/folder/y3gywz4wp7c52/Public+files
And that is the sensible answer. Correct.Nothing to frown about, just consider them as unfinished mod until someone with physics skill could/would chipped in.
They would have wrecked their heads off a wall if they started on f1 Challenge or at the Start of rfactor 1Welcome to the new modding standard, where giving community a fully detailed engine bay is more important than proper physics. Because taking photos is importanter than actually racing!
Never really understood their restrictor and the ballast thing into cm, it's not explained anywhereCM ballast settings don't work for the player, if i increase the total mass in the car.ini file, for example, +100, will this effect be the same as if i increase the ballast + 100 ?
Yeah… kinda sad tbhWelcome to the new modding standard, where giving community a fully detailed engine bay is more important than proper physics. Because taking photos is importanter than actually racing!
No no no, it's clearly 'Approved'.Me, me, me. I know.
It's "bgr"
Correct ?
Oulton park 60s? long shot but it looked british to me or an old thuxton.
I think this shows why Assetto Corsa has remained so popular for so long is simply that it is so many things for so many people, not just a racing game. Modding for some, creating for some, tracks or cars, physics for those that are interested in that aspect and awesome photography pics for the shutterbugs. The one thing we all share is an enthusiasm for motorsport and this game allows us to explore those interests and combine them with the opportunity most of us could only fantasize about actually doing.Welcome to the new modding standard, where giving community a fully detailed engine bay is more important than proper physics. Because taking photos is importanter than actually racing!
Thanks for the tip. I turned off the "new AI behavior" and the problem persists. Again, no worries, I'll just try to squash my local Gremlins myselfThis is for the 1988s https://www.mediafire.com/folder/mzao20xywvnca/Grand+Prix+1988+tracks+for+Assetto+Corsa+(official)
And this one for all https://www.mediafire.com/folder/y3gywz4wp7c52/Public+files
@Badgerman maybe try to disabled the "New AI behavior" in the CSP.
Yes it shouldCM ballast settings don't work for the player, if i increase the total mass in the car.ini file, for example, +100, will this effect be the same as if i increase the ballast + 100 ?
Beautifull paid mod quality, things are going out of hand LOLYeah… kinda sad tbh
Well the issue is there's only maybe a handful of people who can actually do proper physics and they're too busy with their own stuffNothing to frown about, just consider them as unfinished mod until someone with physics skill could/would chipped in.
Always coming in with the sensible replies Kurt. This is exactly what I love about AC and all the mods. It's so many thing to so many people. I don't get why people moan that some want to just enjoy the way the game can look and want to just show off their photo skills. IMO that is the same as going to a car show and taking photos of cars they will never own but want to appreciate anyway.I think this shows why Assetto Corsa has remained so popular for so long is simply that it is so many things for so many people, not just a racing game. Modding for some, creating for some, tracks or cars, physics for those that are interested in that aspect and awesome photography pics for the shutterbugs. The one thing we all share is an enthusiasm for motorsport and this game allows us to explore those interests and combine them with the opportunity most of us could only fantasize about actually doing.