Assetto Corsa PC Mods General DiscussionPC 

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Is this the first free version of the new BMW M2 (G87)?


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Tracks listing update


Red Bold
: news and updates (tracks) from 28/10/2022 --> 10/11/2022
Red : news and updates (add-ons) from 28/10/2022 --> 10/11/2022

Yellow Bold : news and updates (tracks) from 11/11/2022 --> TBA
Yellow : news and updates (add-ons) from 11/11/2022 --> TBA


As always, thanks to all the modders who amaze us every day.
Thank you guys

Have a nice weekend

ACTL v3.0 by Breathe
 
Kleine Nordschleife v1.1

Screenshot_ks_porsche_991_carrera_s_kleine_nordschleife_10-10-122-17-13-41.jpg

Fictional circuit in Germany.
Conversion from Grand Prix 4.

-CSP recommended
-32 pit/start
-AI, cam

Credits & Thanks;
Original Track by drt01 and jcaranti
-Thank you for giving me permission

AC Converted by @shi (shin956)
AI, sidelines and ai_hints.ini by @IMEAN
Advice about clocks by @leBluem , @gunnar333
RainFX and texture edit by @twobegreen
Crowds texture by @Kniker97
marshall and some textures by kunos
Test and Feedback by @twobegreen , @Fanapryde, Temp0_T0rped0

Enjoy.
Converted upon request by Patreon member Temp0_T0rped0.
Patreon-only track requests are now being accepted.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;

New AI, sidelines and ai_hints.ini by IMEAN. (Thanks!)
Changed crowd textures by Kniker97. (Thanks)
Fixed a wall with no judgment. (Thanks IMEAN for the report.)
Updated flags.
 
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Thought about it... The V8SC guys will never release the S60 and E63 are they ? Are they still even modding ?
The E63 was done, but it’s on Patreon and as far as I’m aware there is no S60 V8 Supercar mod for AC.

There’s probably some model from Forza 6 that could be converted.

And to ask your question about if there modding still, the last update was the start of 2022 season skinpack.
 
The E63 was done, but it’s on Patreon and as far as I’m aware there is no S60 V8 Supercar mod for AC.

There’s probably some model from Forza 6 that could be converted.

And to ask your question about if there modding still, the last update was the start of 2022 season skinpack.
That GTSupreme pile of ***** shouldn't even be counted lmao.

V8C were working on them a couple of years ago and now nothing.



And as the S60 isn't even on Gamesmodel... Ah. Back to RF2, I guess.
 
I have blonde, brunette, redhead... My wife used to change her hair color frequently... 🙄



Dont underestimate the creativity of some modders! We have a car in AC, that not only has a blonde co-driver, but some female passengers on the back seats too! There is a Audi S6 Avant police car in the car-pack from HK51. And the police officer was obviously very successful in arresting some young ladies.

To make the ladies on the back seats visible you have to use the Extra-functions. And dont be alarmed, when the ladies suddenly show some skin.

Oh, the pack has 48 cars and 46 drivers-models - more than 4 GB of data! So download at own risk.

Best to get them all for a ride :-)
 

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Opel Speedster Turbo 2004 Release

Download:
https://www.mediafire.com/file/o6pndjxkbitjxbl/opel_speedster_2004_1.0.rar/file

Converted from Forza Motorsport 4 By Peter Crill ,3d Help norms

-AO inside and out

-Dashboard

-CSP Settings

-Wiper animation

-Basic Ligth Refraction

EXTRA A:Fog Ligths

EXTRA B:Rear Fog Ligths

Credits:
-Beta testing and help @graveltrap,@takum1,@Mascot,and others

-General help ,3d help , settings help @norms

-Lods By norms

-Panoramic session Start config Daniel Nogal



__custom_showroom_1668191740.pngScreenshot_opel_speedster_2004_00_anadara_11-10-122-18-48-16.jpgScreenshot_opel_speedster_2004_00_anadara_11-10-122-18-47-45.jpg__custom_showroom_1668191816.png__custom_showroom_1668191706.png__custom_showroom_1668191668.png__custom_showroom_1668191630.png__custom_showroom_1668191606.png__custom_showroom_1668191579.png__custom_showroom_1668191418.png
 
Updated Lime Rock Mountain Update

Sorry to do this, but it hit me as I was working on the track that I forgot to give the new terrain I added a proper name. Should have started with 1GRASS. This would have caused you to fall through the terrain if you got into a grass area. Should work properly now.

Lime Rock Mountain v2

I also updated the grass textures (less saturation and brightness) and added a few grass skins you can try. One is a mask skin that reduces the amount of brown areas in the grass. One is just a slightly lighter and more saturated version of the default grass in case I went too far on the update. The third (Summer Grass) skin has a completely new grass mask that gives the grass more of a brown\green look. The grass is still greenish, but has more of a summer green look. You'll see what I mean.

I'll try to be more careful in the future with my updates...

Optional Lower Saturated Skins

LRM Lower Saturated_Skins

Created a couple of lower saturated skins and alternative ext_config for the grassfx. The skins are self explanatory. The updated config adds a little more patchy look to the grassfx. Only drawback to the new grassfx is that the grassfx completely disappears in the winter. The original is included to revert back to. You just need to rename the file.
 
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Unbenannt.png

If you Push F5 or some other cams there is this little thing for a short amount of time to see, how can i change the Flag logo from cars, and no it is not under ui, where are the infos for cars stored for this? Please help me guys...
 
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That GTSupreme pile of ***** shouldn't even be counted lmao.

V8C were working on them a couple of years ago and now nothing.



And as the S60 isn't even on Gamesmodel... Ah. Back to RF2, I guess.

Surely someone that works on the V8Corsa mod is here. You’re right about the E63 mod I use it as field filler when I race. But surely we get the S60 modded for AC just the soundtrack it had was awesome. I wish that someone would make it for years now.
 
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If you Push F5 or some other cams there is this little thing for a short amount of time to see, how can i change the Flag logo from cars, and no it is not under ui, where are the infos for cars stored for this? Please help me guys...
Content + Car, then left click on the manufacturer logo at the top left, select new one from the drop down menu

1668216167667.png
 
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Do you ever wanted to drive a "Baby-Sportscar"? Now we have the ultimate Kei-Car in AC - the Honda S660:


1668237084849.png


And if you want to see that car be driven by Pro-Racedrivers in Touge-style around Gunma, here is a video:



By the way - The track can be found here:

 
bmw_m1_procar_80_oesterreichring1979_01_01_16.png


BMW M1 Procar v2.8


Changelog:
  • new highres headlight and foglight textures
  • reworked engine detail texture
  • new shader for foglights
  • optimised refraction on foglights
  • added correct STACK gauge and adjusted rpm arrow
  • removed TC and ABS menu and cockpit adjustment
  • optimised selflight
  • added AI tyres
  • added "optional config files" folder (README for details) wich includes: "extension" folder and new "data.acd"

thx to @MrHunt for texture work and help on reworked extension (incl. optional config files)


"optional config files" wich includes new extension and data.acd for replacing current files for those who got problems with refraction. notice: if you use the "optional config files", CSP setting "Refracting surfaces for cars" needs to be deactivated


Download:
 

Release

Nissan 300ZX JGTC Version 7(*Base)
"Base version means that you have to delete the car folder that you have
and add this one as the base car mod"
New skin
New heading closer to JGTC
Kunos tires
Fixed the "exterior windows stickers"
Free Download
__custom_showroom_1668242650.jpg


Porsche 911/964 Carrera Version 5(*Base)
"Base version means that you have to delete the car folder that you have
and add this one as the base car mod"
New skin
New heading more grip, better performance,less weight, more power
Fixed front bumper lip and rear window
Free Download
__custom_showroom_1668242526.jpg


Nissan R32 JTCC Skin Pack
Monroe red and Blue(N50-N51)
Falken as the 30th skin
Free Download
Car download
__custom_showroom_1668242827.jpg

 
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Faced a strange problem, some Kunos open-top cars (not all) have problems with the rear-view mirror in the cabin (exactly in the cabin, everything is fine with the side mirrors). When the rain is on for Mazda Miata NA, Porsche 718 Boxster S, Porsche 718 RS 60 Spyder, the rear-view mirror in the cabin becomes matte / no reflections, turn off the rain, the mirror becomes normal. With side mirrors in these cars, everything is fine both in the rain and on dry land.
Is there a solution to this problem? csp 0.1.80-1, pure 0.142
 
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Updated Lime Rock Mountain Update

Sorry to do this, but it hit me as I was working on the track that I forgot to give the new terrain I added a proper name. Should have started with 1GRASS. This would have caused you to fall through the terrain if you got into a grass area. Should work properly now.

Lime Rock Mountain v2

I also updated the grass textures (less saturation and brightness) and added a few grass skins you can try. One is a mask skin that reduces the amount of brown areas in the grass. One is just a slightly lighter and more saturated version of the default grass in case I went too far on the update. The third (Summer Grass) skin has a completely new grass mask that gives the grass more of a brown\green look. The grass is still greenish, but has more of a summer green look. You'll see what I mean.

I'll try to be more careful in the future with my updates...

Optional Lower Saturated Skins

LRM Lower Saturated_Skins

Created a couple of lower saturated skins and alternative ext_config for the grassfx. The skins are self explanatory. The updated config adds a little more patchy look to the grassfx. Only drawback to the new grassfx is that the grassfx completely disappears in the winter. The original is included to revert back to. You just need to rename the file.
Original post updated with some optional lower saturated skins and alternative ext_config. I go back and forth on how saturated I want things so I just created skins for when I change my mind. I figured I should share them.
 
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Hi there,

I have a question about modding engine power.

I have real-life torque/power curve data for a car. I want to translate it to Assetto Corsa. What kind of math do I need to do for that?

Power.lut uses only the power generated by the engine without the turbo; the data I have is both engine and turbo. So how would I figure out what to enter in power.lut?

Thanks for your help.
 
Hi there,

I have a question about modding engine power.

I have real-life torque/power curve data for a car. I want to translate it to Assetto Corsa. What kind of math do I need to do for that?

Power.lut uses only the power generated by the engine without the turbo; the data I have is both engine and turbo. So how would I figure out what to enter in power.lut?

Thanks for your help.
 
View attachment 1207615
If you Push F5 or some other cams there is this little thing for a short amount of time to see, how can i change the Flag logo from cars, and no it is not under ui, where are the infos for cars stored for this? Please help me guys...
I think I've experienced this issue before. Turns out there are two things you need to change. You've already changed the one in the UI folder, but have you changed logo.png in the mod's main folder?
Thank you for your help. :)
 
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OUT NOW!!!
We are finally at the release of version 0.9 of the legendary Renault Super5 GT turbo Phase2
This is the original version with no upgrades, to be made in the future (s1, s2, s3 cup version etc etc)
WORKING ONLY CSP
Link FB page:
-Modders Squadra Corse Facebook page: https://www.facebook.com/ModdersSquadraCorse

-Franc_23 Facebook page: https://www.facebook.com/F23mod
Updates made:

3D model (FRANC_23):

  • Full revision of the 3d model
  • General proportions with blueprint verification
  • Interior reconstruction + details (dashboard, panels, seats, mirrors, etc.)
  • External body rework + details
  • Internal + external reshade
  • Some details are WIP, both internal and external, which will be present in the next version
-AO internal + external
-All original colour:BLANC, BLANC GLACIER, BLANC NACRE, BLUE " Alain Oreille", BLUE LUMIERE, GIVRE NACRE, GRIS ARGENT, GRIS TUNGSTENE MET, JAUNE,
NOIR, ROUGE, ROUGE VIF
-New collider

Physics Franc_23 & JohnSickles (MSC):
  • New suspension geometries + values
  • New Tires.ini Street / & / Semislick calculated with CM and correct measurements (semislick are default)
  • New Power.lut
  • New Brakes.ini
  • Update of general data.acd values


Tools, Animations and CSP BY YAK (MSC):

  • Working front and rear lights
  • Brakes Light working
  • Animated wipers
  • Animated Gear Lever
  • Animate door + front hood
  • Working Analog Instrumentation
  • LOD_A, LOD_B, LOD_C

Custom Shader Patch Feature YAK (MSC):

  • Lights:
  • Low beam and high beam + warning light (switched by default with the combination ALT + L)
  • Directional lights + Warning light (activated by default with the combinations ALT + Left / ALT + Right / ALT + Down)
  • Reverse lights
  • Fog lights + Warning light assigned to the EXTRA_A function (activated by default with the combination ALT + 7Tn)
  • Rear fog light + Warning light assigned to the EXTRA_B function (activated by default with the combination ALT + 8Tn)
  • Engine hood assigned to the EXTRA_C function (activated by default with the ALT + 9Tn combination)
  • Left sunshade assigned to the EXTRA_D function (activated by default with thealt + (+tn) combination)
  • Left sunshade assigned to the EXTRA_E function (activated by default with the combination Control + ALT + 7Tn)
  • Interior light assigned to the EXTRA_F function (activated by default with the combination Control + ALT + 8Tn)
  • Fuel warning light activated when petrol is below 8 liters
  • Oil warning light activated when low pressure is detected
  • Battery warning light activated when the voltage is below 12v
  • Handbrake warning light, activated when the handbrake is used


  • TOTAL ODOMETER
  • PARTIAL ODOMETER
  • animated ENGINE BONNET
  • MOVEMENT OF THE EXHAUST
  • SMOKE FROM THE EXHAUST

DOWNLOAD: https://www.racedepartment.com/downloads/renault-5-gt-turbo-phase-2.8876/updates

If you liked our work and want to support, please donate here: https://www.paypal.com/paypalme/23franc?country.x=IT&locale.x=it_IT
 

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