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It's a relief to know that I might not be the only one skipping updates titled "faster-what-e-ver"... šwhy no one posts slower AI's ???...
It's a relief to know that I might not be the only one skipping updates titled "faster-what-e-ver"... šwhy no one posts slower AI's ???...
Normaly it“s funny to ask for a slower AI .....why no one posts slower AI's ???
....but in case of Symmons Plains i am with you. Never score a single point thereI can't even keep up with them as-is!![]()
Would anyone happen to know what causes the change in lighting/shading for CSP Previews from Preview218 to Preview346?
I noticed when trying to update my car previews after going to CSP 1.80-preview346 that the lighting/shading was not the same from previews that were rendered in preview218, resulting in the exposure appearing brighter and blacks appearing much darker in comparison.
I took a comparison shot with an Encrypted Lamborghini Diablo GT model to show off what I'm referring to;
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Preview218, how it used to appear beforehand.
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Preview346, how it appears now.
View attachment 1281911
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Not sure what they changed to affect this. I thought it might've been a cause of the PPFilter since preview346 no longer resets it to "default" upon rendering, but trying a different filter doesn't seem to affect the final result.
Anyone knows what's up?
"Use CSP for final previews render" was introduced in preview218.View attachment 1281924
i think this was new from .346
I am on 342 as well
What monitor shader? and what PPfilter do you use?I had to remove it. I had issues with auto exposure that did no wok correctly. After trying some edits I decided to drop the Pure version. There are errors of Pure like the monitor shaders that make the picture brighter instead of darker.
Have tried the 4K Version and I noticed it too. Also noticed some huge anomalies on the tracks surface, easier noticable when watching replays than when driving (for example at the "Adenauer Forst" corner). Don't know if it's the same with the 8K version thoughDoes anyone else notice with the TechnoracerX 8K and 4K skin for the Nordschleife, that some trees has a "blue-ish" tint?
Hallo Peter! I will write you a PM later today to explain you everything.What monitor shader? and what PPfilter do you use?
Okay, than it's not due to some graphics settings on my machine / monitors luckily.Have tried the 4K Version and I noticed it too. Also noticed some huge anomalies on the tracks surface, easier noticable when watching replays than when driving (for example at the "Adenauer Forst" corner). Don't know if it's the same with the 8K version though
Yes, by pressing the C key on the keyboard.Hi! Question: is it possible makes a lap without driving directly but using AI of the game?
Nothing happens also with CTRL+CYes, by pressing the C key on the keyboard.
I have found the issue. It is a CSP thing and I talked with a very reputable track maker. It is the type of shader that was used on certain fences. This shader is now broken. Paste this into the config file and it will be fixed.Anyone know how to fix this? Some fences on road America changed like this months ago and could never figure out why. Clean reinstall of the track didn't fix it.
Its not all fences, just this specific model.
Ctrl - C works here. I did have issues at one point where car would go into reverse, but restart session corrected it. Not sure what caused it or how it came right, but it hasnt happened for a long time nowNothing happens also with CTRL+C
edit: car automatically use R gear
I'm on a starting line.
Strange, it works here, but only with the C key.Nothing happens also with CTRL+C
edit: car automatically use R gear
I'm on a starting line.
Noo.. not funny at allNormaly it“s funny to ask for a slower AI .....
No.. no es gracioso en absoluto estoy con Jac0 100%:Bien:
NICE! I was thinking about doing 1996/97 broadcast cams for acu_melbourne, as I was gonna drive Hill's Arrows on it. This will be perfect.[WIP] 1996 SKIN for Melbourne2019 by ACU (upd. by patrickpat and Sliderman)
It's always hard to adapt billboards but I try do my best with a nice result.
I'm not able to create new extension as Pyyer. Only I overwrite the existing textures.
Imola 1996 skin for RMI 1995-2005 is done and you can find it on Breathe's list.
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Sometimes it happensNothing happens also with CTRL+C
edit: car automatically use R gear
I'm on a starting line.
Ahh I don't feel the need to add any TV cams here, as the included camera_8 does the job brilliantly.NICE! I was thinking about doing 1996/97 broadcast cams for acu_melbourne, as I was gonna drive Hill's Arrows on it. This will be perfect.
Itās a shader glitch for the old driver model (I think with CSP), either change the driver in driver3d.ini or with a config or unticking āNew shader for human skinā in CSP settings might do it