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- Alberta
- ThunderTHR
- ThunderTHRx
Would anyone happen to know what causes the change in lighting/shading for CSP Previews from Preview218 to Preview346?
I noticed when trying to update my car previews after going to CSP 1.80-preview346 that the lighting/shading was not the same from previews that were rendered in preview218, resulting in the exposure appearing brighter and blacks appearing much darker in comparison.
I took a comparison shot with an Encrypted Lamborghini Diablo GT model to show off what I'm referring to;
-
Preview218, how it used to appear beforehand.
Preview346, how it appears now.
-
Not sure what they changed to affect this. I thought it might've been a cause of the PPFilter since preview346 no longer resets it to "default" upon rendering, but trying a different filter doesn't seem to affect the final result.
Anyone knows what's up?
UPDATE:
It appears that the change may be partially attributed to the Tone Mapping that is used for previews.
The preview preset I had been using before used "Filmic" for its Tone Mapping Type.
Upon changing it to "Reinhard (Filmic)", this is now the result on preview346...
Its now VERY similar to how it appeared in preview218, albeit just a little bit brighter.
So whilst it does seem that there may still be a little more at play, the end result is now so similar to before that I can deal with the slight change in brightness.
I noticed when trying to update my car previews after going to CSP 1.80-preview346 that the lighting/shading was not the same from previews that were rendered in preview218, resulting in the exposure appearing brighter and blacks appearing much darker in comparison.
I took a comparison shot with an Encrypted Lamborghini Diablo GT model to show off what I'm referring to;
-
Preview218, how it used to appear beforehand.
Preview346, how it appears now.
-
Not sure what they changed to affect this. I thought it might've been a cause of the PPFilter since preview346 no longer resets it to "default" upon rendering, but trying a different filter doesn't seem to affect the final result.
Anyone knows what's up?
UPDATE:
It appears that the change may be partially attributed to the Tone Mapping that is used for previews.
The preview preset I had been using before used "Filmic" for its Tone Mapping Type.
Upon changing it to "Reinhard (Filmic)", this is now the result on preview346...
Its now VERY similar to how it appeared in preview218, albeit just a little bit brighter.
So whilst it does seem that there may still be a little more at play, the end result is now so similar to before that I can deal with the slight change in brightness.
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