This is an outstanding mod!
Pre-hotfix running:
The only minor things I could see, were that I’m not sure if the KERS was working, as although I had it mapped, nothing appeared to happen on the dash, when I tried to use it.
Visually, the front wings of the Ferrari seem to be too low compared to the other cars, as it scrapes the ground.
The steering ratio seemed to be more than 1/1, as it was over-rotating when approaching full lock.
Also, one of the dry tyre compounds shows a completely black thread - I’m not sure if it’s something to do with my particular CSP settings or not.
Finally, I’m convinced that AC has car weight too heavy by default, as whenever I reduce it by around 80KG, lap times reflect reality much more closely.
Anyway, as someone else said, there are FAR more inferior mods out there locked behind paywalls, so this has to be commended.
I'll be spending a lot of time with this.
Strong work!
		
		
	 
1 - Kers usage shows on assetto corsa default speedometer, but then some cars don't have Kers. Backmarkers one, try to use assetto speedometer on a redbull at tell me if you see the kers usage decreasing when you use it.
2 - Yeah the soft one I forgot to include the texture in the extension, so CSP will just show a black tyre instead. It was fixed
3 - Yeah I do remember that you told me that last time, but I'm unsure if I really should just decrease weight like that or make the car faster. Because there's another problem that is the car can flip over when the kerb sausage is too hard. And it's still a huge mystery of how this is possible.
"there are FAR more inferior mods out there locked behind paywalls, so this has to be commended"
Seems like a standard nowadays, before, free mods were good and if you wanted great quality, then you use paid mod.
Nowadays you pay for [redacted] mods and you have great mods for free. And seems like people are okay with that.
The general idea that you "support" the work of someone by giving him a salary so that you expect better quality in the futur is an illusion. The reason why my mods are far better than theirs is for 2 reasons : Passion and Community
Passion : I'm the first client of my mods, the time I'm spending on these is to make myself happy and not just doing it quickly to earn money. So even if Kseditor and Assetto Corsa has been nothing but a pain for me, I'm still here 2 years later doing mods.
Community : The most important point, When the work you do is free, it is easier to attract many skilled people who are willing to help you. Many of my mods mention a lot of people in the credits because I alone don't have skills in every department.
I need the physics to be the most enjoyable and also have a realism inside? I need the help of people that are specialized in physics.  need help with the cars audio? I can gather help from soundmodders who would be happy to do sounds for the cars I'm making.
By collecting these individuals on a single project, you can pull off a well-made package. There are many of them, very skilled, just waiting to be able to showcase their skills on a project that will gather them all. And that is one of the key strengths of this community and I have profited from it a lot, and by extension, you too who use my mods.
Patreon beggars shut that door. Nobody will help them, because they would work for someone who will earn money on their behalf. So they have to do everything by themselves, so they pick engine sounds left, physics right, skin up and cars down. And try to make all of that merge. And the end result is as you know.
Unfortunately, aside of the lack of morals to make something like this paid, the same prices as a vrc car or rss car. They ultimately destroy any quality value that we used to have. I see some rfactors mod and compare to today. And I wonder why did it go downhill with better technologies.
And the people who pay those guys, also are responsible for this. Because now it's a market, they have shown that they are ready to pay for crap. So people fill in for easy money. And they think that by giving money, they are contributing to the community, instead they just destroy little by little their hopes of driving a good car. I have seen many people, even some that I personally trained on how to convert cars, falling for that trap, opening a Patreon, doing well the first 3 months, then slowly beginning to stop modding because the only thing they see is the wrong ratio time spent/ money earned.
Every time I see someone dropping a comment on my mods with "very surprised it isn't blocked behind a paywall" or "you should do a patreon" (I see a lot of comments like that, as if I was like the odd one for not having a patreon) I'm reminded of the waste of talents we have. Defeating simdream to create many mini simdreams.....
	
		
	
	
		
		
			This might be considered a feature, not a bug, by some folks 
 
		 
well "some folks" asked me to make the mclaren suspension look chrome lmao.