Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 138,968 comments
  • 38,114,704 views
what's the passenger seat for? taking your mum shopping?. Class should be changed to street instead of race as no real race car has a passenger seat in it.

It's a fictional car why are you so upset about an extra seat lmao

 
you've set in the wrong way the seasonal setting in CM of course then. Already explained many times how to fix it, just do a search in this big topic, you will find how to fix (sorry i don't remember the settings by memory right now)
Thank you, but i was already aware of that. But even if i drive at this current date, the trees look frosty...
 
Porsche 917
1720381553872.png


GT40
1720381685863.png


Lola T70
1720381788985.png


real racecars have passenger seats...
 
Wanna race ?? Who's finished first, the Jidé or the Piper ?

Hint: I wouldn't bet on myself at the moment...
Hello everyone, first tests on Paul Ricard for the Jidé today! Still a lot of work, I hope to be able to offer this kit car from the 70s to those who are interested soon!
 

Attachments

  • 20240707-163013-paul_ricard-jide_1600_s-C13AEGIS.jpg
    20240707-163013-paul_ricard-jide_1600_s-C13AEGIS.jpg
    134.6 KB · Views: 19
  • 20240707-190432-paul_ricard-jide_1600_s-C13AEGIS.jpg
    20240707-190432-paul_ricard-jide_1600_s-C13AEGIS.jpg
    108.2 KB · Views: 21
Thank you, but i was already aware of that. But even if i drive at this current date, the trees look frosty...
I remember seeing the winter trees thing as well. I messed around with seasonal settings, etc. and did not get it fixed. I wonder if you and I have a modified version of the track?
 
Thank you, but i was already aware of that. But even if i drive at this current date, the trees look frosty...

I remember seeing the winter trees thing as well. I messed around with seasonal settings, etc. and did not get it fixed. I wonder if you and I have a modified version of the track?
Open up the ext_config.ini and delete every seasonal stuff out of it (make a backup before). Then it should be fixed.
 
Has anyone here had a difficult time finding the right settings for AC? I feel like my cars constantly understeer into the wall.

I just got a DD wheel and it seems to have a very jolty feeling when on the limit in AC. Once slightly over the tire's limits it has a jolt then completely understeers, there's little to no resistance past that moment of feedback; it just feels like it has a very small window and isn't a smooth transition.

Though, the feeling is completely different in BeamNG - the car's tires actually feel like they're at the limits and are 'rolling' over themselves in fast, tight corners. I'm starting to think it's just down to the tire model in AC falling behind in comparison to BeamNG's constant iteration. That makes me ask the question... when was the last update in AC... something that wasn't in part by a mod?
 
Last edited:
Istanbul Park 2021

Istanbul Park 2021

I completed most of my updates for the istanbul_park track done by Enver Bozkaya (SRTR), ACU, OSRW & the AC Reboot Team. All credit for the track go to those guys, not me. I had intended it to be a mod for the original track, but the list of changes grew bigger than expected so I decided to keep it a standalone track. I know some people hate that and some like it, but I think it was necessary.

I do intend to keep tweaking things moving forward, but I think the track is in a good enough place now for people to enjoy. I would still like to get a better look for the inner grass and I have to figure out a better setup for the main straight windows. I'd like them to be transparent, but can't seem to figure out why they are so dark.

If you are using any of my past test versions, please delete the old track folder first.

List of changes from the past test versions:

-- Changed the track name to Istanbul Park 2021 since I based a lot of my changes around an F1 2021 video.
-- Grass tweaks, still not where I want it.
-- Time of day and lap number displays for the start gantry.
-- A few more trees added to dead space areas.
-- Fixed a reversed sponsor banner on one of the bridges. Let me know if I missed any other ones please.
-- Collision physics to some of the tyrewalls that were missing them.
-- I prefer the kerb cones as non-moveable objects, so by default they are pass thru objects. If you prefer them to be moveable, there is a track skin named MoveableKerbCones that you can enable so they move again.
-- Support for Pyyer's F1 Classics and Bring it Back extensions. Please read the included Directions text file so you know how to install what's needed for his extensions. It's pretty simple. Install my track. Install his extensions into my track folder. Install the contents of the 'Files_for_Pyyer_extensions' folder and overwrite when it asks. I tested each extension and didn't see any issues, but please let me know if I screwed up any of them.

As always, feedback for improvements is welcome as well as pointing out any mistakes I made.
 
Last edited:
what's the passenger seat for? taking your mum shopping?. Class should be changed to street instead of race as no real race car has a passenger seat in it.
the passenger seat is necessary for have a beatiful girl with very tiny shirt and make videos!!!

Jokes (and pornhub) a part, drift cars usually really have two seats to take passengers on demostrations. and so the trackday car
 
Last edited:
If someone got problems with Pure Gamma 1.0 or Pure LCS 0.40 in VR, please install the latest hotfix 1.43.
It has fixes for VR and now Pure Gamma works properly with deactivated PP again and Pure LCS can load the right PPfilter sript in VR.

The problem is due to the AC session start. Sometimes it is not clear if PP is activated or not and so it needs a double check.
Should work now.

You find the hotfixes on the Pure Discord Server or at the Patreon - Community Hotfix chat.

I'll prepare a new Pure update soon...
 
Only trees? In that case, something is still btw wrong on your side... The track is fine ;)
Sure the track is fine. I have to choose a specific date to get it right, so the problem was on my side. Thx

Yet, i couldn't find any seasonal stuff to remove in the files... Weird.
 
Last edited:
Don't know how your CM and track looks like. Anyway, IF the season adj are set right and the CM too, you should have winter look only between end of november and start of february as the track is placed in the north hemisphere (my config affect the entire environment not only trees). If not something is set wrong.
 
If someone got problems with Pure Gamma 1.0 or Pure LCS 0.40 in VR, please install the latest hotfix 1.43.
It has fixes for VR and now Pure Gamma works properly with deactivated PP again and Pure LCS can load the right PPfilter sript in VR.

The problem is due to the AC session start. Sometimes it is not clear if PP is activated or not and so it needs a double check.
Should work now.

You find the hotfixes on the Pure Discord Server or at the Patreon - Community Hotfix chat.

I'll prepare a new Pure update soon...
@Peter Boese I have a black sun ever since LCS 0.40, everything else is Ok
If I take a picture using F8 its Ok

1720432145399.png
 

Attachments

  • Screenshot_legion_ferrari_312t6_ks_silverstone_8-6-124-5-47-26.png
    Screenshot_legion_ferrari_312t6_ks_silverstone_8-6-124-5-47-26.png
    169.9 KB · Views: 5
UPDATE DAYTONA 1970

v1.1
-added cams and edits by CrisT86 (added campfires and more)

Download here:
I do not know if this has been solved, but this weekend I noticed some points of improvements .
  1. Heavy pixelated 2D spectator’s in the pit.
  2. The yellow line in the pit, on the tarmac is shimmering.
  3. The 2D Spectator’s “sitting” at the public’s stands are floating.
  4. Fences around the circuits are shimmering.
Just my observations in VR mode.
 
Last edited:
one car same track
PP off: GPU 23%
PP on: GPU 134%

I have a Huge performance drop as soon as using Post Processing.

Changing settings in PP, only marginal differences.

In the past it was not like this, I have noticed this recently.
So my missing 10 to 30 FPS at some tracks weren't a trick of my imagination....
 
the passenger seat is necessary for have a beatiful girl with very tiny shirt and make videos!!!

Jokes (and pornhub) a part, drift cars usually really have two seats to take passengers on demostrations. and so the trackday car
very true :), i see your point but this is meant to be a race car not a track car or a drift car

It's a fictional car why are you so upset about an extra seat lmao

who said i was "upset"? i certainly didn't. He asked for feedback and i gave it to him.........i guess that's me getting upset?, nope.

In GT7 the car can be driven in GR.4 and there are already racing cars with a passenger seat
have fun driving
great for people playing GT7. But the last i looked i am playing Assetto corsa. Passenger seats do not belong in a race car, unless you go back to the 1950's.
 
Last edited:
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back