@Racer63 You should be able to fix that with the car mirror config app from within the game...as shown.Hi everyone! How can I fix rear mirrors? When AI comes overtaking on the right, mirrors show the car coming on the left... On the other side of the track.
Ok I'll try that app. Thank you very much Kurt.@Racer63 You should be able to fix that with the car mirror config app from within the game...as shown.
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Thanks interesting info, strangely even car some modders did not know this. I will also put a warning message at the “how to remove tags” topic on Overtake forum.Cars – About guessed configs
Configuration files for Assetto Corsa Custom Shaders Patch - ac-custom-shaders-patch/acc-extension-configgithub.com
Thanks, I will look into itOn both cars the AI stops after 50 meters or shifts gears up and down. No matter which track
try a different PPF or downgrade version or update version of CM ?Anybody knows whats causes the strange mirror effects on rj-spa 1966 and how to get rid of them?
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Thanks, but using a different PPF doesnt make any difference. It appeares only on this track, so I think its track related.try a different PPF or downgrade version or update version of CM ?
Do you have "Draw grooves over track, but before dynamic entities" selected in Track Adjustments?Thanks, but using a different PPF doesnt make any difference. It appeares only on this track, so I think its track related.
No, should it be activated?Do you have "Draw grooves over track, but before dynamic entities" selected in Track Adjustments?
No, keep that one off.No, should it be activated?
The tracktime was set to June 26, now I found if it is set to October xx the mirror effects are gone, really strange.
New VRC Prototype incoming. The Alpine I guess.
Definitely the Alpine. And according the last teaser, it's supposed to be released todaySo Alpine is the educated guess?
The track is phenomenal, thank you so much! 😍Edit: link updated to 3.1 with AI start grid fix by @twobegreen (many thanks), plus some other minor tweaks.
Please download again and perform a clean installation.
Automotodrom Brno v3.1
This release includes brand new 3D topography and tree planting based on satellite images and contour data.
Huge thanks to everyone involved, especially @pugsang and Tyrone/Nukedrop for their extensive and tireless contribution to the new 3D environment and foliage.
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Changelog v3.1 updated November 2024:
- New 3D trackside topography and perimeter environment created using Brno satellite images and contour data.
- Hundreds of new Y-trees and bushes planted in the correct positions. All previous X-trees have been removed. All 2D treewalls have been removed to open up sight lines.
- New grid box and finish line markings.
- Animated flock of birds added.
- Animated camera jib, marshals and cameramen added.
- Some adboard/sponsor textures updated. Some adboard meshes fixed.
- New fence textures, distance markers, pit entry signs, and marshal hut numbers.
- New road texture and skidmarks. Race '07 skidmarks removed.
- Solar path corrected to enable proper shadow casting for Brno's geolocation and orientation.
- Paddock helicopter relaced, now with animated rotors.
- Crowd audio samples and levels adjusted.
- Various other tweaks and fixes, including: alpha corrections on pit entry road markings; marshal hut number sequence corrected and missing number textures remapped; s/f gantry banner mapping fixed on the rear side; floating hillside fences fixed; various jumbotron tweaks; various texture/shader/normal tweaks, various config tweaks, fixes and additions.
made some extra skins for this lovely mod :Honda S2000 2003 TypeR K20C1 Public Release!!
Download:https://sharemods.com/q2aphkits9cy/honda_s2000_k20c1_101creative.zip.html
Converted From FH5
-AO inside and out
-Realistic Dashboard
-CSP Settings
-Driver Animation
-Panoramic session Start config Daniel Nogal
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