Yezhrod ?Of all the incoming GT3s from the big names is there a 488 Evo?
Are you using the masterkey one or just like me thinking about not installing one at all?
Feels kinda weird though.
I'v released an update here :Hi guys
Is anyone having A.I. issues with the Kunos Ferrari F2004 at the RMI Imola track 1995-2005
The A.I. all seem to go off track on the exit of Villenueve chicane and get stuck in the sand.
Im on the latest CSP 0.2.6 Ive tried New A.I. behaviour off and on , neither works
If anyone has a possible fix id be very grateful
Thanks
Here's a link for the 488 GT3 Evo which was used in the ferrari e-sport series: https://sharemods.com/lkp8fc7gyjyg/ks_ferrari_488_gt3_2020.zip.html#google_vignetteOf all the incoming GT3s from the big names is there a 488 Evo?
Are you using the masterkey one or just like me thinking about not installing one at all?
Feels kinda weird though.
Yes, set the inside windshield material to transparent in CM and it will be fineAnyone know why I'm getting this?View attachment 1420364
After Grindelwald and Red Rock Valley, Frank Rway is working on the next masterpiece: Rome night
Revert to CSP 0.2.3.1Has anyone had any issues with the ai app lately? For some reason the ai lines i'm making aren't saving. The game has also started auto-saving replays.
Thanks, that was it. I was messing around with settings for an hour now, it was driving me bonkers.Revert to CSP 0.2.3.1
It didnt work for me neither with csp 0.2.7
I don't play VR, but I have the same "effect", and I also thought it was a new feature, but I noticed that the only way to back to the original brightness is restart the session.Hi Peter,
I have what sounds the same effect (in VR) of it suddenly darkening / brightening but as I usually drive in broken clouds I thought it was you trying to implement the sun breaking through the clouds but maybe I'm wrong. I do find the effect a bit jarring as it happens so suddenly rather than transitioning over a second. Is this a Pure effect or am I having a bug?
I've added pit and start slots so that it is now possible to make qualifying sessions and run a race with 31 opponents.I've made a basic ai line +csv + Pitline and modified the ui_track.json.
You can download it here : https://www.mediafire.com/file/nw6mdet6as2w47e/Silverstone_1990.rar/file
There are issues with the ac_start and ac_pit slots. So currently, it is not possible to make a race with more than 2 cars. You can use the practice mode to drive or the race mod with only 2 cars to make camera tests.
I can probably figure this out, but exactly which mod is this for? I think I have at least two versions of it.
For any modder providing wonderful mods or upgrades, it helps to include a folder structure in the rar or zip, like in this case "content/cars/car_mod_name/skins." If not that, maybe include a reference readme txt file. Sometimes I download 5-10 mods earlier in the day during a break, but don't install them until that evening. If I don't check the downloaded files, I often end up with a "skins.zip" or "ext_config.ini.txt" and because I've been working several hours, I can't remember what they were for.
For conversions that have not been significantly updated with 3D or textures, it is easier (for me) to start working from the source.I don’t understand…
Hi ThockardI'v released an update here :
New AI fastlane for Imola 1995 - 2005 - Updates
www.overtake.gg
Let me know what you think about it.
I had to disable CSP to create new AI (2.7p1 / 2.6)Has anyone had any issues with the ai app lately? For some reason the ai lines i'm making aren't saving. The game has also started auto-saving replays.