Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Ferrari 512M Spyder Can-Am 1974 with Helmet and Tyres etc.
for Legions (Thank you) new car https://perendinator.blogspot.com/2025/01/ferrari-512m-spyder-version-20250112.html

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Ferrari 512M Spyder Can-Am 1974 with Helmet and Tyres etc.
for Legions (Thank you) new car https://perendinator.blogspot.com/2025/01/ferrari-512m-spyder-version-20250112.html

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Did he made a typo or the link you provided is old AF??

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Any tips for manually reducing file sizes for car skins? Most of the RD releases for the Porsche (both the LMh and the GTD) are in an absurd 8K format that no one in the world needs - especially me, who runs the game at a peasant's 1440p.

This of course means that individual skins can be hundreds of megabytes, which is ludicrous. I did a size analysis of my content folder and there are quite a few folders with crazy high file sizes - but skins I've sorted and added drivers to, which I want to keep.

And yes, I do use Compactor to compress my entire content folder. The fact I'm still scrounging for space should tell you what kind of absurd car/track numbers I have regardless.

Thanks to anyone who may know.
 
Also, this Gamma vs LCS face-off where we now have to pick a side... your Instanbul updates look fantastic in Gamma, but with LCS the very first thing I noticed was oversaturated reds on the kerbs, which I'm 100% sure aren't how you want them to look.

LCS power users: should I be using a different PPF or something to avoid adjusting every single track config (not that it's a realistic option)? PureVR has stood me in good stead.... until now.
This is like a whole new twist on choice paralysis, but with goofy results.

Edit: tried C13AEGIS PPF.
Why is it so damn dark?
Just use the ones included with pure, the paid ppfs are all trash, you have to adjust them, so whats the point of buying them? pure is perfect, you just adjust the ppfs that come with it to your liking.
 
X90
Any tips for manually reducing file sizes for car skins? Most of the RD releases for the Porsche (both the LMh and the GTD) are in an absurd 8K format that no one in the world needs - especially me, who runs the game at a peasant's 1440p.

This of course means that individual skins can be hundreds of megabytes, which is ludicrous. I did a size analysis of my content folder and there are quite a few folders with crazy high file sizes - but skins I've sorted and added drivers to, which I want to keep.

And yes, I do use Compactor to compress my entire content folder. The fact I'm still scrounging for space should tell you what kind of absurd car/track numbers I have regardless.

Thanks to anyone who may know.
I have at times just use Paint.net to reduce the size and resave.
 
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