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- Australia
Hi, does anyone have a link to the Glendale Raceway Pits Extension from 21 to 24 pits from Foxeway? His link doesn't work.
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Did he made a typo or the link you provided is old AF??512MHM74
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Ferrari 512M Spyder Can-Am 1974 with Helmet and Tyres etc.
for Legions (Thank you) new car https://perendinator.blogspot.com/2025/01/ferrari-512m-spyder-version-20250112.html
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I noticed that, too. Although I seriously doubt GzeroD makes mistakes...
Just use the ones included with pure, the paid ppfs are all trash, you have to adjust them, so whats the point of buying them? pure is perfect, you just adjust the ppfs that come with it to your liking.Also, this Gamma vs LCS face-off where we now have to pick a side... your Instanbul updates look fantastic in Gamma, but with LCS the very first thing I noticed was oversaturated reds on the kerbs, which I'm 100% sure aren't how you want them to look.
LCS power users: should I be using a different PPF or something to avoid adjusting every single track config (not that it's a realistic option)? PureVR has stood me in good stead.... until now.
This is like a whole new twist on choice paralysis, but with goofy results.
Edit: tried C13AEGIS PPF.
Why is it so damn dark?
I have at times just use Paint.net to reduce the size and resave.Any tips for manually reducing file sizes for car skins? Most of the RD releases for the Porsche (both the LMh and the GTD) are in an absurd 8K format that no one in the world needs - especially me, who runs the game at a peasant's 1440p.
This of course means that individual skins can be hundreds of megabytes, which is ludicrous. I did a size analysis of my content folder and there are quite a few folders with crazy high file sizes - but skins I've sorted and added drivers to, which I want to keep.
And yes, I do use Compactor to compress my entire content folder. The fact I'm still scrounging for space should tell you what kind of absurd car/track numbers I have regardless.
Thanks to anyone who may know.
I like mk1 as well. The problem with that car is, that brakes are *****. They never heat up. Same for AI. Change the values in brakes.ini to heat up earlier and stay hot. I used rss formula 70s values and copied them over and it will help you and the ai. Also another thing you can do if ai cars are overshooting corners is to reduce the value of brake hint in ai.ini. It goes from 0 to 1. Higher the value less carefully the ai takes the corner. Sor reduce this for about 0.1 or 0.05. Mind you, it will slow the laps down a bit for the ai in the process. But this is very effective for cars with wild ai. Bazza's Ferrari 250 lm is another one, that has this value way to high for example.Question for the brave : i've done some AI versions of the Lotus 49, Ferrari 312 67 (both Kunos) and a random Honda RA300 i had on my SDD.
Now i've always raced with the Heat mk1 from Pessio, but with a little power boost that thing keep on sliding, and therefore it's ruining the race for the whole grid. If i wanted to add more grip or at least make it less snappy what parameters should i tweak in the tyre model? There's a bunch of parameters such as rolling resistance, friction limit angle, angular inertia...
Ai is panicking when it enters a corner too fast, making it dangerously swing left and right. I replaced the whole tyres.ini with the lotus 49's one and it's now riding at proper pace but it's a bit of a bummer.
Related, if i want to share the AI cars, as they are either Kunos or paid mods, how do you do the "rooting" thing i've seen in the WSC TZ2 for example? Like, i would share the data.acd and not any of the original kn5 files, as the game would have to get them from the regular file folder. Don't know if i'm clear here.
Anyway, on the Sergio Loro Watkin glens 60s, it gives me chills to run at 1.04 at 11th place and still fight to overtake a freaking 312.
Let me know if you want the files anyway
I updated the link on the listingHi, does anyone have a link to the Glendale Raceway Pits Extension from 21 to 24 pits from Foxeway? His link doesn't work.
Thanks for the link and your AC tracks listing page!I updated the link on the listing
I have edited the ai.ini already, and there's no better values than the Pessio's original ones, no matter what i do, it's worse😅.I like mk1 as well. The problem with that car is, that brakes are *****. They never heat up. Same for AI. Change the values in brakes.ini to heat up earlier and stay hot. I used rss formula 70s values and copied them over and it will help you and the ai. Also another thing you can do if ai cars are overshooting corners is to reduce the value of brake hint in ai.ini. It goes from 0 to 1. Higher the value less carefully the ai takes the corner. Sor reduce this for about 0.1 or 0.05. Mind you, it will slow the laps down a bit for the ai in the process. But this is very effective for cars with wild ai. Bazza's Ferrari 250 lm is another one, that has this value way to high for example.
Photoshop ? I do it all the time. Open a 4k doc, copy paste the 8k file, resize save and voilà !Any tips for manually reducing file sizes for car skins? Most of the RD releases for the Porsche (both the LMh and the GTD) are in an absurd 8K format that no one in the world needs - especially me, who runs the game at a peasant's 1440p.
This of course means that individual skins can be hundreds of megabytes, which is ludicrous. I did a size analysis of my content folder and there are quite a few folders with crazy high file sizes - but skins I've sorted and added drivers to, which I want to keep.
And yes, I do use Compactor to compress my entire content folder. The fact I'm still scrounging for space should tell you what kind of absurd car/track numbers I have regardless.
Thanks to anyone who may know.
Do it. The car went from undrivable, to one of my favorite vintage cars. I can look what values I have set so the Heat is perfectly bop-ed with other cars. As it was in real life, fast as hell, but little less agile in the corners. But still competitive.I have edited the ai.ini already, and there's no better values than the Pessio's original ones, no matter what i do, it's worse😅.
But the brakes modification is a great idea, i'm gonna try that!
Any noticeable quality loss or errors in the simple downscale that you've noticed?Photoshop ? I do it all the time. Open a 4k doc, copy paste the 8k file, resize save and voilà !