Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Good evening
Does anyone know or could provide an AI hint, or a new AI line, for Hope Racetrack in Lemaxx?

The grid is stuck, on the hairpin on the right, bordering the lake
I know it's an old track, but thanks for asking
Thanks
 
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HELP NEEDED.

I don't remember if anyone already talked (AND SOLVED) it. Anyone knows what's the cause on this with some cars from ASR? I Mean that black thing that seems appear on "lights" like the cockipt dash or sometimes with the rear rain light. Thanks in advance

View attachment 1434886
When that happens in my experience, (usually after changes to the car’s data or many unsaved custom grid edits), I close CM, restart it, and all is fine.
 
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"modifying the basey is a very bad idea because it also changes the behavior of the car, you can adjust the height in car.ini with the line: GRAPHICS_OFFSET"

My bad, it was my way but obviously not the good one. :(
 
Some car fixes I've made lately:
 
And I posted a quick fix to get rid of the 3D trees.

While fixing this, I also noticed that the "custom MSAA resolve" in csp causes artifacts in the tree textures, and really ugly fences and other stuff. Not sure why, but enabling it seems to have only negative effects on any track.
 
While fixing this, I also noticed that the "custom MSAA resolve" in csp causes artifacts in the tree textures, and really ugly fences and other stuff. Not sure why, but enabling it seems to have only negative effects on any track.
1741601262433.png

1741601280658.png


Add this to ext_config.ini

;Add transparency, useful for fence meshes etc
[SHADER_REPLACEMENT_...]
MESHES = ?fence?
IS_TRANSPARENT=1
BLEND_MODE=ALPHA_BLEND
PROP_... = ksAlphaRef, 0.2

[SHADER_REPLACEMENT_...]
DESCRIPTION=possibly reduce moire banding on armco barriers, depends on texture complexity
ACTIVE = 1
MESHES = ?fence?
PROP_...=ksAmbient, 0.7
PROP_...=ksDiffuse, 0.0
 
the VISTA AF CORSE was released yesterday, as promised.. unfortunately I was 1 day late with the Aston Martin.. so I decided to make up for it a little in the form of the ELMS skin from Racing Spirit of LeMan :-)

I hope you like it


vorschau.jpg




preview.jpg

 
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The story continues...

When I create preview with Use CSP for final previews render unticked it blends nicely in my CM.

View attachment 1435017

When I have it checked:

View attachment 1435018

Help?! :confused:
Jaaaaa ...

In the world of CM previews vs CSP previews, the same settings WILL ALMOST NEVER produce the same result.
CSP previews are part majick, part witchcraft.
You're going to have to explore and try and make what suits you.

I was lucky in my quest. I know a @Fall Guy 🙏👍

I've settled on this as a base and fiddled a tiny bit:

preview.jpg


Not the same effect I know, sorry. I was a ClearGT fan (light on light) for ages.
 
... In the world of CM previews vs CSP previews, the same settings WILL ALMOST NEVER produce the same result.
CSP previews are part majick, part witchcraft.
You're going to have to explore and try and make what suits you...
You nailed it. I only use CSP preview with encrypted mods that don't allow the use of CM previews; I've tried to achieve the exact same look with both methods, but it's nearly impossible, or at least, not with my limited knowledge (or patience...)
 
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Hi,

I have a problem with a hillclimb track. Some grass parts now are pink. Recently I switched from Sol to Pure and maybe there is any CSP option that I have to change.
Can anyone please tell me if there's something I can do?
Here it is an example:
View attachment 1434829

I found the issue. Just in case someone have the same problem:
Track has not texture folder and a null.dds file inside it. Now is green, it doesn't have the grass effect, but no problem.
 
Sure, better to have a pink grass than a green grass
@manc0ntr0 Which track you're talking about? Because if the shader used is ksGrass is normal that the GrassFX is not working even applied correctly. From the screen you posted it seems a track i know (and maybe i reworked), but i can't be sure at 100%. DM me if you need it
 
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Jaaaaa ...

In the world of CM previews vs CSP previews, the same settings WILL ALMOST NEVER produce the same result.
CSP previews are part majick, part witchcraft.
You're going to have to explore and try and make what suits you.

I was lucky in my quest. I know a @Fall Guy 🙏👍

I've settled on this as a base and fiddled a tiny bit:

View attachment 1435030

Not the same effect I know, sorry. I was a ClearGT fan (light on light) for ages.
Hey, could you please share this preset?
 
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