- 437
- Italy
Thank you
Ok, the taskbar has appeared, but the interface is still the old one 😥
Last edited by a moderator:
Thank you
OkI really enjoy doing fastlanes for AC, so does anyone currently need a fastlane for a wip modtrack or does anyone have a track with bad AI that they want to be fixed? PM me and I will make it. I am always looking for a track to do.
Absolutely. This is pretty much yours, eh?Hey, could you please share this preset?
@alfredwayne I never looked closely at your avatar, until now, when I noticed it had the "wrong" colours.And I posted a quick fix to get rid of the 3D trees.
Le Mans 1998 2D trees
Quick fix for le_mans_1998 to switch back to 2D trees. Also includes fix for fat cables, grass textures and some other smalll stuff to make things look better. In my opinion. Delete extension and texture folders and replace. Make backup first.www.gtplanet.net
I don't know what else to advise you. The only option that will really reset everything is deleting the extension folder.after deleting the folder, the patch itself will create everything againOk, the taskbar has appeared, but the interface is still the old one 😥
Essington Park v1.2
Fictional circuit in England.
Conversion from rFactor2.
View attachment 1088037
-CSP recommended
-32 pit/start
-AI, cam
-3 layout
Credits & Thanks;
Original rFactor Track by ISI
Converted to rFactor2 by "IsR" Barabba e Mario Moraris
-Thank you for giving me permission ("IsR" Barabba)
AC converted by shin956
AI, sidelines and ai_hints.ini by IMEAN
logo.png by Fanapryde
Crowds texture by Kniker97
3D terrain from Chuck_CG's Landscape pack
"Windmill" (https://skfb.ly/6SQLq) by bobrik00 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
pit tents from F1-S-R track pack (rF1)
some textures by kunos
Test and Feedback by RMi, Breathe, Mascot
Enjoy.
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v1.0.1 changelog;
Changed the rotation speed of the windmill. (Item of Animated windmill in ext_config)
@Masscot ,Thanks for the quick check and advice.
v1.1 changelog;
New AI, sidelines and ai_hints.ini by IMEAN. (Thanks)
Changed crowd textures by Kniker97. (Thanks)
Fixed billboard mapping and textures.
Updated ext_config.ini.
Updated cams..
Added logo.png by Fanapryde. (Thanks)
Added pit tents.
Added groove/ skidmarks.
Added more trees and grass areas.
Added missing white lines.
Added 3D terrain from Chuck_CG's Landscape pack
The number of pit/ starts has been increased to 32.
v1.2 changelog;
The windmill was replaced by a new model ("Windmill" by bobrik00).
Updated ext_config.ini by Quark67, edited by shin956. (lights and some missing double sided meshes) (Thanks)
The Audi LMS TCR already exist and thank god is not a low quality porting. Check out the work from FuzoHello everyone, I ask, no, I beg you, transfer this mod from gtr2
View attachment 1435220
and another huge request to help with this problem, why block mods in the showroom
View attachment 1435221
View attachment 1435222
View attachment 1435223
Geez, what is he going to do when one of the real toxic morons gets hold of him? 🤣I've seen people pissed, but honestly this guy takes the cake
View attachment 1435230
View attachment 1435231
All that for a fiorano which reuse ferrari virtual academy assets (which shouldn't even be allowed in race department, and it may be the whole track in fact but didn't dive deeper)
View attachment 1435232
Ferrari virtual academy
this guy
View attachment 1435233
EDIT : You know what? with an attitude like that I'll report his track. Next time he'll learn not playing any big man when he pulls of assets like that
i didn't see the copyright.Geez, what is he going to do when one of the real toxic morons gets hold of him? 🤣
Edit: My favourite part
View attachment 1435240
So, did Ferrari give him any rights?
ahhhh so that's where the ego comes from?BTW, Luis is the original author of many tracks done by SMS re PCARS etc
I remember I left a good review for his (not only his) Portimao and then some of the next tracks he had posted have had very weird asphalt textures. I think it was Caldwell Park, Knockhill and Long Beach. I mentioned it and he answered in the same fashion. This guy is unbelievable! Shame you can not answer under his reaction to feedback. Leave him a 4/5 star review and he is offended somehow!I've seen people pissed, but honestly this guy takes the cake
View attachment 1435230
View attachment 1435231
All that for a fiorano which reuse ferrari virtual academy assets (which shouldn't even be allowed in race department, and it may be the whole track in fact but didn't dive deeper)
View attachment 1435232
Ferrari virtual academy
this guy
View attachment 1435233
EDIT : You know what? with an attitude like that I'll report his track. Next time he'll learn not playing any big man when he pulls of assets like that
Classic track, even if it was a "bad" classic.Essington Park v1.2
The link is in the quote.
v1.2 changelog;
The windmill was replaced by a new model ("Windmill" by bobrik00).
Updated ext_config.ini by @Quark67 , edited by shin956. (lights and some missing double sided meshes) (Thanks)
View attachment 1435225View attachment 1435224
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Other my wip list (2025/03);
noooo how dare you question his red asphalt texture?I remember I left a good review for his (not only his) Portimao and then some of the next tracks he had posted have had very weird asphalt textures. I think it was Caldwell Park, Knockhill and Long Beach. I mentioned it and he answered in the same fashion. This guy is unbelievable! Shame you can not answer under his reaction to feedback. Leave him a 4/5 star review and he is offended somehow!
noooo how dare you question his red asphalt texture?
View attachment 1435242
He has done it for 24 year straight. who are you to question the red asphalt?
Edit : way to gooo pro man
View attachment 1435243
Optimizing objects to help with performance? Who are you to ask that to someone who did game development. Optimization is for poor people, he's a sigma he just buy a better pc.
I'm not a pro, but when people asked me to help with performance of the 2012 mods, I started doing lods for all mods that needed it. I guess that's why i'm not a pro yet
We also need the Showroom ult_studio_grey 🤷♂️Absolutely. This is pretty much yours, eh?
You likely know from your own use, but for others on the learning curve, I adjust these parameters for almost every car.
Y'know, to make each one...purrfect
Camera:
Look at X and Y values
Tilt
Car:
Steer
Remove the text extension, and place in:
C:\Users\<yourusernamegoeshere>\AppData\Local\AcTools Content Manager\Presets\Custom Previews\Loaded
Or you can do it Ilya's way, click the link, follow the prompts:
![]()
ULT_VRM Custom Previews preset
Andre van Rooyen has shared ULT_VRM Custom Previews presetacstuff.club
View attachment 1435192
His textures are dogtrash, Just look at his Knockhill track, Textures straight out of 2010. + he's using Ai to generate the track thumbnails in CM which all look like complete trash.noooo how dare you question his red asphalt texture?
View attachment 1435242
He has done it for 24 year straight. who are you to question the red asphalt?
Edit : way to gooo pro man
View attachment 1435243
Optimizing objects to help with performance? Who are you to ask that to someone who did game development. Optimization is for poor people, he's a sigma he just buy a better pc.
I'm not a pro, but when people asked me to help with performance of the 2012 mods, I started doing lods for all mods that needed it. I guess that's why i'm not a pro yet
i somehow managed to get the same look, sadly the endresult looks nothing like in the ‘preview’ on screen!You nailed it. I only use CSP preview with encrypted mods that don't allow the use of CM previews; I've tried to achieve the exact same look with both methods, but it's nearly impossible, or at least, not with my limited knowledge (or patience...)
maybe @Fall Guy or myself could help you to get a decent resulti somehow managed to get the same look, sadly the endresult looks nothing like in the ‘preview’ on screen!
Reinstall your csp versionI was poking away at gui.ini based on stuff I saw here, and now I'm stuck in the new interface with no laptimes available and 2 GUI selections in settings...
Can someone please point out how to get back to the older interface with laptimes?
View attachment 1435258
Thanks! Can't see the forest due to trees...Reinstall your csp version
when I install both, and I try to select the preview preset , I still get this :posted by @Fall Guy
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Studio Grey Showroom preview setting
Hi guys, I hereby share my personal preview setting for the Content Manager. You will need this showroom here: https://sharemods.com/lu50qf7ts243/ult_studio_grey.rar.html Here is the preset (klick on it and allow Content Manager to save it. Go to update previews, options and load the preset...www.gtplanet.net
Did you drop the showroom into assettocorsa/content/showroom?when I install both, and I try to select the preview preset , I still get this :
View attachment 1435263
and in Showroom I cannot find it either... the ult_studio_grey.zip contains only a track it seems... but no showroom
no in CM (drag&drop) ... and that was prob my mistake (it ended up in tracks)Did you drop the showroom into assettocorsa/content/showroom?