Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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is it just for me or is there no link? (all I see is a giant black image)


EDIT :
we're not supposed to "multi-post" , instead we should use the insert quotes button...
but when I read something new after I've replied to something, and want to respond to that as well, I press the Quote button, and I edit my post, but there is no "Insert Quotes" button then!?
So how are we to do that? Are we supposed to read through everything, and refrain from answering until we've read through everything?
How to add another quote when editing your last post?

EDIT2: regarding the Dodge Coronet Super Bee Hemi
When I remove every change I made to the interior chrome , to get it shiny again as was in the RC1 version , whenever i go ingame it remains dark(black) !? Going crazy here.. does CSP store some parameters elsewhere (outside the car folder?), or could it be a cache somewhere of nvidia? I put Shader cache Size to Disabled (was 10GB) ... but still the same.

EDIT3: removing all Shader cache didn't help ... on the new one (ACTK 4 lod version) , when I totally remove csp extension , I still get black interior chrome ....
Even though in CM Showroom it looks fine, and parameters are completely same for the material , compared to the RC1 version
1745186085735.png


this is what it looks like (on my end) in Showroom (with CSP):
1745186254945.png


RC1:
1745186403311.png

could the darker chrome just be because it's in Cockpit_HR? I see no other differences where it might be comming from otherwise... anyone?

Anyways, here is v0.9 , with the physics by Didier Bestard , LODS and wipers etc from ACTK (with working mirrors), and smoke and shaking exhaust , and a pimped purple version
1745187779425.png

DOWNLOAD
 
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I've compared it with other Monaco's and it's based on Legion's (monaco_faux_vintage).
There are identical files (dates and sizes).
But I have no information about the author of this update.
X90
Anyone have any idea about this "gt_monaco_vintage" that appeared on Breathe's list?



What is it? Is it a conversion/scratch made? Who's the author? Is this an iteration on an earlier version?

Maybe someone else who reads the thread might know, or actually worked on it themselves.



While I'm on the subject, anyone well versed in track modding (from Reboot Team or otherwise) who reads the thread, please send me a PM if you have the time, as I'm still determined to fix the issues with Yas Marina from my last post. I've gotten to the point where I have everything open in FBX, but cannot move or manipulate the timing element "boxes" that kseditor produces.

I'd ask on assettocorsamods.net, but as this Yas is a conversion, they'd probably (figuratively) tar and feather me and piss on my head if I brought up the project.

Cheers.
It's a good version with typical 1930s objects, why no name I do not know, nothing to be shamed of.
I have a few remarks hopefully some members knows the solution, the sea is acting a bit weird when seeing from a distance it looks like the shadows from the bridge interference and the German cross is mirrored.
Can a member correct this.
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Does anyone know of any conversion of this Citroën DS19 from Dirt Rally 2.0, in the print below?

For now I have only made an adaptation of another model, in this case (DS 23) for my own use.

** Taking advantage of the bet. Is there a Volvo PV544 in Assetto Corsa? I saw that it exists in GTR2 (but I can't even open the files to try some adaptation)...
 

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Hi Everyone!

It's been a long time since I released the "Honda NSX-R LM GT2". Here's the second release of my mod.

The Pagani Zonda LM Race Car.

View attachment 1445458

View attachment 1445464

View attachment 1445465

View attachment 1445466

View attachment 1445467

View attachment 1445468

View attachment 1445469

This mod was started in 2022 but suddenly stopped in the first quarter of 2023. Then it resume in 2024 and completed in 2025.

Here are the features of this mod:
• Model based on Forza Motorsport 4 (Pagani Zonda C12 / GameModels)
• Front/Rear Parts from Forza Motorsport 4 (Pagani Zonda GR / GameModels)
• Engine Model from Test Drive Unlimited 2 (Pagani Zonda S Roadster / ACMP - Discord)
• Scratch make parts (Rear Spoiler, Engine Cooling duct)
• Tyre Model, Rim Model from Project Cars 3 (Audi R8 LMP900 / GameModels)
• Textures (FM4, GT Sport, PCARS 3)
• Adapted CSP Lights (Must be the latest version / 0.2.8-preview1)
• Working Animations (Steering, Shifter, Wiper)
• Working Analog Meters
• AO All Parts (Inside and Outside)
• Improved UV Maps
• Data and Physics based on RTM (Ex-Mods) with improvement
• BoP GT1 Class (FIA GT 1998-2004)
• Sound from RTM (Ex-Mods)

Link:


Changelogs:

Version 1.00 - 4/21/25

• Release of the mod

Credits:
• GameModels - Source of the 3D model
• ACMP - Source of the 3d model
• RTM (Ex-Mods) - Source of the data and sound
• To my friends who helped me to improve this mod. Thank you!

Here's the video where I showcase the mod.
RELEASED | Pagani Zonda LM Race Car | Cinematic | Assetto Corsa


Hope you like it. Enjoy!

I wish this also had the IMSA and LM liveries from the Zonda GR.

Two liveries with one racing number between them is kinda light...

I can do very basic skins but hoping someone here or elsewhere with some talent can make this a bit more diverse.
 
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I wish this also had the IMSA and LM liveries from the Zonda GR.

Two liveries with one racing number between them is kinda light...

I can do very basic skins but hoping someone here or elsewhere with some talent can make this a bit more diverse.
I actually made this one for (I suppose) the same 3D model was able out there without all that stock stuff.
__custom_showroom_1745242509.jpg
 
ah, ok thanks! So I screwed up in my archive (it was renamed to .off for testing that black chrome thing - which I still didn't figure out).
If you use Total commander, you're already a good person. :D
the essential tool for anyone allergic to windows
 
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kyalami_poster.jpg

Fuzo, vernoonfs, Breathe, slider666, LaChub, Fanapryde

  • improved some additional materials
  • improved spectator platforms material (now grey as in ACC instead of green)
  • replaced default crowds with Kniker97 version
  • replaced ugly tree in the second sector with 3D tree

 
Hi Everyone!

It's been a long time since I released the "Honda NSX-R LM GT2". Here's the second release of my mod.

The Pagani Zonda LM Race Car.

View attachment 1445458

View attachment 1445464

View attachment 1445465

View attachment 1445466

View attachment 1445467

View attachment 1445468

View attachment 1445469

This mod was started in 2022 but suddenly stopped in the first quarter of 2023. Then it resume in 2024 and completed in 2025.

Here are the features of this mod:
• Model based on Forza Motorsport 4 (Pagani Zonda C12 / GameModels)
• Front/Rear Parts from Forza Motorsport 4 (Pagani Zonda GR / GameModels)
• Engine Model from Test Drive Unlimited 2 (Pagani Zonda S Roadster / ACMP - Discord)
• Scratch make parts (Rear Spoiler, Engine Cooling duct)
• Tyre Model, Rim Model from Project Cars 3 (Audi R8 LMP900 / GameModels)
• Textures (FM4, GT Sport, PCARS 3)
• Adapted CSP Lights (Must be the latest version / 0.2.8-preview1)
• Working Animations (Steering, Shifter, Wiper)
• Working Analog Meters
• AO All Parts (Inside and Outside)
• Improved UV Maps
• Data and Physics based on RTM (Ex-Mods) with improvement
• BoP GT1 Class (FIA GT 1998-2004)
• Sound from RTM (Ex-Mods)

Link:


Changelogs:

Version 1.00 - 4/21/25

• Release of the mod

Credits:
• GameModels - Source of the 3D model
• ACMP - Source of the 3d model
• RTM (Ex-Mods) - Source of the data and sound
• To my friends who helped me to improve this mod. Thank you!

Here's the video where I showcase the mod.
RELEASED | Pagani Zonda LM Race Car | Cinematic | Assetto Corsa


Hope you like it. Enjoy!

Great mod tbh, But any chance you could provide and CM Preview preset? Looks good imo :)
 
Yoo

Anybody help me find the long Buenos Aires 1000 km Circuit for 1950/1960s sports cars

iv found all the other layouts of the track just not this 1

see pic

Thanks in advanced
I read about this version of the circuit in Stirling Moss's book "A turn at the wheel", quite a hectic version of the track down the main highways. You'd probably have to get someone like Sergio to make it.
 
Fuji Speedway 1968 fixed groove and Terrain

Download (Patch Only)
Screenshot_ks_abarth500_assetto_corse_fuji68_22-3-125-15-22-42.jpg
Screenshot_ks_abarth500_assetto_corse_fuji68_22-3-125-15-23-20.jpg

Requires AC Track by WilliamTRiker and a patch by @Rainmaker87 .

Fixed groove.kn5 and geo.kn5.

Changelog;
-Fixed floating groove and skidmarks.
-Fixed holes in the terrain mesh.
-Fixed groove.kn5 and geo.kn5 shaders.
-Added groove.ini.

@Perico Lospa 's post was the catalyst for this fix.
 
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pictures/info are in the overview tab.
 
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Yoo

Anybody help me find the long Buenos Aires 1000 km Circuit for 1950/1960s sports cars

iv found all the other layouts of the track just not this 1

see pic

Thanks in

Yoo

Anybody help me find the long Buenos Aires 1000 km Circuit for 1950/1960s sports cars

iv found all the other layouts of the track just not this 1

see pic

Thanks in advanced


The layout does exist according to this video from MrLonguinha17 channel. Not sure if it will ever be made public.
 
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