ATL AUSTRALIAN & NZ SUPER GT500 CHAMPIONSHIPFinished 

  • Thread starter VENDALISM
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Australia
SYDNEY NSW AUSTRALIA
TwinTurbo_35
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Welcome to the Aussie and NZ GT500 League. This league is being run on these forums but also in partnership with www.formula-digital.com.

Just like in real Motorsport Championships your are allowed to tune every aspect of your race car for each specific circuit.

If you wish to sign up please sign up on this page and send a friend request to PSN - VENDALISM ,nasanu ,GREASY07

BHP LIMIT SET AT 532

Performance points DISABLED

Eligible SUPER GT500 Race Cars :

HONDA:

KEIHIN HSV 010 12
RAYBRIG HSV 010 12
WEIDER HSV 010 11
HONDA HSV BASE MODEL 12

TOYOTA:

DENSO DUNLOP SARD SC430 08
ENEOS SC430 08
PETRONAS TOMS SC430 08
SC430 BASE MODEL 08
Supra GT500 Base Model 05

NISSAN:

CALSONIC IMPUL GT-R 08
XANVIA NISMO GT-R 08
MOTUL AUTECH GT-R 08
WOODONE ADVAN CLARION GT-R 08
YELLOWHAT YMS TOMICA GT-R 08
GT-R GT500 BASE MODEL 08

CALENDAR

ROUND 1 - 28/04/2014. Monday Night 8pm EST
TRACK: Nurburgring GP/F LAPS:32 | view

ROUND 2 - 05/05/2014. Monday Night 8pm EST
TRACK: Deep Forest Raceway Reverse Circuit LAPS:42 | view

ROUND 3 - 12/05/2014.Monday Night 8pm EST
TRACK: Suzuka Circuit LAPS:25 | view

ROUND 4 - 19/05/2014. Monday Night 8pm EST
TRACK: Trial Mountain Reverse Circuit LAPS 42| view

ROUND 5 - 26/05/2014. Monday Night 8pm EST
TRACK: Laguna Seca Raceway Circuit LAPS:41 | view

ROUND 6 - 02/06/2014. Monday Night 8pm EST
TRACK: Rome Circuit LAPS:46| view

ROUND 7 - Endurance Round - 09/06/2014. Monday Night 8pm EST
TRACK: Mount Panorama Motor Racing Circuit LAPS:48| view

ROUND 8 - 16/06/2014. Monday Night 8pm EST
TRACK: Côte d'Azur LAPS:44 | view

ROUND 9 - 23/06/2014. Monday Night 8pm EST
TRACK: Nurburgring 24h LAPS:7 | view

ROUND 10 - 30/06/2014. Monday Night 8pm EST
TRACK: Fuji Speedway GT LAPS:36 | view

DRIVERS
1.nasanu - GT-R Base Model 08

2.VENDALISM - HONDA RAYBRIG HSV 010 12

3.WIDFO - HONDA WEIDER HSV 010 11

4.GREASY07 - HONDA HSV BASE MODEL #7 French Racing Blue

5.Heathenpride - GT -R CALSONIC 08

6.fullgas62 - HONDA RAYBRIG HSV 010 12

7.Dbn26 - GT-R GT500 base model,#26 in GT Polarised 010-P,

8.Gastrobotic - GT-R Base Model 08

9.tooched - GT-R Base Model 08 #33

10.GripHunter - HONDA HSV BASE MODEL 12 # 53 Chamelian Orange

11.Badmf1 - HONDA HSV BASE MODEL #9 Matt Black

12.TDZdave - SC430 BASE MODEL 08


13.ITZRacing - HONDA WEIDER HSV 010 11. # 95


14.Gazmanotr56 HONDA RAYBRIG HSV 010 # 56

15.

16.


POINT SYSTEM
Points system explained

Upon completing 75% of total race distance, if a driver disconnects he is entitled to the full amount of points for the last available racing position in that race plus any bonus points he received prior to disconnecting (if 16 players players are in the room, he will receive points for 16th postition.

Only 9 out of the 10 race results will count. At the end of the season, your lowest points scores will be dropped (If you miss two races, then nothing can be dropped).
#1 Qualifier = 5 points

Race Points
1st = 35
2nd = 30
3rd = 25

4th = 21
5th = 19
6th = 17
7th = 15
8th = 13
9th = 11
10th = 9

11th = 6
12th = 5
13th = 4
14th = 3
15th = 2
16th = 1

DRIVER STANDINGS
1.VENDALISM 92 Points
2.Gastrobotic 65 Points
3.Heathenpride 61 Points
4.GripHunter 60 Points
5.WIDFO 59 Points
6.Greasy07 52 Points
7.fullgas62 43 Points
8.Come and Get Me77 35 Points
9.Dbn26 32 Points
10.Tooched 17 Points
11.Brianrage 13 Points
12.nasanu 11 Points



REGULATIONS
Room Settings:

Friends Only
Race Type : Race for Real
Fixed Room Ownership : On (for better room stability)
Voice Chat Quality Disabled (for better room stability)
Max number of Participants 16

Track Settings:

Weather at race start 0%
Time :Various
Time Progression x 2
Weather changeability Fixed
Surface Water at Race Start 0%

Race Settings:

Start Type: Grid Start with False Start Check
Grid Order: Fastest First
Boost Off
Penalty Off
Tyre/Fuel Depletion Normal
Grip Reduction on Wet Track / Track Edge - Real
Minimum No. Of Pit Stops 2
Require Tyre Type Change Off
Race Finish Delay 180 sec
Visible Damage Off
Mechanical Damage Heavy ( simulation mode not arcade racing)
Slipstream Strength Real

Car selection:

Categories
Super GT500
Filter by Performance
Max Power Limit 532 BHP
Performance Points Disabled
Minimum Weight 1090KG
TYRES: Racing Soft Only
Vehicle Tuning : No Limit

DRIVING OPTIONS:

Skid Recovery Force : Prohibited
Active Steering : Prohibited
ASM: Prohibited
Driving Line: Prohibited
Traction Control: Prohibited
ABS: Available

RACE RULES.

First of all, every member who signs up for this championship should have read and fully understand the race rules.We expect racers to be sensible both on and off the track, as well as being clean on the track. You must be able to distinguish between a gap that exists, and a gap that doesn’t exist.

I shouldn't have to explain the simples rules of overtaking, so I wont. It is all covered below.
But I’ll provide a ‘brief’ overview of what we expect to see on track.

1. Overtaking
Just because you’re quicker, doesn't mean you’re going to pass the car in front at the next corner, he has a right to defend as much as you do to attack. Always remember that the race isn’t won on the first lap. Wait for an opportunity to present itself and take the overtake. If a driver out breaks himself into a corner, you are free to attempt that over take, likewise when generally overtaking, if your car is at least next to the drivers window of the car you are attempting to overtake, you are free to continue on that line.

If you’re going to ride some one's bumper, make sure you know the effect of slip streaming and how that funnels into early braking for corners, infact this is a general rules everyone should know about, but sadly some people ‘forget’. When following another car in a slipstream (For example, going into Turn 1 at Fuji) you will need to do one of two things; (A) Break early to avoid a collision. (B) You are close enough to attempt an overtake and will move to the inside line.

2. Defending
You’re defending your position, so chances are the guy behind you is quicker than you right now. But that’s no problem, because you have the advantage of choosing your line through every corner. But that doesn’t mean you can go wide into a corner and then slam the door shut by swerving back in 3 inches in-front of the car behind you. Make sure you know where the guy behind you is, if you know he’s going for an overtake then remember to leave room for him either on the outside or inside of the corner.

When the car behind you is in your slipstream, it is considered incredibly rude and unsportsmanlike to swerve all over the track to break the slipstream. This follows the ‘One Move Rule’ where you can make one legitimate move whilst defending a line (This may be moving from the outside, to the inside of a corner forcing your competitor to take a slower line). Equally, learn how to out-smart your opponent. If he has your slipstream into a slow corner (Turn 1 at Fuji for example) try to brake early, or at your usual braking point instead of braking late to compensate for his slipstream. He’s going to brake early anyway, and if he doesn’t then he’ll go wide and you’ll have had the quicker line through the corner.

3. Cutting Corners
This one is quite simple. At least two wheels must remain in contact with the track at all times possible. Curbs are counted as part of the track. That green asphalt you see just behind the curb? That’s not part of the track. Those handy white lines they paint at the edge of the tracks are what defines the track edges.

4. Racing in a pack
This is where most people usually screw up, and mostly why we’re using heavy damage. When racing in a group of three cars or more, it is imperative that you remember to brake early for corners or move off-line to avoid contact with the car in front of you. Failure to do so could result in a penalty for dangerous driving.

When racing in a pack where all competitors are producing, what would appear to be similar pace, there is no need to try and jump through every gap on every corner. Sit back, let the battle wear out whilst you preserve your tyres a bit and analyse where each opponent is weakest so that you can capitalise on those weaknesses when you attempt to move forward. That doesn’t mean to say you can’t overtake of course! This is simply to stop people causing accidents by not being sensible.

5. Race Starts
We use the grid start with false start check because it makes for exciting race starts. The most important thing to remember about a race start, is that you have 16 other people around you, you need to make sure you don’t ruin their races on the first lap. As much as they need to make sure they don’t ruin yours.

6. Lapping
When being lapped, it is mandatory that you let the lapping car past you. There’s no need to pull over and slam the brakes, if you’re fighting for position then it’s a lot harder to let a lapping car through and we understand that. But if a lapping car is right behind you, go wide at the next corner, or just move off line to allow them past. Equally, when lapping a car in front of you, make sure to give them some room, don’t pressure them into a mistake or barge your way through.

7. Qualifying
Qualifying for each race will take place on the night of the race, and will last 20 minutes.
The room will be open for one hour before the scheduled race start time. If a driver does not arrive 10-minutes before the race starts, it will be assumed that he is not coming unless someone has informed a steward otherwise.

8. Your Internet
Since we race in a private lobby you can't join with a NAT3 network. You need NAT2 or NAT1.

Penalties will be handed out when the situation calls for it. If you see an incident you wish to be looked over, send a PM on
to a steward and they will review the replay (please include what lap it happened on and who the victim/accused was). Penalties can be handed out for a number of offences, ranging from dangerous driving to holding up a car trying to lap you.
Race Disqualification: This will occur for gross misconduct. I.e. not pitting, etc.
10 -25 second penalty: Dangerous driving, causing multiple incidents, etc.
50 second penalty: Absurd dangerous driving, causing totally avoidable incidents, etc.

Race Chat: Chatting during a race is forbidden in the championship due to it causing too much of a distraction. If you've arrived late and missed Race 1 - please do not start trying to chat with other users of the lounge. Chatting during races will result in point deductions and disqualification.

Race Stewards
VENDALISM
nasanu

All racers are expected to be stewards - of good racing & rule adherence!
Save replays in case you are called upon

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Not sure I can concentrate for so many laps, but it will be fun. Looking forward to the start.
 
Sign me up please. Time to test :)

I have a question, the room specs are for heavy damage but the text in the following paragraph from the Race Rules contradicts this. Is this just a typo?

4. Racing in a pack
This is where most people usually screw up, and mostly why we’re using light damage............
 
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BTW guys you will need to sign up to formula-digital.com as the league stats will be calculated there. This will allow us to produce race results in a few seconds, it will also record all your results, send you an email reminder before the race among other things.

BUT.. It is all still in beta, some of it barely alpha so expect bugs :P Just report them to be and I'll fix them.

For a little guide:
www.formula-digital.com Sign up on any page at the top right of the screen, then login.
Go to the 'Garage' page, then leagues. Then you will see that currently you are not in any league.
From here click on the 'Join a league' menu option to see a list of leagues.
Find this league and click to join, then join the GT500 championship.

I am going to be putting leagues on the front page of the site when I get time, so aside from the advantages on the admin side of things, using this site should give more exposure to this league as the front page of the site gets about 800 unique visitors each day.

Also, is anyone interested in competing as a team?
 
Sign me up please. Time to test :)

I have a question, the room specs are for heavy damage but the text in the following paragraph from the Race Rules contradicts this. Is this just a typo?

4. Racing in a pack
This is where most people usually screw up, and mostly why we’re using light damage............

Hey WIDFO,

Welcome aboard !

I look forward to racing with you again. The light damage was a typo and has been amended.

Cheers Vendal
 
i'm in m8 :cheers:


Hey Greasy,

Welcome aboard!

Once we get confirmation of full time drivers we will hold a pre race meeting to test the stability of our connections.

Is any one connected to the NBN fibre network ?


Cheers Vendal
 
Not sure I can concentrate for so many laps, but it will be fun. Looking forward to the start.

Hey nasanu,

You will be surprised how quickly the race time progresses once you start racing and the adrenalin starts pumping lol


Cheers Vendal
 
BTW guys you will need to sign up to formula-digital.com as the league stats will be calculated there. This will allow us to produce race results in a few seconds, it will also record all your results, send you an email reminder before the race among other things.

BUT.. It is all still in beta, some of it barely alpha so expect bugs :P Just report them to be and I'll fix them.

For a little guide:
www.formula-digital.com Sign up on any page at the top right of the screen, then login.
Go to the 'Garage' page, then leagues. Then you will see that currently you are not in any league.
From here click on the 'Join a league' menu option to see a list of leagues.
Find this league and click to join, then join the GT500 championship.

I am going to be putting leagues on the front page of the site when I get time, so aside from the advantages on the admin side of things, using this site should give more exposure to this league as the front page of the site gets about 800 unique visitors each day.

Also, is anyone interested in competing as a team?

Hey nasanu,

Happy to team up with you. I will be running the Honda RAYBRIG HSV 2012


Cheers Vendal
 
Hey Greasy,

Welcome aboard!

Once we get confirmation of full time drivers we will hold a pre race meeting to test the stability of our connections.

Is any one connected to the NBN fibre network ?


Cheers Vendal


i'm on the NBN m8 100mb/s download & 40mb/s upload but i only get on the ps3 around 88mb/s download & 36mb/s upload so a little slower :lol: an my ping at 3ms :bowdown:
 
i'm on the NBN m8 100mb/s download & 40mb/s upload but i only get on the ps3 around 88mb/s download & 36mb/s upload so a little slower :lol: an my ping at 3ms :bowdown:

Excellent ! :cheers:

Might get you to host if you don't mind?


Cheers Vendal
 
Hey Lads,

Upload error now amended.

Deep Forest Raceway Reverse Circuit

Trail Mountain Reverse Circuit

Cheers Vendal
 
i'm on the NBN m8 100mb/s download & 40mb/s upload but i only get on the ps3 around 88mb/s download & 36mb/s upload so a little slower :lol: an my ping at 3ms :bowdown:

But on p2p games those stats are at the mercy of our rubbish connections. We'll drag your NBN down to our TPG congestion levels :P
Hey nasanu,

Happy to team up with you. I will be running the Honda RAYBRIG HSV 2012


Cheers Vendal

HSV... Hmm slow car at these specs. I think we should limit PP. Cars like the GTR can really ramp up the power then use the limiter to reach the BHP goal. This give a large torque advantage and can gain 10-15PP while still at the same weight and BHP. And there is also areo, no PP limit means aero is free.

But anyway if you want to add a teams championship as well as drivers that would be cool, I'll code that in. But maybe we should wait to see driver numbers first.
 
I would like to form a team with someone. My team name is Fang-it Racing Team (FRT) I used it in the Nurburgring 24hr an currently in the CORE WEC racing series.
 
The MOTUL AUTECH GT-R '08 carries 30 kg extra over all the other cars and it is noticeable. Is it possible to make the minimum weight for the series 1130 kg? That will place all the cars on the same weight.

Edit:

Done with testing, please put me down for the HONDA WEIDER HSV-010 '11. :cheers:

Thanks.
 
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The MOTUL AUTECH GT-R '08 carries 30 kg extra over all the other cars and it is noticeable. Is it possible to make the minimum weight for the series 1130 kg? That will place all the cars on the same weight.

Edit:

Done with testing, please put me down for the HONDA WEIDER HSV-010 '11. :cheers:

Thanks.
But on p2p games those stats are at the mercy of our rubbish connections. We'll drag your NBN down to our TPG congestion levels :P


HSV... Hmm slow car at these specs. I think we should limit PP. Cars like the GTR can really ramp up the power then use the limiter to reach the BHP goal. This give a large torque advantage and can gain 10-15PP while still at the same weight and BHP. And there is also areo, no PP limit means aero is free.

But anyway if you want to add a teams championship as well as drivers that would be cool, I'll code that in. But maybe we should wait to see driver numbers first.

Performance Points have been set at 597.


Cheers Vendal
 
The MOTUL AUTECH GT-R '08 carries 30 kg extra over all the other cars and it is noticeable. Is it possible to make the minimum weight for the series 1130 kg? That will place all the cars on the same weight.

Edit:

Done with testing, please put me down for the HONDA WEIDER HSV-010 '11. :cheers:

Thanks.

Hey WIDFO,

I like your choice of Car lol .:cheers:
 
  1. :gtpflag::gtpflag:Hey Lads,

  1. We are going to hold our first pre season race meeting next Monday night 21/04/14 @ 8pm EST. So we can test our room and individual connection stability, as well as a short fun greet & meet race at the Nurbugring GP/F Circuit .Can we all make sure that we have tested and selected our preferred race car for the opening season as you will not be able to change your selection once the season starts.

Once you have selected your weapon of choice for the season, please post your selection on this thread along with your racing number if you have selected a Base Model Race Car.

If any one has any questions or needs assistance with tuning, I or any of our fellow racers would be more than happy to assist.:cheers:

Cheers Vendal

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