bass shaker on ACC - awesome!

  • Thread starter John G
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Just wanted to post a quick positive post on ACC, it's awesome with a bass shaker on console (ie without the simhub software etc you get on pc).
You get rumbles from the engine, road surface, kerbs, and thumps from impacts, gear shifts, and exhaust backfires, basically everything!! It's so much more active than any other game i have tried (AC, GTS, Dirt1&2).

Not sure if LFE has been added intentionally or it's just a happy side effect of Kunos putting so much detail into the sound in the game and using a wider frequency range than normal. But i had to turn it down a couple clicks for fear of upsetting my other half and our neighbours
 
Just wanted to post a quick positive post on ACC, it's awesome with a bass shaker on console (ie without the simhub software etc you get on pc).
You get rumbles from the engine, road surface, kerbs, and thumps from impacts, gear shifts, and exhaust backfires, basically everything!! It's so much more active than any other game i have tried (AC, GTS, Dirt1&2).

Not sure if LFE has been added intentionally or it's just a happy side effect of Kunos putting so much detail into the sound in the game and using a wider frequency range than normal. But i had to turn it down a couple clicks for fear of upsetting my other half and our neighbours
I’ve had the exact same experience. Was very pleasantly surprised.
 
Just wanted to post a quick positive post on ACC, it's awesome with a bass shaker on console (ie without the simhub software etc you get on pc).
You get rumbles from the engine, road surface, kerbs, and thumps from impacts, gear shifts, and exhaust backfires, basically everything!! It's so much more active than any other game i have tried (AC, GTS, Dirt1&2).

Not sure if LFE has been added intentionally or it's just a happy side effect of Kunos putting so much detail into the sound in the game and using a wider frequency range than normal. But i had to turn it down a couple clicks for fear of upsetting my other half and our neighbours

Hi,
May I ask what bass shaker you use and how it's connected to the console please. I've seen the buttkickers on PC and always thought it a cool idea.
 
Just wanted to post a quick positive post on ACC, it's awesome with a bass shaker on console (ie without the simhub software etc you get on pc).
You get rumbles from the engine, road surface, kerbs, and thumps from impacts, gear shifts, and exhaust backfires, basically everything!! It's so much more active than any other game i have tried (AC, GTS, Dirt1&2).

Not sure if LFE has been added intentionally or it's just a happy side effect of Kunos putting so much detail into the sound in the game and using a wider frequency range than normal. But i had to turn it down a couple clicks for fear of upsetting my other half and our neighbours
100% agree, it's excellent with mine as well.
 
Can someone advise what part of the car is making sounds when braking/slowing? Also the big low thump when shifting into 5th gear. These sounds make my Buttkicker clip badly.

Rather than turn down the Buttkicker which my set volume works fine in all other games, what ACC game audio settings should I adjust? Tire, or chassis, or both? Any recommendations?
 
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Old thread but curious if any of you are interested in seeking to

A) Have control of game audio to be able to boost it for tactile
B) Ability to send out multiple channels to multiple transducers
C) Having LED meters to see the output levels for each channel and its activity
D) Being able to mix "Simhub Telemetry Tactile" combined with "Game Audio Tactile"
E) Having control to determine what channels this goes to and what mix of either we apply

I have a solution that I have tested which can operate with upto 12 channels (6 stereo pairs or 6 mono)
These then require their own amplification but it brings more control to whatever tactile is used.
 
I have a PS5 and installed SimHub on my laptop and works flowlessly with GT7 game, but cannot get it connected with ACC…. Any tips how to make it work

Just wanted to post a quick positive post on ACC, it's awesome with a bass shaker on console (ie without the simhub software etc you get on pc).
You get rumbles from the engine, road surface, kerbs, and thumps from impacts, gear shifts, and exhaust backfires, basically everything!! It's so much more active than any other game i have tried (AC, GTS, Dirt1&2).

Not sure if LFE has been added intentionally or it's just a happy side effect of Kunos putting so much detail into the sound in the game and using a wider frequency range than normal. But i had to turn it down a couple clicks for fear of upsetting my other half and our neighbours
 
I have a PS5 and installed SimHub on my laptop and works flowlessly with GT7 game, but cannot get it connected with ACC…. Any tips how to make it work
Unfortunately ACC on PS5 doesn't not support telemetry. I wasn't aware till reading this thread just now, that ACC on PS5 has really good LFE effects. I will definitely be trying it tonight on my set up.
 
I already run simhub with GT7 but would like to have my bass shakers running with AAC, would this - ROFAVEZCO 4K 120Hz HDMI 2.1 Audio Extractor 2X1 VRR ALLM HDCP2.3 HDR10 ARC CEC Switch 2 IN 1 OUT Converter to SPDIF Optical Stereo L/R Dolby Digital EDID for PS5 XBOX NVIDIA AMD https://www.amazon.co.uk/dp/B0C7QJCV64?tag=gtplanetuk-21 work with my nobsound amps? Connecting via the L/R out cable as my amps do not have optical or hdmi just usb and 3.5mm aux.
 
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