You are - in fact powertrain losses can be different in each gear in the same car. The ballpark figures are around 15% for really efficient cars with the engine on top of the driven wheels (FF, RR and, to an extent, MR), more for those where they're at opposite ends and even more for cars that do both (4WD), with losses increasing as components sacrifice efficiency for durability.
This doesn't explain why I am wrong. Again - drive train (gearbox, wheelshaft, wheels, etc.) - remain the same for the same car and very similar for very similar another car. Losses may be different in each gear, and that's fine, but the gearbox is the same (we assume that), so the loss will not increase at the same rate, if you just increase the power.
For example, you take M5, and add 30% of engine power. Will the friction inside the same gearbox or wheels, suddenly increase 30% as well? No. Friction (and hence loss) will stay the same. So "percentage calculation" (i.e. taking % from engine power to get loss) is not correct.
Driven wheels have effect on loss, there is nothing new here, it's completely true, but again - calculation is more or less constant between the same car configuration, i.e. if one sports car (RWD, 6sp gearbox) has a 500HP engine and a 50hp power loss, then another similar sports car (also RWD, 6sp gearbox, etc), will have roughly the same power loss, even if it has 1000 HP engine installed. Again, not the same due to loss in the engine it self, but not a "percentage difference" either.
Unless someone else gives a proof that this is not the case.
You tuned them? You can't really be comparing like-for-like at that point, even if all you've done is lengthen the gears.
No. I just increased gear ratios for some cars, so that the test would not be limited by rev. limiter. I am not testing rev.limiters, I am testing maximum possible speed the engine can make a car achieve. This is completely valid thing to do, because PD, when they accidentaly introduced "artificial boost", did not adjust gear ratios to match this boost. Ofcourse.
And when I test a GT6 car, which doesn't need gears to be adjusted, and compare the 'gain' vs. GT5, this gain is more or less the same as for the GT6 car, which had it's gear ratios increased.
So adjusting ratios doesn't increase/decrease/impact this artificial boost / bug / flaw. It just allows me to have more cars tested.
In GT5 nothing was changed.
A stock E60 M5 will, without the limiter, hit a rev limited 211mph in 7th
You mean in game or in real life? If in real life, then I have yet to see a stock car in real life, which will hit the engine rev. limiter in top gear (not electronic limiter/speed limiter). No sense and I haven't seen one ever, anywhere.
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