- 44,185
- Blackburn
- Furinkazen_54
NASCARNASCAR, one of the most popular sporting events in America, and the most popular racing event there at all. In this game, the 2010 cars make an appearance, and make the game much more different. The support could have been bigger, for sure, but it is there, and not many have been all that disappointed.
NASCAR racing is always a thrill on certain tracks. When the racing is as equal as can be it always proves to be much more fun that you would normally expect. Many people dislike the Superspeedways and how boring and round they are, but the truth is that when racing in cars as equal as these NASCARs is that the racing on them does tend to be pretty fast, furious and close. Even with GT5's AI they will put up a fight in such cars, and that's good, because close racing is a slight rarity at times in GT5.
Obviously there are some drawbacks to such close racing, chief among which is the AI's behaviour in such conditions, and also the reason why I cannot finish any higher than 12th in the Daytona Superspeedway race in the NASCAR series. They will always stick to one specific line, and you have to make sure you don't trip onto it, because if you do, you hit the AI, and if you do it too hard, you'll spin out into what will almost certainly be a cataclysmic accident. The AI isn't kind like that here.
The NASCARs themselves tend to be very odd to race. On a speedway they will obviously come down to good slipstreaming to win and will do pretty well on the fast speedway corners, but they are very bizarre on actual race tracks. An 850bhp car with 1565kg on board would normally make for the worst track experience known to man, but because downforce is such a factor in this game, and they have a good deal here, the cornering is actually not half bad with these. In real life though...they just tend to go wrong.
The sound of the NASCARs, when together, also tends to be pretty rip-roaring. It's up to 16 high-revving huge 850bhp+ V8's together, just breezing by and leaving behind 16 huge, grumbly, powerful sounds. Even a restrictor couldn't make these NASCARs sound worse together...and speaking of which, going without a limiter at Daytona is pretty awesome. Normally you'd not do much more than 200 - on this game you will hit 230 in a slipstream. And it doesn't do much...NASCAR, are you listening?!
Also, the price of the NASCARs is pretty well done (you should definitely have one for sure). For the actual speed they go at, 500,000 Cr. is not a lot. While the price is literally a whole 1 Cr. away from being able to be sold, for something that does actually work on infields the price is very good. Consider, if you will, it going against a Ford GT LM II Test Car, which costs 3.6 million as opposed to 1/2 a million. The NASCARs aren't really entirely 'bargains', but for the class they're in, they're cheap.
Again though, I will say, that the realism of these NASCARs is not entirely big. Obviously you can go in to the speedways with no restrictors, and the cornering is a lot better than what it really should be - though that is mainly down to the physics rather than just the performance - again, downforce tends to make a noticeable difference in ability. If you don't know what I mean, look at the time trials. The reason you always see the R390 GT1s? 80 rear downforce after a wing...and they already had 65 there to begin with.
Obviously many people will say that the NASCAR license was 'wasted' by only including 11 of the NASCARs, a special event and an A-Spec series. I've picked my words here pretty carefully to avoid the traditional GT...uh...ex-fans from coming in here and turning this into a 1-billion argument long 'GT is bad, Forza will own it' thread (I hate those with a passion). I'm happy with them just being in the game myself, and if there isn't enough (and there is for me), then Nascar 2011 is still on sale in the shops.
But anyway, NASCAR racing as a whole is a very good form. Many say it's just driving in a circle for x00 number of miles, but the truth is that much strategy is involved. Of course, in this game, it's not strategy but rather staying away from AI contact that wins you close races here, but either way it can still be fun when you actually have the AI very angrily breathing down your neck lap after lap. If you can find an online series for it (not a dirty one, they're just ridiculous), then maybe give it a try and see how it works.
And ooh, look, Carl Edwards has just come over the line to win this race. Meh, always preferred Jimmie Johnson...better than Denny Hamlin at least. I've also heard Kyle Busch is really hated too...meh, I'm not an expert, I haven't bought a pure NASCAR game since '08 anyway, so whatever. Toodles.
Pictures and writing by C-ZETA
Good review. Online with a bunch of organised racers any Oval racing is a great lot of fun. Also this game needs Daytona Night, Talladega, and Bristol
Try my IROC Series if ya want at Daytona in two weeks, link in sig - 75 laps in Camaro RM's... 40+ laps on tyres...