THIS. Yes. The graphic car and the code/physical car are not the same thing. I was hoping the graphical car would show something but it really appears to just pivot on the center of the rear axle.
I was driving the RSR around Nurb GP seeing if I could beat my bumper time. In the hairpin with the cockpit cam, the RSR is loose. In the hairpin with the bumper cam, it isn't. That got me thinking about the RS01 bug.
Now, this may be related to
THIS thread about the RS01 because I tried to recreate this bug and
I CANNOT for the life of me make it happen. These guys were going into the hairpin and just cruising around it with no gas or brake and the RS01 was spinning. I was dead set that it was user error. Why was that my opinion? Because in my game, it is IMPOSSIBLE for me to recreate this bug. I couldn't do it back then and last night it dawned on me that maybe it was related.
I have tried all night and all this morning because I was sure this would show what I am seeing, but after what has to be 100+ attempts, I cannot spin the RS01 in that corner the way the guys in the video do it. It simply does not happen for me. Not even close. I want to apologize for being so adamant that their bug wasn't happening because, apparently, We are not playing with the same equal experience.
We are all assuming that everyone has the same things happening, but the grip bug showed us that some people have an extreme advantage. What if my game is different? It's definitely different than the game of the people with the RS01 bug. What if, the reason I feel such an undeniable difference is that mine is, legit, not the same?
@Ryan Dungey said he was doing 1:35's with the Huracan with TC at 2. Was that Huracan stock? I can usually get to 1-2 seconds of the top ten, but I can't for the life of me figure out where I am losing 4 seconds at Dragon Trail. What is a normal time? I am flat through most of that track and my fastest is 1:39.2.