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I just had a bash on GT6 again today after not playing it for a while (mostly playing AC over christmas). Have to say that it takes some getting used to, I was instantly disapointed by GT6. I drove a Celica GT-Four rally car at a road track. Much like other racing cars there was just no feel in the wheel whatsoever, it was completely sterile feeling as if even with not much FFB strength it was clipping 90% of the time. I couldn't place the car very well and the braking was a bit unpredictable... Altogether it felt like garbage to me.
So then I jumped into the Ferrari F40, stock on sports soft tyres. The road cars as always have a lot more detail in their FFB and you can feel everything.. An opposite to AC as in AC the road cars generally feel more lifeless and the racing cars give a lot of feedback. The F40 in GT6 was not in any way like the AC car. In GT6 the car has massive turn in grip at the front so much that the rear wheels can't handle it and almost instantly start sliding so the balance of the car is very oversteer biased. Along with that the car is extremely sensitive to small wheel movements, as if the steering rack on the car is set up to be super sensitive with small movements, completely different to how the car is in AC (the real car I believe has a 1080degrees lock to lock, so being so sensitive doesn't fit the profile).
Taking the car at Bathurst it was difficult to get it down the backstraight near the end of the lap and not spin off, as only tiny movements make the car move and the rear soon wants to slide when the fronts bite so aggressively, following that I sometimes overcorrected with only a tiny movement and it span off. I'm pretty sure I could adjust my driving to the car and improve it with setup but it felt completely wrong to me, with the front end having so much initial grip when you turn in it's almost like the rear tyres never get a chance.
I then thought... I don't remember GT6 being this bad/funky. Jumped into the 91 Acura NSX that I'd driven a lot (won over 30 races using it) and then took that to Bathurst. This car was just as awesome as I remember it, well balanced and agile with no unpredictable behaviour, I was able to really attack the course and could feel everything through the wheel.
Safe to say that GT6 can be a bit "funky" with certain cars and situations. For me it does well at a certain few select road cars and pretty much everything else "meh" take it as it comes. When I've been playing so much AC lately it really is hard to adjust and find enjoyment in GT6 at the moment, I probably need to take a break from sim racing for a week or so that my senses/expectations have a bit of a reset before I have a serious bash at playing GT6 again.
I haven't played AC, but definitely hearing really good things about it.
As far as the real-life F40 is concerned (friend of a friend used to own one), it has a very nice balance of over/understeer, and it definitely does not have massive turn in grip, or the tail giving out as a result. In fact, it takes a little bit of fooling around to get the tail out with that massive rear wing and ultra wide and grippy rear tyres.