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- Uruguay
Thanks again to all of those here who actually tried to constructively help with this issue.
For those who just kept popping in an insisting over and over that "it's just the tires and fuel weight". Go choose a car we know is altered considerably (you'll find many examples in the thread above). Now try that car offline and online on a number of different tracks after you update to 1.06. Be sure to turn off the tire-wear and fuel consumption online. Look at that, same problem as before.
(Gentle rant: Why so many people kept denying this problem existed may be largely due to the fact that it effects different cars and tracks by vastly different amounts. However, there was plenty of carefully collected data and evidence in this thread to conclusively determine that tires and fuel alone absolutely could not be the problem. There was also testimony from persons involved in motorsports stating that tire-temperature and fuel-weight, while important, do not effect a car's handling anywhere near the degree seen, for example, on the Trial Mountain track in RR cars. This is why it's so important to understand the scientific process, rather than simply "believing" something. It seems to me that to many people just wanted to "believe" that PD had not bungled this, and that no amount of rational discourse and evidence would ever be sufficient to change those minds. I too would have preferred GT5 to be perfect. I would prefer one physics model. But despite my wishes, this was not the case. No amount of insisting it was the case would have changed this.)
So, even though the question itself as to what is going on can be put to rest, we still don't have any clear idea *why* PD did this and if it will ever be fixed. I'm sick and tired of my favorite cars handling like two completely different vehicles. Drives me nuts!
For those who just kept popping in an insisting over and over that "it's just the tires and fuel weight". Go choose a car we know is altered considerably (you'll find many examples in the thread above). Now try that car offline and online on a number of different tracks after you update to 1.06. Be sure to turn off the tire-wear and fuel consumption online. Look at that, same problem as before.
(Gentle rant: Why so many people kept denying this problem existed may be largely due to the fact that it effects different cars and tracks by vastly different amounts. However, there was plenty of carefully collected data and evidence in this thread to conclusively determine that tires and fuel alone absolutely could not be the problem. There was also testimony from persons involved in motorsports stating that tire-temperature and fuel-weight, while important, do not effect a car's handling anywhere near the degree seen, for example, on the Trial Mountain track in RR cars. This is why it's so important to understand the scientific process, rather than simply "believing" something. It seems to me that to many people just wanted to "believe" that PD had not bungled this, and that no amount of rational discourse and evidence would ever be sufficient to change those minds. I too would have preferred GT5 to be perfect. I would prefer one physics model. But despite my wishes, this was not the case. No amount of insisting it was the case would have changed this.)
So, even though the question itself as to what is going on can be put to rest, we still don't have any clear idea *why* PD did this and if it will ever be fixed. I'm sick and tired of my favorite cars handling like two completely different vehicles. Drives me nuts!
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