Car Sounds GT5P vs GT5

  • Thread starter BinX-DK
  • 40 comments
  • 3,310 views
The first thing i noticed when i started playing GT5P was the great graphix..... then I noticed the lack of motor/exaust sounds.... It sounds hidius in my ears..... only when watching a replay I can accept the sound... however I was wondering if anyone knows if the full GT5 will have improved auto sounds or if this is the standard?
 
The first thing i noticed when i started playing GT5P was the great graphix..... then I noticed the lack of motor/exaust sounds.... It sounds hidius in my ears..... only when watching a replay I can accept the sound... however I was wondering if anyone knows if the full GT5 will have improved auto sounds or if this is the standard?

YES.

But I think they sound great. Well Wind noise uses too much base.

I crank up my 5.1 system and game just sounded like real car was in my living room. Sounds are good overall just need bit of improvements and some other addons.

In GT5P OPTIONS menus you can choose from living room to Small and Large theater, I use Large Theater, Wind and people's cheer are bit quiet, engine sound is bit louder, and you need a 5.1 or higher setup in order to experiencing it.

As well it states to crank up the volume to enjoy it fully. Just set the 5.1 or 7.1 setup to Large Theater Mode, crank up as loud as a CAR in your living room would be and enjoy the game. That's how to enjoy the games sounds.
 
Take for example the M3 it sounds like a vacumcleaner. Come on PD you can do better !!

I disagree....however, I think the engine sounds are a little loud on the M3 compared to the exhaust, and the exhaust needs to be a little louder on the M3 in particular.

PD is doing well, and yes they've actually put a smile on my face a couple of times while I have my stereo cranked (good examples: Mine's Skyline, Tuned Nissan 350z, F40, and the Z06), in my opinion all I have great sounds.

Some cars still seem to be lacking, and there are a few things missing, but overall, if they can improve upon what they have and just make it a little more raw, they'll be in good shape....of course this IMO.
 
Personally I would like the sounds to be similar to when you open the window while driving.... just giving a little more depth in the sound....

Noxnoctis Umbra - I have a 5.1 system, and will try out your suggestion :)
 
Yes Play around with the theater options because there is a reason PD placed that in there, and there is a reason why sound systems have volume adjustments ;). I use to drive with Small theater. It's good for when there are people in the house and you do not want to bother them with LAUD noises. Once they leave I go into Large theater options and crank it up to a loud level. And WOW the Z06 sounds like it was there in the room! The tune is LOUD and CRISP and growling of that V8 is just as real is it gets!

But yeah it's recommended people play around with these settings.


But once GT5 comes out I really hope there are settings for tire noise, wind noise, and car sounds. As well Music stuff and menu's music.

Even if these options wont make it in.. People will complain, PD would have to release a PATCH for that.
They already had few patches with sounds, it sounded way different and weak at first with spec I then now with spec III. So its for sure Prologue will sound weaker to FULL GT5 game.




Does anyone know if Car sounds in GT5Prologe are compressed or uncompressed? Just last night I was watching a Blu-ray movie, and on the options I could choose Dolby 5.1 or Uncompressed (or some name like that). I chose Uncompressed and difference was like day and night.
 
Last edited:
I find that the sound varies on what view you are in. The bumper cam is I think the worst sounding. There is a tone of wind noise and you can barely hear the engine. The in car view is ok but sounds a little muffled. The view that gives the best sound in my opinion is the over car view. With some cars there is a vacuum noise but for most it sound pretty good. The 350z tuned sounds amazing in this view.

The one car I can actually say I know in person what this car sounds like is the Ford GT. In real life it is pretty quite on the inside. On the outside though the noise is like "Thor gargling nails". The car can be heard from at least a mile away on a quite day. I have also heard one with a Borla exhaust and OMFG. I would not be surprised if it makes animals explode in terror. But what the game really lacks for this car is the supercharger and gear whine. In real life the car sounds much meaner. I think all the V8 tuned cars sound terrible. A V8 race car almost hurts to listen to it is so loud. All the tuned cars are way too quite. If you go to an ALMS race you can see some people wear ear plugs. Well thats mostly due to the Mazdas 11ty million rpms. But the fact is that race cars are noisy and the race cars in GT5 are not noisy.

Anyways if I had to rate GT5p sound I would give it a 7/10. You have to factor in the terrible skidding noises as well as the lack of any real road noise such as gravel, dirt, stones, etc. GTR Evolution has AMAZING sound. You really feel like you are in a car. If GT5 sounds anything like that I will be extremely happy.
 
I find that the sound varies on what view you are in. The bumper cam is I think the worst sounding. There is a tone of wind noise and you can barely hear the engine. The in car view is ok but sounds a little muffled. The view that gives the best sound in my opinion is the over car view. With some cars there is a vacuum noise but for most it sound pretty good. The 350z tuned sounds amazing in this view.
But if you were attached to the bumper, wind is all you would here. The sound deadening in the cockpit means that it will be muffled in there. The rear, outside view sounds the best as that's where the exhausts are.

I think all the V8 tuned cars sound terrible. A V8 race car almost hurts to listen to it is so loud. All the tuned cars are way too quite. If you go to an ALMS race you can see some people wear ear plugs. Well thats mostly due to the Mazdas 11ty million rpms. But the fact is that race cars are noisy and the race cars in GT5 are not noisy.
The cars in GT5P are not race cars (with one exception) and you cannot compare the sound of a race car to a road car.
 
Technically they are not but I think they are prototypes for what the race cars in GT5 may be like. The GTLM, ZO6t, and Viper t look straight out of Le Mans. Even if they are not "race" cars I still think they sound generic. When you go to a race track to even watch street cars go around the track you can usually hear them from the entrance. When you do a replay that includes the higher performance cars you can barely hear them in the distance. In GT5p the more powerful cars simply do not have the right intensity. That is my opinion.

Also if I were attached to the bumper of a car I would expect to hear the engine a lot more than any other area (provided the car has the egine in the front). I am only going on what I know which is the Ford GT. I cannot comment on anything else.
 
Also if I were attached to the bumper of a car I would expect to hear the engine a lot more than any other area (provided the car has the egine in the front). I am only going on what I know which is the Ford GT. I cannot comment on anything else.
I've obviously never been attached to the bumper of a car, but if I was, I believe that the predominent sound would be wind rushing past. The engine noise is behind you, and going further back because of the forward movement of the car.

We'll have to ask the Spirit of Ecstasy...
 
lol. I guess I could ask some of my friends but they probably had no idea what they were doing at the time.
 
Even if you do hear the engine from the bumper, much of the sound is fan (electric or mechanical), intake hissing, belt whining and injector ticking, not the meaty sound that exits the exhaust.
 
I've obviously never been attached to the bumper of a car, but if I was, I believe that the predominent sound would be wind rushing past. The engine noise is behind you, and going further back because of the forward movement of the car.

We'll have to ask the Spirit of Ecstasy...

Has anyone ever seen the video of the rally team whose throttle cable sanpped in their little hatch, so the navigator got under the hood and drove the engine from there? http://videos.streetfire.net/video/Crazy-Rally-driver-drives_199359.htm

I think the sounds in GT5P are better than ever, but not by much. And the wind noise was much better in GT4, much more prominent.

I need to try the "small theatre" setting..
 
One thing I also noticed with the front bumper cam....depending on where the engine is on the car (front engine or mid engine), the engine is louder and quieter, respectively.

So for example...the Vette Z06...the engine can easily be heard, and the exhaust noise it makes is sweeeeet. However, with the Ferrari F430...the engine is a little more muffled, and I can hear it more in my rear speakers along with the exhaust, than I do in the front speakers...so I found that to be a nice touch in my opinion.

It really is an interesting mix of sounds though. Some cars sound really really close to real life, while others are just a little off, and others just don't make sense to me.

Another example, Z06 again, sounds almost identical. Go watch a youtube video with stock Z06 exhaust and tell me it doesn't sound close to the exhaust in GT5p. The Ferrari F430 is one of those that is on the fence. The tone is there, but in the higher RPM's, it becomes a little electronic, and not near as raw as the Z06. And then Viper GTS just seems to be too muffled in comparison of what I've heard, while the Viper SRT-10 sounds pretty close to real life....Is it just me, or does anyone else see it like this?
 
I've been messing with the sound settings (Living Room, Small Theatre, Large Theatre) and the volumes, but I think that PD could do a better job differentiating the car sounds. All of the cars sound similar, and I want more variety. For example, the E92 M3 does NOT sound like that in real life and I want a Corvette to sound deeper and more American, and I want an S2000 to SCREAM at 8,500RPM.

Overall, I hope they improve the sound for the full GT5.
 
i would like to say PD was successfully made the best graph yet,but not for the sound. To be honest,after i compared all of racing games with home theater,nfs undercover(even tough i still prefer GT) come 1st about the sound. I'm pretty sure PD could do better than that.

i wanna hear the scream of american Japanese n euros V8,rotary,v-tec,boxer engine. loving real sound of wrx on rev with nice BOV sound as well.
 
Who knows maybe GT5 Will change ? We have a small "preview"
Seems there are many options missing. I think they did it on purpose, so that when GT5 comes out it will have that WOW factor.
 
I think the sound is a big improvement, but there is still some way to go. PD should use Forza 2 as an example of how much more 'depth' or 'emotion' can be added to car sounds in GT5.
 
I think the sound is a big improvement, but there is still some way to go. PD should use Forza 2 as an example of how much more 'depth' or 'emotion' can be added to car sounds in GT5.

I tested it out.. Blasted my GT5P and 5.1 large theater, then play Forza 2 .. Well.. Both same the same, especially the Vette!

Thats what we get people. They really went out there and took real car sounds.. Only thing is missing is that they did not EXCITE you most at mormal listening levels.
 
I think that until PD uses a dyno to get the engine note, we are going to be stuck with lack-luster sound. IMO Forza hit the nail on the head with their sound department. GT5P doesn't compare (unless your talking about physic:sly:).
 
They did that with the GTR, I know that. Watched videos as they recorded all the sounds from it, inside and out.

And yeah, can't go wrong with the Zo6
 
Nope it was sound.. I switch between the two games.. Forza sounded bit lower HIGH def.. but most cars sounded the same.. Only difference I found were the Lotus cars.. GT5 and Forza sounded bit different.. so I don't know which one was more realistic.

But yes when it comes down to Physics.. Forza 2 just can not compare to GT5P ;)
 
Take for example the M3 it sounds like a vacumcleaner. Come on PD you can do better !!

I agree with this, M3 is the same as Audi R8, because I can clearly hear that they only highpitched middle rpm sound instead of recording and using one distinctive part of sound for highest rpm. And under load of course, the sound present in Prologue is like the car is cruising. Loudness alone can't help in this case, the real and wonderful growl of stressed engine isn't there at all.
 
Sorry I don't know how to quote, but to Mines_GTR, if they dyno'ed the GT-R, why does it sound like a blender below 3000rpm. I know you saw what you saw but the car sounds like crap at low rpm. Of-course thats only in opinion. Sorry to rant.
 
Its ok to rant. That way PD reads this and fixes sounds a bit..

But like I mention before. PD is using HQ sounds.. In order to hear the best you need goot 5.1 or better setup. Many peoples options are still stuck with Living Room setting and not Large or small theater.. Also people don't VOLUME up the sound system so that it feels like the car is in your living room... then you can really hear PD did almost SPOT ON job.
 
I have nothing against the quality of the sound, just the source. To me it sounds like your revving the car in neutral instead of driving. Since you have Forza, try the tuned Vette against a Vette with a sport exhaust. You'll see a difference. Buy the way, I do use 5.1 optic.
 
I try both Vettes in both games (not the tuned one) if you read my early thread..
And both sound the same. I was surprised.

Yeah PD uses nice HQ real sounds.. Only thing it's odd that they miss use them. Like some Engine noises are higher then exhaust sounds.. Wind noises ( i think they spot on) They should be a little toned down with base. GT5P is still missing the exhaust blow sounds. gear changing sounds... some stuff like that.

Lets wait what GT5 will throw at us.
 
Back