The console version physically cannot feature everything the PC one does. You know it, I know it, and if that's SMS's fall back explanation, they are lying. Even if you get past the hardware limitations, there are other issues. For example, the PS4 and XB1 have no method for adding maps for custom liveries, and the game has no editor. Result? No custom liveries.
And optimization is great and all, but the game is releasing in two months and they've been working with these systems for a very long time. If they're two months out and they have absolutely no idea how many cars they can fit on track, that's a serious problem. If they are say, solid at 16 and trying to squeeze one or two more, give us a ballpark estimate. Give us something, that's the idea. The PC backers know exactly what to expect, and console players know nothing. That's my only complaint and I feel it's a valid one.