That would be a lot of trees.I found the land type data and added it to the overlay I'm modelling the map from. White area is open, grey area is covered in trees.
View attachment 999622
Conclusion: I have a ton of trees to plant. Thinking about writing a Python script to plant them for me.
That would be a lot of trees.
>>>
RESTART: C:\Users\Erik\Documents\Cities Skylines\Red River\forestgenerator.py
>>> planted = plantForest(f)
Forest ratio: 0.749
Forest area: 223.7 km^2
Gap between trees: 35.3 meters
176142 trees planted
>>>
Edit: If I plant 240,000 trees it looks like I can reduce the gap between trees to 30 meters. I doubt I'm going to place more than 10,000 trees manually anyway...
Any reason why you wouldn't use the unlimited trees mods @eran0004 ?
https://steamcommunity.com/sharedfiles/filedetails/?id=2378914031&searchtext=unlimited+trees
Mmm, if you can see a difference, and it bothers you, then change it of course, but it already looks pretty good to me. 👍Actually, looking at the photo, I may have made a mistake. I made the arches circular, but it looks like they should be parabolic
I'll see if I can fix that tomorrow.
Thank you all
Now it's on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2441586199
I need to work on the top end of my town, but I've decided to use Eran's bridge to bring the traffic in from over the river. It's badly hooked up to a roundabout at the moment to keep things flowing, but once I figured out what I'm doing with the area it should be a lot better.
View attachment 1001289
@eran0004 looks good, I'm not sure what road you favour to go with it, but in the end I PO'd it to stretch it to work with the standard 2 lane road. Needs lining up properly, but it works well.