Classic tracks from GT1-4

The problem with DLC circuits is that you can´t use them in any championship, any race event in GT Mode! They can´t include winner trophies for them...additional circuits via DLC are only playable in arcade mode and that sucks big time! :/
 
no flat, tight, and narrow street courses like London, Madrid, and Hong Kong.
never really cared for either of those though of the two I would rather have Hong Kong
I would love to have Hong Kong in HD. City courses are more of a pain - how easy was it for some of you to learn to navigate Citta Di Aria at high speed?! :D But I really want to experience them with updated graphics and this new physics.

Some of my favorites from GT2, Red Rock Valley, Rome Night my not have a chance since they have to be started from scratch.
According to a few articles I've read, they have all the data from every game sitting in their hard drives, so it wouldn't be from scratch. I want all those GT1 and 2 tracks too.

The problem with DLC circuits is that you can´t use them in any championship, any race event in GT Mode! They can´t include winner trophies for them...additional circuits via DLC are only playable in arcade mode and that sucks big time! :/
It depends. When tracks were added to Prologue, the game was updated to take them into account. I've been mentioning this off and on, that PD needs to make these new track assets incorporate into the single player game somehow, like they did with Prologue.
 
At this stage any additional tracks that are half decent and PS3 quality would be welcomed by me.

By half decent I mean no flat, tight, and narrow street courses like London, Madrid, and Hong Kong. More flowing, undulating courses are preferable.

I really like all of those tracks.

I would love to have Hong Kong in HD. City courses are more of a pain - how easy was it for some of you to learn to navigate Citta Di Aria at high speed?! :D But I really want to experience them with updated graphics and this new physics.

I would love Citta di Aria back! Costa de Amalfi too
Was such a great feeling when you got the layout if Aria down and you could blast through those streets.
 
What about Complex String?
I guess the track's purpose was as a proving grounds but I never actually used it for that. It was too long with too many opportunities for mistakes. The best proving grounds in GT history was the Driving Park road course from GT4. It was short, easy to memorize, technical and varied. It gave you a good idea of what really mattered to a car's handling - low speed transitions, putting power down out of tight corners, trail braking and stuff like that.

The Italian tracks were great. Man, they were hard but really fun. Like tarmac rally courses.

I'm realizing there are a lot of fun tracks in GT4 that they left out of GT5. Sad.
 
All I want from the classics is Swiss Alps, El Capitan, and the gymhynka(dont know how to spell it). I really want to have something where we can add jpg pics from our computer to a car as livery using gran-turismo.com
 
Bottom line: they are bragging 15th anniversary,so all the iconic tracks from the last 15 years should be on the disc from day one.
 
mack83
The problem with DLC circuits is that you can´t use them in any championship, any race event in GT Mode! They can´t include winner trophies for them...additional circuits via DLC are only playable in arcade mode and that sucks big time! :/

We don't know what form gt mode will take. There may be seasons combined with gt life...or an event creator for offline.
 
Bottom line: they are bragging 15th anniversary,so all the iconic tracks from the last 15 years should be on the disc from day one.

Good chance SSR11 is coming back, the Test Course was in GT1, but I think it's been replaced by SSR X, can't remember, but I think Driving Park was in it or some aspect of it maybe in the license test.

Maybe they can throw in a GT1 as a bonus disc, upscaled in quality as a 15th anniversary special.
 
Apricot Hill, Midfield, Seattle, Sonoma and New York would be great to have back.

With the exception of Seattle (with the jumps), all make for some great racing.
 
As said by many before, DLC.

We don't know what form gt mode will take. There may be seasons combined with gt life...or an event creator for offline.

Even if you're right, it would require people to have internet connection to enjoy GT Mode to the fullest. I have a bit of gripe for games nowadays that are too heavily dependent on online for a single player experience, so I feel for those people that can't connect online.

An Event creator doesn't do much in my opinion. I personally will only enjoy a career mode that is designed by the creators. Making an event yourself should only add longevity to the game, not necessarily the integral experience for the single player mode.
 
Good chance SSR11 is coming back, the Test Course was in GT1, but I think it's been replaced by SSR X, can't remember, but I think Driving Park was in it or some aspect of it maybe in the license test.

Maybe they can throw in a GT1 as a bonus disc, upscaled in quality as a 15th anniversary special.

1. if SSR11 is back (I'm pretty sure it is) It should have a non chicane version as well as the "Deadly" chicane version.
2. Rerelease of GT1 would be clutch. Not likely to happen but clutch.

It has occured to me (possibly from the picture posted earlier) That there should be an SSR5/11/7? combined circuit. Kinda like the 24 hour circuit at the Nurburgring. THAT would be an epic 15th anniversary present, don't ya think? I mean imagine all the enduros.
EDIT: Here is that picture
ssr16.png
 
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I'm not sure why people are so sure on SSR11 based solely on the map appearing in the video briefly. The amount of things PD show in trailers that doesn't come to fruition is too damn high.
 
Apricot Hill (for the flowing final sector) and Seattle (after an enjoyable endurance race in GT2) were pretty much my favourite tracks in previous games, so I'd love to have them back.

Red Rock Valley is one I remember fondly, but I don't know if that's just because of the sunset lighting.... I'm surprised they dropped Midfield, but I did get a bit bored of it after it was used to death in the past.
 
yes, i was really surprised there was no midfield anymore in GT5 since it was one of the best tracks.
i really hope all tracks from GT1 to GT4 will come back as DLC
 
Here's what I don't get. It's 2013. We have all this social media now. GT is well established, with millions of fans.

Can't you just tell us WHY the old tracks aren't in there?
Are some too old and would have to be remodeled for PS3-4 levels?
Limited space? (Incredibly doubtful)
Going for variety and want to keep the list fresh? (Then why so many other originals still around?)
Pure insanity (Let's model citta di aria, new york and el capitan and then just throw them away!)
Out of touchness (Kaz: huh? people like Midfield??!)

Whatever the reason, I don't care at this point, just tell us. Send a tweet, put something on your website. Just end the speculation, jeez. You've been asked about it, you HAVE to know people care about some of the missing older tracks.

Even if it's DLC, which I would find incredibly annoying, just put it out there already. Why the big secret and lack of info? Obnoxious.


You = Kaz, PD, Sony, whatever
 
PD just don't talk straight, they talk in riddles and vagueness. They also only have one mouthpiece, two if you count the translator.
 
1. if SSR11 is back (I'm pretty sure it is) It should have a non chicane version as well as the "Deadly" chicane version.
2. Rerelease of GT1 would be clutch. Not likely to happen but clutch.

It has occured to me (possibly from the picture posted earlier) That there should be an SSR5/11/7? combined circuit. Kinda like the 24 hour circuit at the Nurburgring. THAT would be an epic 15th anniversary present, don't ya think? I mean imagine all the enduros.
EDIT: Here is that picture
ssr16.png

I remember when i was 5 years old, that i thought SSR5 and SSR11 shared the same Front straight. :odd: I was kind off stupid back then.
 
PD just don't talk straight, they talk in riddles and vagueness. They also only have one mouthpiece, two if you count the translator.

Don't forget different languages have different way that sentences are made and different cultures have a different way of saying things.

Kaz not speaking English at all and Translator san being native Japanese can lead to somewhat vague and ambiguous information.

It could be even worse; Kaz speaking Japanese and translator san being from another country. first translating Japanese to his own language and then translate that to English :sly:
 
I'm not sure why people are so sure on SSR11 based solely on the map appearing in the video briefly. The amount of things PD show in trailers that doesn't come to fruition is too damn high.

Just curious. What are some examples?
 
Don't forget different languages have different way that sentences are made and different cultures have a different way of saying things.

Kaz not speaking English at all and Translator san being native Japanese can lead to somewhat vague and ambiguous information.

It could be even worse; Kaz speaking Japanese and translator san being from another country. first translating Japanese to his own language and then translate that to English :sly:

Kaz speaks relatively good English as far as I know but chooses not to use it at events, I assume because he isn't confident enough with it.


But still I don't see that as an excuse. Yes they're a Japanese developer with primarily Japanese employees but plenty of other Eastern developers have managed to communicate in a much clearer way than PD have over the years.

Just curious. What are some examples?

Of the top of my head the shots of El Capitan in a GT5 trailer (albeit footage from GTPSP), the Acura NSX concept in a few GT5 trailers, a few roads/tracks they're seen driving on not being actual tracks we've seen. I'm sure there are more.

Then there are the examples of showing things off and then taking an age to release them. We saw the trailer with Willow Springs and the old GT tracks in a trailer (again for the fabled NSX) long before GT6 announced and still there is no indication they'll be in GT6, certainly not GT5.
 
An Event creator doesn't do much in my opinion. I personally will only enjoy a career mode that is designed by the creators. Making an event yourself should only add longevity to the game, not necessarily the integral experience for the single player mode.

What if you could create, save, and share your own full-blown Championship Seasons that properly reward you with XP, Cash, miles logged, and Prize items like cars, tickets, tuning parts, etc?

You might be the only GT player on earth for whom such a thing wouldn't "do much"... Cahm on main! :0
 
Though SSR11 not been confirmed, the fact that it's in the video lets us know it's in there head at least here in 2013, it's chances would appear to be greater than say Rome Night to be incorporated. Like all things just a wait and see. I look at this like Schrödinger's cat, at this moment it could be in the game or not.
 
What if you could create, save, and share your own full-blown Championship Seasons that properly reward you with XP, Cash, miles logged, and Prize items like cars, tickets, tuning parts, etc?

You might be the only GT player on earth for whom such a thing wouldn't "do much"... Cahm on main! :0

Make it two. Wouldn't do much for me either. The seasonal events feel like the same thing to me and I almost never do those.
 
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