I just went around Valencia today and i was shocked at how bad the graphics were. So bad i honestly didnt want to bother playing the game any more.
Codemasters have screwed up big time
I'm not really that bothered about the PS3 versions graphics, it's all about the gameplay 👍
F1 2011 The game graphics for all three platforms are a bit poor. but listen use HDMI +1080p or i + big screen . u will see alot of difference much nicer on ps3. maybe they will come with updates soon.
They haven't failed, its in a totally different league to 2010 in evet aspect.
When a game is unplayable on certain tracks because of bad graphics, its not only a failure..but an epic failure
...so how do bad graphics keep you from playing the game? That's like saying the ugly interior of your Ferrari keeps you from driving it.
That's not a good comparison at all.
The interior of a car would not make you miss your braking point......
👍
I can still read the distance signs on the side of the track...so if you can't, hit up your local optician.![]()
I was debating whether or not to get this game on a previous GTP thread & i've got to say that I made the right decision not to.
I already have F1 2010 , and although there's a couple of minor issues I have with it , they're nothing compared to what i've read here.
I'm also starting to think that Codies just release rendered PC screenshots to the media , so that we'll all go " Wow !! " every year & just buy it for our chosen favourite hardware , blindly believing that it will be the same.
I'll stick to F1 2010 & GT5 until they can be bothered to actually make a decent representation of my favourite sport.
Thumbs down Codies , you fail hard.
👎
The only possible solution is to essentially develop F1 2012 for the 360 as one game exclusive to the 360, and then to develop F1 2012 for the PS3 as one game exclusive to the PS3; do you see what I'm doing here?
Actually, it's the PS3 that fails in regards to how subpar the visuals look in comparison to the 360 (why the comparison even includes the PC version is beyond me). Codemasters essentially did what any developer on a short development schedule would do, and that is to float toward the better platform that allows you to do more with little compromise.
The PS3, most notably it's GPU doesn't permit them the same amount of headroom as the 360 (or for the sake of the comparison video, the PC). The only possible solution is to essentially develop F1 2012 for the 360 as one game exclusive to the 360, and then to develop F1 2012 for the PS3 as one game exclusive to the PS3; do you see what I'm doing here?
What you're doing?
You're causing a heart-attack to their VP of finances.
I agree , indeed they should. Has this game , in your opinion , been developed for 1 machine and somehow ported to the other 2 perhaps?
Actually, it's the PS3 that fails in regards to how subpar the visuals look in comparison to the 360 (why the comparison even includes the PC version is beyond me). Codemasters essentially did what any developer on a short development schedule would do, and that is to float toward the better platform that allows you to do more with little compromise.
The PS3, most notably it's GPU doesn't permit them the same amount of headroom as the 360 (or for the sake of the comparison video, the PC). The only possible solution is to essentially develop F1 2012 for the 360 as one game exclusive to the 360, and then to develop F1 2012 for the PS3 as one game exclusive to the PS3; do you see what I'm doing here?