- 13,140
- Seattle-ish
The game engines between Horizon and Motorsport have always been identical. It's just that one has values set to make it more "arcade" and the other has values set to make it more "sim."Honestly I could see it happening, Horizon's arcade nature means they can use a simpler form of the (hopefully completely new) engine and putting all the location modeling assets into one location likely makes that process quicker as well.