It's the whole package, and the game has to work as a whole.
Enjoying racing is important, and the game has to provide entertaining races to promote that. But there's also nothing wrong with enjoying the journey of going from a slow car to a fast by through a well throught out career progression system.
Agreed. Both are valid things to enjoy in a racing game, according to one's tastes.
The sandbox approach is fine, there is certainly a place for that, but it would be shame to change what Forza fundamentally is and to turn it into what we already have in other titles. There is nothing on X-Box or Windows like Gran Turismo except for Forza Motorsport, nothing, yet I can jump into a number of other games that give me access to everything from the go where it's just pick a car and track and get lapping.
It's true that the extensive career is something missing from most, if not all, other simulation titles. It's also true that the massive, and comprehensive, car and track list of games like GT and Forza can't be found in those other sandbox games. The closest one is PCARS but even that one falls a bit short in its content. Hence why it would be good if, alongside the career, we could get a sandbox mode in those games. The best of both worlds.
There are certainly rewards to be felt by getting that new lap record and finding that perfect tune, but there are also rewards in working your way through a well considered career mode as well. A different type of rewards, but rewards all the same. I've discovered cars I wouldn't have gravitated towards at all thanks to the Gran Turismo and Forza career modes.
Certainly. There are many ways of finding a game rewarding.
If Forza Motorpsort 8 became a sandbox there would be less reason to get it, absolutely, because I already have that type of game. It doesn't surprise me or bother me that not everyone gets that the journey of a game (even a racing game) is important because it isn't for everyone. But it would be a huge shame to change what Forza Motorsport is when there is nothing that really rivals it on the platforms it's on.
Well, for me, if it became sandbox, there would be more reasons to purchase it. But I look for different things.
And as you say, not everyone sees the appeal of 'working your way up'. For me it's more to do with the fact that 'working your way up', struggling, is what you'd do in real to get somewhere. The thing is, when I play a video game, I want realism in certain aspects but I want things that are 'red tape', in real life, to not be translated into the game, in order to relax and 'live the dream'.
The same way, some others can't see the fun in sandbox. And that's OK. It's just different tastes.
I would really want to have a mode where you can gradually earn your cars and parts, advancing through the championship, for those who like it. As well as a mode for just jumping in and 'going nuts'. I believe, if memory serves correctly, Forza has successfully done this in the past and it would be amazing if it did so again.