Usually, bug fixing can take weeks or months, depending on the kind of bugs found.
I think it's calculated by week. It isn't a game or an OS but a feature
We'll see.
Usually, bug fixing can take weeks or months, depending on the kind of bugs found.
Honestly, I don't pay too much attention to the date
The most important for me is to know that this feature is still expected to GT6 and it's almost ready
I don't think I'll ever understand why it's taken so long...
At the same time, we know nothing about the track editor ....
Yeah, it was just around the corner then too. HAHAHAHAAA!! PD has proven their announcements are just that: talk. IF the Course maker ever shows up, the ONLY thing we can be sure of is that when it does (IF it does.) we can say it did. Until then, it's all just more hot air.We know it was promoted as being a large part of Gran Turismo 6 over a year ago.
At the same time, we know nothing about the track editor ....
actually we know a little bit about it! Here, let me look up Gran Turismo 6 on the Gamestop website. According to the site the game has a track maker, several tens of square kilometers!
Course Maker: Create and customize your own race circuit on world renowned locations spanning several tens of square kilometers
Let me double check that with Amazon. Yeah, must be true!
Create and customize your own race circuit on world renowned locations spanning several tens of square kilometers
still burns me up they let this slide. If PD/Kaz have any integrity I hope they make sure these advertisements/descriptions of the game are true to what you were getting if you bought the game so it doesn't look like false advertising. To advertise like this for almost 7 months now when that feature is NOT in the game? Shameful.
But they have no integrity and they've more than proven it.actually we know a little bit about it! Here, let me look up Gran Turismo 6 on the Gamestop website. According to the site the game has a track maker, several tens of square kilometers!
Course Maker: Create and customize your own race circuit on world renowned locations spanning several tens of square kilometers
Let me double check that with Amazon. Yeah, must be true!
Create and customize your own race circuit on world renowned locations spanning several tens of square kilometers
still burns me up they let this slide. If PD/Kaz have any integrity I hope they make sure these advertisements/descriptions of the game are true to what you were getting if you bought the game so it doesn't look like false advertising. To advertise like this for almost 7 months now when that feature is NOT in the game? Shameful.
Looks like I was right though. By giving anything away I meant previews of the course maker. I believe you when you say that we deserve more than just "I have it in Beta", to me that seems like a lame excuse for "we haven't got anything yet", We were promised it from day one and it still isn't here.Give anything away? We already paid for this, it was promised as part of the game and we have a right as customers to know what is happening.
he did drop some info recently, course maker Beta in his hands (the choice of words might be intentional), doesn't know when it'll make it into the game yet...2 more likes please... maybe if we hit 800 Kaz might be more inclined to drop some information.
Then again...
Whether we like it or not, I think that is his response to this question. "We're working on it, no definite date for release".I'm aware of that, wouldn't really class it as "information" though.
Haha!! Dont you remember when Kaz said that GT5 is 80% complete, and it still took them around 3 years from that statement to release one of the worst games in the series at the time?That is based on Famine's response to the "ask for a money refund" thread, right now I can't find the thread but I know that as much.
Also, how can you know or describe an approximated status for a beta? I would love to see that, they can't say categorically that is "98% complete", is not a progress bar, they have to iron out bugs, test the code and so on, it would be irresponsible to say "hey is 90% complete" and then have a game breaking bug that compromises such an announcement.
Haha!! Dont you remember when Kaz said that GT5 is 80% complete, and it still took them around 3 years from that statement to release one of the worst games in the series at the time?
I always took that to mean they could release the game whenever they wanted, in the sense that they could draw a line under what they'd done and leave what was still troubling them for a future release.
Kaz has so often said that he feels bad immediately after a release because of what they were unable to do. Should they do it the way other developers do it? I doubt we'd get some of the series' signature features and achievements that way, and that includes the negatively perceived ones. Regardless, it contributes diversity to the marketplace, and I welcome that wholeheartedly.
In the sense that Polyphony seems quite happy to release an unfinished game, as evidenced by GT5 and GT6 at release, I have no doubt that they *could* have released GT5 when he said that.
That said, at that point the "unfinished game" schtick hadn't started, and so when he said ready to release there's a certain expectation of quality that comes implicit with that. Which couldn't possibly have been there, considering the eventual quality of GT5 1.01.
I don't think planning and timelines are necessarily antithetical to creativity in a game. There's no reason we couldn't see all the cool features in Gran Turismos that we love, AND have then come out looking moderately like a complete game at release.
At worst you might lose whatever ideas they came up with in the last few months, the ones that couldn't possibly have been done to a reasonable standard in time anyway. That's fine. That's what DLC is for.
As I said, that's how other developers do it. However, there is the tendency for things to always, repeatedly be likely to "take too long for the next release", and so never get worked on...
Why don't they just give us the beta version. and keep updating it with each patch released thereafter. we could give them some more insight on what we want, what could be improved, etc.
Even a track creator like GT5 until they work out the kinks on the new one, would be better than nothing.
Well they do. Just not to everything that we see; I mean, aren't we still waiting for several features for the game at the moment? I suppose the pressure is there to put something in that they've been working on. And yes, that pressure is likely internal just as much as external.Not that things shouldn't be worked on if they're not going to make it in time for the next release, but they shouldn't be included if they can't be done to a reasonable standard in time for the next release.
Sounds is a prime example of them actually doing this, presumably. They've been working on it for years, so they're not stopping just because it can't make it into the next iteration. But it's not at a quality suitable for release, so they don't put it in. Much to everyone's annoyance, but if they haven't got a system that works then that's the best choice.
Why they don't apply this to other things is what puzzles me. By all means they should work on the stuff that makes GT unique, that's their differentiation. But there's no need to put out stuff when it's half-complete just for a tagline on the box.
The sounds are a bad example, though, in that many feel they ought to have engineered an interim solution. Which would be more work. Everyone has 20/20 hindsight, of course.