>>>T = loadTed()
>>> for p in T.checkpoints:
add_deco('gate_rally', p, justify='center')
>>> my_decos = 3*woods+rocks+buildings_white
>>>add_decos(my_decos, 700, 1285, 'left', 0.3)
>>>add_decos(my_decos, 1498, 1722, 'left', 0.5)
>>>add_decos(my_decos, 1910, 2381, 'left', 0.4)
left_ranges = [(700, 1285, 0.3), (1498, 1722, 0.5), (1910, 2381, 0.4)]
for start, stop, chance in left_ranges:
add_decos(my_decos, start, stop, 'left', chance)
for start, stop, side, chance in ranges:
add_decos(my_decos, start, stop, side, chance)
Sorry for my question... Is there any tutorial or video teaching how I build a track in Track Layout Creator 3.4 and send it to my GT6? I tried to save a TED file and use GT6Web_WFA but my track is not appearing in my GT6 account.
View attachment 699975
I saved the TED file from my track using Track Layout Creator 3.4, after that I uploaded it using GT6Web_WFA. I got this message "Your GT6TED - file is now uploaded!", but when I go to my account on GT6 Community, in Shared Tracks, the track isn't there. I have 27 tracks, I have more three slots.
Hello everyone still playing with GT6 and this amazing Track Layout Creator!
The software works like a charm to create a track over a GPX file or another TED file as a guide line.
However, I'm facing a small challenge with the following procedure:
1) generated gpx from google maps using mapstogpx.com
2) use Track Layout Creator (version 3.4) with python 3.6 to draw the track
3) save the track as trk3 to edit later if needed
4) exported to ted, corrected height map, exported again, uploaded, ran, saved to game and profile (wonderful)
5) extended the route on google maps and saved a new gpx, ready to extend the course, but...
the new gpx, despite containing every point in the other used originally, lays in the map with a slight offset.
This offset is enough to make the saved trk3 file lose alignment for the whole first half of the course and prevent the use of the new gpx as a guideline to draw the second half.
Is there a way to correct this offset withing the application?
To shift the guide line or the polygon data as a whole at once would be good.
Otherwise I'll try to do just that editing the pgn file for the same first half I'm using the trk3 from.
Thanks in advance to anyone who read all this and/or tries to help.
Special thanks to eran for creating the toolbox and gathering info on others tools in this thread.
P.S.: mentioned files in the zip attached to this post
Hello everyone still playing with GT6 and this amazing Track Layout Creator!
The software works like a charm to create a track over a GPX file or another TED file as a guide line.
However, I'm facing a small challenge with the following procedure:
1) generated gpx from google maps using mapstogpx.com
2) use Track Layout Creator (version 3.4) with python 3.6 to draw the track
3) save the track as trk3 to edit later if needed
4) exported to ted, corrected height map, exported again, uploaded, ran, saved to game and profile (wonderful)
5) extended the route on google maps and saved a new gpx, ready to extend the course, but...
the new gpx, despite containing every point in the other used originally, lays in the map with a slight offset.
This offset is enough to make the saved trk3 file lose alignment for the whole first half of the course and prevent the use of the new gpx as a guideline to draw the second half.
Is there a way to correct this offset withing the application?
To shift the guide line or the polygon data as a whole at once would be good.
Otherwise I'll try to do just that editing the pgn file for the same first half I'm using the trk3 from.
Thanks in advance to anyone who read all this and/or tries to help.
Special thanks to eran for creating the toolbox and gathering info on others tools in this thread.
P.S.: mentioned files in the zip attached to this post
Hey @eran0004 would it be possible to import .kmz and .kml file to use as reference paths insterad of having to convert to a .gpx file?
Well, when you put it that way. Sure, the websites I first went too either charged you or gave you limited point transfer. Then I foundIt's possible, but I'm not sure if it would be worth all the work, since you can convert .kml to .gpx with the click of a button.
Hi there everyone, it's me again!
HELP!! haha I've come to you in times of trouble.
As I really like mathematical models and curves, I was trying to make a course with the Hilbert curve.
I'm using the track path editor 3.4 provided here.
However, for some weird reason, my PS3 hangs when leaving the course, either from the track manager or from race after saving.
I've made a few versions while trying to understand the issue, the only one that works fine is the small one.
The originally intended sizes trigger the problem either as open course or circuit, so I'm guessing it's not it.
The attached files are some of the different versions, all crash but one suffixed "small".
TL;DR
I can export the track, test it and save it, but the PS3 crashes every time I leave the track.
Small version seems works fine.
Any ideas why it happens?
I've reduced ROAD data size, heightmap fidelity and eliminated cambers.
The only setting I didn't turn of is narrow road, because the track was intersecting itself.
Hi there everyone, it's me again!
HELP!! haha I've come to you in times of trouble.
As I really like mathematical models and curves, I was trying to make a course with the Hilbert curve.
I'm using the track path editor 3.4 provided here.
However, for some weird reason, my PS3 hangs when leaving the course, either from the track manager or from race after saving.
I've made a few versions while trying to understand the issue, the only one that works fine is the small one.
The originally intended sizes trigger the problem either as open course or circuit, so I'm guessing it's not it.
The attached files are some of the different versions, all crash but one suffixed "small".
TL;DR
I can export the track, test it and save it, but the PS3 crashes every time I leave the track.
Small version seems works fine.
Any ideas why it happens?
I've reduced ROAD data size, heightmap fidelity and eliminated cambers.
The only setting I didn't turn of is narrow road, because the track was intersecting itself.
Is it by any chance an Eifel track longer than 10 km?
Yes indeed.
I used Eifel Flat for the map and made a track about 14km long.
The error disapeared when I scaled it to 7.8km and to 4.9km as I was testing if it was something to do with the shape.
So, is it a restriction for the Eifel map?
I've seen 25km tracks online with other maps.
Thanks a lot for all the attention, help and suport!
I know we can't use the tracks created anymore, But can we still create them using Erans' TLC 3.4?. I used it years ago, but can't remember how to get it working. Do i install Python first and then then select TLC 3.4? Sorry, i'm old and my memory is shot Thanks
HOW CAN I ADD CURB IN TRACK LAYOUT EDITOR? THANSK
ii. Hex Editors and resources
For viewing and manual editing of TED files.
010 Editor (Free 30-Day Trial)
@Razerman 's 010 Editor TED template
@Mr Grumpy 's road and decoration codes
@NingDynasty 's 010 Editor TED templates (including road and decoration codes)
It's not possible in the layout editor. You have two options:
Option 1.
You can add them by hex editing the TED file, but keep in mind that it's not the easiest thing to do and that it can be very time consuming. If you want to give it a try anyway I'd suggest using the 010 Editor (you can get a free 30-day trial of it) and the templates by @Razerman and @NingDynasty. @Mr Grumpy made lists of all the road and decoration codes that you can use for reference.
Remember to save a backup of your track before hex editing it though, as you can easily corrupt the file if you make a mistake somewhere.
Option 2.
If you made your track with the Andalusia map you can try my decoration editor script. The online services of GT6 were terminated before I had a chance to finish it, that's why it's only working with Andalusia maps. It also means that there is no user interface and instead you will have to run the script in the interactive Python interpreter (IDLE). It's not very user friendly, I'd say it's a similar level of difficulty to using the hex editing option. The good thing about this option though is that it's harder to make mistakes that can corrupt the file, and that once you know what you're doing you can add a lot of decorations really fast. I've attached the script as a zip file to this post if you want to check it out. There are some instructions in this post: https://www.gtplanet.net/forum/threads/course-maker-toolbox.352281/#post-11796772
If you're interested I can write a more detailed tutorial for you as well.
(Also, note that the forum rules of GTPlanet have some requirements about grammar, including when to use capital letters, so it's best to turn off caps lock )
Try creating the file as described in the message. I assume the text inside the <> brackets should be replaced with the path to your Python installation. To get the path (if you're on Windows) you can open cmd and type the following command:Guys help me, the TED editor throws me an error that python 3 isnt found while have it installed it on my pc. I reinstalled python but still nothing.
View attachment 1073252
python -c "import os, sys; print(os.path.dirname(sys.executable))"
ok i just did it but now it shows me thisTry creating the file as described in the message. I assume the text inside the <> brackets should be replaced with the path to your Python installation. To get the path (if you're on Windows) you can open cmd and type the following command:
Code:python -c "import os, sys; print(os.path.dirname(sys.executable))"
Did you insert the line in the file pythonenv.bat?ok i just did it but now it shows me thisView attachment 1075935
You use the pen tool to add "polygon points" (vertices, basically). The straights are drawn between the points and curves are created automatically between the straights. The curve consists of a circular arc in between two transition curves. The transition curves are used to create smooth entries and exits, they also help to make the track easier to "read" for the driver. You can adjust the radius of the circular arc and the length of the the transition curves.someone can explain to me how to create a track on Phyton editor gt6 in an efficient way like the Barcelona track do it for example pls