Credit Limits in GT6

  • Thread starter chase94
  • 139 comments
  • 18,499 views

Do you want a credit limit in GT6?

  • Yes

    Votes: 17 4.2%
  • No

    Votes: 382 93.9%
  • Other (Specify)

    Votes: 8 2.0%

  • Total voters
    407
If we had one billion dollars, there better be a lot of stuff worth buying. I have 18.5 million credits, and I don't plan on spending them all at once anytime soon. I could buy a fancy racecar, but I have no use for one. If they are going to have an almost unlimited credit limit, it better not be easy to make a lot of credits at once. I can make 1 million in 6.5 minutes. Some people can make two to three times that in the same amount of time.

Some people would want to accumulate money just for the challenge and bragging rights. Who does it hurt to do so? No one. Who cares if I have $5Billion? Like car collecting, it's just another element to the game that some people will enjoy, many won't or don't care, and it keeps people playing, which is the whole point right? To me it makes much more sense to accumulate money endlessly, than it does to race, show a $$$ figure for your prize winnings and then have $0 go into your account. That's just silly.
 
As much as I don't want a limit, there'll always be one. I hope for a higher limit, than GT5's 20 million, though.
 
Some people would want to accumulate money just for the challenge and bragging rights. Who does it hurt to do so? No one. Who cares if I have $5Billion? Like car collecting, it's just another element to the game that some people will enjoy, many won't or don't care, and it keeps people playing, which is the whole point right?

I guess you're right. To each their own.
 
The reason for the limit was the 20 mill cars. One of the achievement was to spend every last penny you had.

I agree and disagree. I agree because I believe it was intended for that reason. I disagree because there is more than just that way to earn the Pennieless Trophy. I bought multiple cars and parts to get down to 0 credits.
 
I really don't want a limit, but I guarantee there will be one. Hopefully a higher one than GT5. They will put a limit on, otherwise, people could be hacking and getting unlimited amounts of money. Right now, in GT5, you can only go up to $20 million. So, you can only hack up to $20 million.
 
Credits shouldn't exist.

YES!!!!

There's nothing more annoying about these games (GT and Forza) than the fake unrealistic economies they try to prop up. I shouldn't ever have to grind for credits to get cars.

These games should be about enjoying and racing these cars, not turning them into some type of Pokecar collector game.
 
I really don't want a limit, but I guarantee there will be one. Hopefully a higher one than GT5. They will put a limit on, otherwise, people could be hacking and getting unlimited amounts of money. Right now, in GT5, you can only go up to $20 million. So, you can only hack up to $20 million.

One of my friends was at 999,999,999. Therefore, YOUR ARGUMENT IS INVALID!

Yes! I've always wanted to say that!
 
YES!!!!

There's nothing more annoying about these games (GT and Forza) than the fake unrealistic economies they try to prop up. I shouldn't ever have to grind for credits to get cars.

These games should be about enjoying and racing these cars, not turning them into some type of Pokecar collector game.

Well, some of us enjoy this aspect of starting with very little and working our way to having millions of credits and a garage full of cars. But I totally understand where you guys are coming from. I agree with Exorcet's idea of a "free mode" where you don't have to worry about purchasing anything and can go out and do what you want.
 
I really don't want a limit, but I guarantee there will be one. Hopefully a higher one than GT5. They will put a limit on, otherwise, people could be hacking and getting unlimited amounts of money. Right now, in GT5, you can only go up to $20 million. So, you can only hack up to $20 million.

You don't design a game around what can be hacked, you design a game that can't be hacked, or if it is, the penalties are severe.

Well, some of us enjoy this aspect of starting with very little and working our way to having millions of credits and a garage full of cars. But I totally understand where you guys are coming from. I agree with Exorcet's idea of a "free mode" where you don't have to worry about purchasing anything and can go out and do what you want.

I very much doubt you'll ever see the credit accumulation aspect of the GT series disappear. Something that might be a workable comprimise between credits and the free mode is allowing you to use any cars you want offline and online without tuning or modifications allowed but if you want to own it, tune it, paint it etc., you have to buy it. You might call it a "test drive" mode, where you can take any car you like any time, anywhere, you just can't modify it because you don't "own" it.
 
I hope there is not a credit limit.


If there is, it should be high enough so it'll take ages to reach it. Like 999,999,999 something.
 
A lot of people seem to not understand why they haven't taken off the Credit limit in GT5 with updates, there is one issue, it would make the GT5 trophy/platinium impossible to achieve, you have to have 0 Credits in order to get that trophy, which i got by spending 20mil on one of the historic cars, i think they should have raised the Credit limit to 100mil or so, that way the people could still get the trophy in GT5 and have a lot of Credits.
 
The credit limit being removed would have only made the trophy slightly harder to achieve (you can get it within 5 minutes of starting a new game).
 
The credit limit would have only made the trophy slightly harder to achieve (you can get it within 5 minutes of starting a new game).

it would be really foolish to delete your save file and put it onto a USB just for a trophy. not to mention that not everyone has a USB, for those people the trophy would be a nightmare, that is the only reason i can think of when it comes down to the Credit limit in GT5, don't see why else they didn't remove the limit.
 
Well, some of us enjoy this aspect of starting with very little and working our way to having millions of credits and a garage full of cars. But I totally understand where you guys are coming from. I agree with Exorcet's idea of a "free mode" where you don't have to worry about purchasing anything and can go out and do what you want.

Yea, I guess some do enjoy that. I've got a friend who used to be one of the fastest guys around, until he got hooked on making billions in the Forza auction house. Kind of sad. But you're right, to each his own.

And that is a great idea. Have a option to start the game in "free" mode where there are no credits and cars can be just enjoyed would satisfy both groups.

But the credit chase is what ended up being the straw that broke my back with GT5. So many cars I wanted to drive, but the only way there was to get them was to repeatedly run circles around Indy for hours at a time. Yuck.
 
it would be really foolish to delete your save file and put it onto a USB just for a trophy.

That takes all of 10 minutes. What is really foolish is intentionally changing something from how your games have been designed in the past so you can instead design it in a way that is worse for no other reason than to contribute to an E-Penis measuring stick.


not to mention that not everyone has a USB, for those people the trophy would be a nightmare

Who in 2010 had no devices that would connect with USB but owned a PS3; and why should people care that one of them in the game is hard to get if you are too lazy to get it the easy way?


that is the only reason i can think of when it comes down to the Credit limit in GT5, don't see why else they didn't remove the limit.

Why didn't PD do a lot of things for GT5 that would have been easy to fix and were never done.
 
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That takes 15 minutes. What is really foolish is intentionally changing something from how your games have been designed in the past so you can instead design it around something that does nothing more than contribute to an E-Penis measuring stick.



Who in 2010 had no devices that would connect with USB? Sony gave away Playstation Plus for 3 months to everyone who owned a PS3 in 2011, so who couldn't have backed up their saves then?




Why didn't PD do a lot of things for GT5?


1.Not everyone that plays GT5 has internet or did have internet when sony gave away PS plus,people keep buying GT5, so for the new guys if they miss out on getting the trophy at the beginning they will need a USB, i know a lot of people that actually don't have USBs. you either buy ps plus or a Usb to get the trophy right now, PD should have raised the cap though, best solution.

2.Because they were busy with GT6?
 
I'd consider that to be a reason if they didn't spend a year and a half implementing far more advanced things into the game post-launch than turning off a restriction that they put on a counting system that already natively supports numbers higher than what the restriction is.
 
I'd consider that to be a reason if they didn't spend a year and a half implementing far more advanced things into the game post-launch than turning off a restriction that they put on a counting system that already natively supports numbers higher than what the restriction is.

I don't really know why they raise the limit or take it off, i was guessing, i really doubt GT6 will have a limit, PD said they heard the negative feedback from GT5, all we can do is hope that is true.
 
1.Not everyone that plays GT5 has internet or did have internet when sony gave away PS plus,people keep buying GT5, so for the new guys if they miss out on getting the trophy at the beginning they will need a USB, i know a lot of people that actually don't have USBs. you either buy ps plus or a Usb to get the trophy right now, PD should have raised the cap though, best solution.

2.Because they were busy with GT6?

1. Ok, then they should do themselves a favour and buy a USB. It costs around $5-10 and is almost an essential nowadays. There, they can get a GT5 trophy and keep the USB as a souvenir. Or, alternatively, they can just crunch a bit of math and use the UCD at their advantage. There, done again in case you didn't do it in the first place spending your first 20k credits.

2. So, they were making two games at a time? That makes no sense at all. And as busy as they were, it still doesn't excuse some terrible design decisions in GT5 that are very simple to fix and were just as easy to avoid 👎. They didn't began to get busy with GT6 until months after GT5 was released, or what does Spec II mean to you?

And that is a great idea. Have a option to start the game in "free" mode where there are no credits and cars can be just enjoyed would satisfy both groups.

Erm...you mean like GT Mode and Arcade Mode? Although, I know that GT5s Arcade mode was severly limited and thus isn't exactly what you had in mind. I think PD should just allow all cars to be available in Arcade Mode. Why? Well, why not? It keeps happy the people you just want to get on and drive and doesn't wreck GT Mode for those of us who love it. There, thousands of people happy with a perfectly simple to implement design decision.
 
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it would be really foolish to delete your save file and put it onto a USB just for a trophy. not to mention that not everyone has a USB, for those people the trophy would be a nightmare, that is the only reason i can think of when it comes down to the Credit limit in GT5, don't see why else they didn't remove the limit.

Get rid of the trophy.
 
I understand the credit limit during trading. I wouldn't mind if that came back. Trading 1m+ cars before you're at a level requiring to regularly buy them is silly.

I hope there's no personal credit limit however.
 
One of my friends was at 999,999,999. Therefore, YOUR ARGUMENT IS INVALID!

Yes! I've always wanted to say that!

Yes, but most people cannot get past $20 million. There are ways to get past $20 million, but most people aren't aware.

You don't design a game around what can be hacked, you design a game that can't be hacked, or if it is, the penalties are severe.

There are very few games that cannot be hacked. You do realize that right?

Game developers try to make everything un-hackable (for lack of a better word), but they simply don't have the time or they did the best they could. So, yes, ultimately they are trying to design a game that cannot be hacked. But, sometimes they miss a spot or two. Understand what I'm saying?
 
Get rid of the trophy.

This was my thought too. It's a daft piece of game design being propped up by a daft trophy. It's not like anyone would miss it if there were something else in it's place. "Own all Nissans" or something. ;)
 
This was my thought too. It's a daft piece of game design being propped up by a daft trophy. It's not like anyone would miss it if there were something else in it's place. "Own all Nissans" or something. ;)

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MANY MANY YI-TI-ARU! IMPOSSIBRU! :lol:
 

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