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- Toronto
This is a concerning bug... I'm glad I read this thread first before I swapped out any stock rims for new ones! I really hope PD fixes this in the next patch.
@mohammad With most it is visually obvious but if you take it as a given that all MRs have wider rears, all high powered FRs, many regular FRs, and some 4WD (Lambos, Audis etc..) It actually doesn't leave many cars you can change to custom rims without affecting handling, although some that exhibit horrible understeer on stock rims will benefit from the loss of rear grip.
I research the car in real life and go by that. Some have obvious width differences in game, others not so much.thanks.. now last question.. i know i sound dumb but how will i know a car has wider wheels on the rear
Yes the tires stay the same size. What is happening is that when you put bigger rims on your car you are getting lower profile tires. I'd be interested in research of how that effects handling. It should make the ride stiffer, which is faster but it won't ride bumps as well. Silverstone would be a good track to test this at. I would do it myself but the game's freezing broke my PS3 and I'm waiting on the replacement laser to read game discs.
@Mr Shakotan and for the people here who think this is a hoax or a bunch of people whining about custom tyres dont behave well, let me tell you this.
Ive tested both the lamborghinis diablo gt and gt 2 (not the raceversion that was in gt5 ) since releasedate and even made a thread for this.
With testing i mean 5 days in a row figuring out what the problem was.
If you dont believe the custom wheel bug is true, you can easily test this yourself!
Its quite simple, Stop the car and from a standing start with std wheels push the trottle flat out in a straight line and you will notice that there is no wheelspin, no griploss!
Then change to customwheels and try the same thing above, and you will notice that there is no grip at all, the wheels just keep spinning.
And second when laptimes with std wheels are at least 3 seconds faster when pushing real hard, you cant simply denied there is something wrong!
On trial mountain with the first 5 laps i already did times i couldnt even get with custom wheels!
No Hoax!
here is the link to the thread. https://www.gtplanet.net/forum/threads/lamborghini-diablo-gt2-gt3-racecars.292662/
Remember that this thread was before the bug was known!
I cant speak for everyone But I have tested this In arcade mode and career mode. Im doing it again right now, I am not getting this effect you speak of. And lets be reasonable for a second. Do you really think think the programming of the game is going too make your car have less handling or a slower lap time because of a visual mistake by PD. From a data stand point it also doesnt make sence. As swapping wheels is visual programming not performance programming. there is no reason a visual line of programming would effect a performance line of code. Its not even the same area of programming. Not only that but even if this is true your handling is based on your skill even if there is less rear grip because of this a good driver should either A account for this in braking and handling or B go into the car setting and adjust for this. IMO this seems more like driver error as Its just a coin toss as to getting exact lap time every time. Now you should be getting faster lap time every so laps from doing it constantly which is the result Im getting Im getting a better lap time every so many passes and every few passe I loss time due to driver error. It has nothing too do with the fact the wheel tire combo has a visual difference its driver error. Im usuing a stock RGT and I am only added wheels, and I am not seeing this. I am also trying this in a non staggered car a stock 73 skyline on arcade and career I just don't see it. This is my theory as too whats happening. I think because people noticed the width difference they automatically think o its going to be a grip difference like it would in real life, So while driving you tell yourself there is not going to be the same grip so you don't drive as hard or push too hard too see what happens. Just like when I use the big MB amg cars to drift when I tell myself those cars are long and im getting too close to a wall or off track I do, when I ignore the weight a sheer mass of those cars I do good. I would not expect a person that played the same track for 4 hours strait to always get a better lap time as your gong to make a mistake even if said mistake doesn't take you off track it effect lap time. I suggest tighting up the rear sway bar and see if that helps alot if that the case it does its possible that the wheel choice does effect this. or have somebody else play that isnt aware of your theory try with and without the wheels On a bone stock car and see if they notice it without you telling them anything too go on or why you keep swapping the wheels. If they notice on there own that this happens to them. You at least have a base or control to your theory. It does not prove it however. What we need is a person who can pull codes of game or save data and see if in the coding there is a affect in performance due too wheel choice
I don't think the Charger SRT8 is staggered at all though.
I cant speak for everyone But I have tested this In arcade mode and career mode. Im doing it again right now, I am not getting this effect you speak of. And lets be reasonable for a second. Do you really think think the programming of the game is going too make your car have less handling or a slower lap time because of a visual mistake by PD. From a data stand point it also doesnt make sence. As swapping wheels is visual programming not performance programming. there is no reason a visual line of programming would effect a performance line of code. Its not even the same area of programming. Not only that but even if this is true your handling is based on your skill even if there is less rear grip because of this a good driver should either A account for this in braking and handling or B go into the car setting and adjust for this. IMO this seems more like driver error as Its just a coin toss as to getting exact lap time every time. Now you should be getting faster lap time every so laps from doing it constantly which is the result Im getting Im getting a better lap time every so many passes and every few passe I loss time due to driver error. It has nothing too do with the fact the wheel tire combo has a visual difference its driver error. Im usuing a stock RGT and I am only added wheels, and I am not seeing this. I am also trying this in a non staggered car a stock 73 skyline on arcade and career I just don't see it. This is my theory as too whats happening. I think because people noticed the width difference they automatically think o its going to be a grip difference like it would in real life, So while driving you tell yourself there is not going to be the same grip so you don't drive as hard or push too hard too see what happens. Just like when I use the big MB amg cars to drift when I tell myself those cars are long and im getting too close to a wall or off track I do, when I ignore the weight a sheer mass of those cars I do good. I would not expect a person that played the same track for 4 hours strait to always get a better lap time as your gong to make a mistake even if said mistake doesn't take you off track it effect lap time. I suggest tighting up the rear sway bar and see if that helps alot if that the case it does its possible that the wheel choice does effect this. or have somebody else play that isnt aware of your theory try with and without the wheels On a bone stock car and see if they notice it without you telling them anything too go on or why you keep swapping the wheels. If they notice on there own that this happens to them. You at least have a base or control to your theory. It does not prove it however. What we need is a person who can pull codes of game or save data and see if in the coding there is a affect in performance due too wheel choice
GT6 uses a bespoke tire and suspension model. In layman's terms, this means it computes what is actually going on between the tire and the road. It absolutely takes into account the tire width, as this is an enormous factor in how much grip is available. It is not merely a visual mistake.
The problem I am having is I actually am trying this and I dont feel it notice it and my lap times are getting quicker just like i would think it would from constantly running the same track and all I can see is a visual difference in tire width. So in some way this is not confired as everybody doing this is not getting the same resultsSo you're telling me that this is only my imagination? If i dont think about it, i would drive better?
And it's only a visual bug? "
I don't think so.
Your theory about pleyer's imagination is invalid - when changing wheels, i forgot to hit "buy" button after choosing standard wheels, instead i just hit "circle" button to go back. I thought i changed wheels and went to free roam and test car on track. I was driving and thinking - damn, there's no difference, what are this people whining about? I was driving hard, giving my best. I have beaten my own best lap time few times. Later i quit free roam and went back to garage - i was really surprised with what i saw - my car still had custom wheels on, all that time i was driving a car with custom wheels on, i didn't changed it! That's why i didn't see any difference in driving physics! Because i didn't changed rims. Then i changed back to stock wheels and went testing again. I made lap time better by 1.2s after first lap on track! If i had made more laps, the difference would be even larger!
This RGT i drove today, on custom wheels rear spins a lot. With stock wheels, rear seems a little heavier, but it's more stable and you can push the car harder in the turns without burnouts. On custom wheels rear seems more stiff, on stock it feels softer.
Clearly, that was not the case and the visual change in width alone proves that.I am sure they tested the wheel option on every car they are available to at the very least see if visually it would even render or not crash the program. If its as bad as implied somebody would have noticed this while testing, and would have did something about it, after from all the GT games of people complaining about wheel choices.
I am not sure if this is still possible, but if it is you should be able to take replay of with and without wheels and see if your even doing the exact same speed the same time in the same speed and position on the track. It be the closest thing you could do to at the very least too even see how much driver error or improvement you have.
The problem I am having is I actually am trying this and I dont feel it notice it and my lap times are getting quicker just like i would think it would from constantly running the same track and all I can see is a visual difference in tire width. So in some way this is not confired as everybody doing this is not getting the same results
Yes it would and thats why i said if this is still possible to view that data cause if your consistant with your line and controller input you will see how much effect this has if any and how much of it is driver error. So yesClearly, that was not the case and the visual change in width alone proves that.
If by testing you mean put wheel on, looked at it, and put it back to stock then yes, that is a possibility as the wheel retains stock width unless you exit the wheel selection screen and come back to look at it again.
Wouldn't all that be affected by grip levels? Exiting corners would be harder therefore reducing speed on the straightaways. Steering input would be different again due to less grip.
@andryush single laps don't prove anything. You would need a few laps on stock wheels within ~.5s of each other and then 5 more laps on aftermarket wheels within ~.5s of each other. Then you'd need to show that there is indeed a >.5s difference between teh sets.
Put sports soft tires on RGT and test it on custom and stock wheels. Post your lap times here.
This are my results: