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The visual damage in the demo wasn't very good, I mean it certainly looked like pre-rendered pre-programmed damage and it was basically just bumpers falling off. That's why most people (and me to some extent) aren't impressed (although I don't think its a joke, its PD's first time, and for a first try its actually a good one)
the problem is they showed that (now proven pretty much) CG trailer at E3 and claimed it was in game.
2 and a bit months down the track and it is proven wrong.
I like how they have modelled all the stuff linked to damage but is just doesn't look right.
Only a little black smudge and bumpers hanging off and doors falling off.
Far from impressive.