- 40
- Marseille
........Patch is live! 37 GB
Ps4 i suppose....xbox certification......zzzzzzzzz......
........Patch is live! 37 GB
I played spintires the other nightlife the first time in ages, really enjoyable. It's the perfect game for when you dontvfeel like watching tv, and want to play something, but don't want to play any of the games you have. It's quite relaxing.Spintires: Mudrunner is excellent but FYI it's kind of more of a "work sim" than an offroad crawling sim. The emphasis is on the task of delivering lumber, though you're free to explore the trails and woods. It's a unique and engaging title, though -- somewhat RPG-like in how you must manage your vehicles, fuel consumption, and route planning.
Have tried it, is it any good?@lancia delta hf yes there is multiplayer and split screen.
Have tried it, is it any good?
I bet there are a few would love to do that, especially if it had more realistic physics.I spectated once. It looks fun. But it's going to be hard to get people together for one or two hour stages
I’m still waiting the patch day one for xbox version....and it’s too long, really..............
Are you guys playing with a wheel or controller?
G29 on PS4 Pro. No FFB, no rumble, just resistance. Huge dead zone. Still more fun than a pad, though.
Scaff says his T300 has FFB so I hope a future patch will bring some Logitech improvements.
Same as @Pfei for me. Looking forward to Ffb.
I'd suggest to play it windowed in a format that suits the game's ratio.My big issue with the cap heading is I have a tough time seeing the very top compass due to the game picture not fitting entirely on the screen and there’s no way to adjust the screen size.
I'd suggest to play it windowed in a format that suits the game's ratio.
This made all the difference in the world. Much, much better.
Now I understand how to navigate. On rookie level all you need to do is follow the little yellow ‘Waypoint’ icon and all is good. With that said, I can’t imagine trying to navigate only with the cap heading, as if you are slightly off it’s easy to get lost. Maybe eventually I’ll try the harder settings, but I need to get through the game first. Seems that on rookie mode you don’t really need the guide book much as long as you listen to the codriver and follow the waypoint icon.
Another thing that I wasn’t aware of until today is the truck’s low gear setting that helps you get over the tall dunes.
I’m really enjoying this game. Nice work from the developers. Great to to have a title in my library that’s not just another racer with the same tracks race tracks over and over. Good job!
It takes a while to get used to and learn navigation, but once you get halfway through Competitor level you should be able to follow the directions no problem. One thing I have started to do is to find a reference point in the horizon on the next cap heading. That allows you to swerve left and right to avoid obstacles instead of scrubbing speed to go over them, and it allows you to take faster routes through the dunes. You need to remember your reference point, develop a sixth sense for overshooting and undershooting your cap heading while you are manouvering and keep an eye on your partial km to make sure you haven't gone too far.
Are you guys playing with a wheel or controller?
This is the discussion thread for a recent post on GTPlanet:
This article was published by Jordan Greer (@Jordan) on September 25th, 2018 in the Gaming category.
I'm still struggling to get my head around the info displayed on the in-stage leaderboard. This is one in the top RH corner. Say I'm in 2nd, Is the time shown beside me how far im behind 1st? I then take it the 3rd place vehicle is displaying the time he is behind me? Being that the KMs and time is condensed this info is not all that helpful in knowing how hard to push.