Dashboard Info for VR Users (and cockpit cam drivers)

  • Thread starter Belifant
  • 38 comments
  • 9,459 views
This is exactly what I always pray for, but I fear PD will never do it, because this is how they want their game to look (which is stupid).

Alternatively, we wouldn't necessarily need a button for toggling the HUD, but the HUD could be interactive, meaning when you adjust something on the right hand menu (TC, brake bias, fuel map, weather radar), the HUD would appear, and once a short time has elapsed when you don't interact with the HUD, it gets hidden again.
So many viable options. No idea why they treat the best part of their game. The thing which keeps a chunk of us coming back regularly.. like some inbred cousin from the hills.
 
In almost every car with a fuel gauge, the gauge works. The 787B has a low fuel warning as well. The Porsche 917k has no fuel gauge but the "PIT" light turns on when the fuel is almost out.
Turns out, besides having the most unhelpful gauge cluster in the game, the 2010 Aston Martin DBR9 GT1 has a plastic box with 4 small red lights. These lights are turned on as the gas is used up.
1735768462548.png


1735768528791.gif
 
Turns out, besides having the most unhelpful gauge cluster in the game.
Yeah, GT7's VR implementation feels like an advancement of the tech demo we got in Sport, instead of a fully fleshed out option. It's soooo close though, which makes it more frustrating.
 
Last edited:
It's not only VR, the lobby interface is terrible to use, no normal company would release that to the public, PD doesn't care about the details, don't know why.
 
Yesterday I did Exhibition SPA event on VR. I miss the table with times between racers so much, especially in such a long race. Until you pit you have no idea if the guy behind you is closing the gap or you are getting close to the one in front and you should push a little bit.
 
The thing I can't wrap my head around is that SURELY it wouldn't take much effort at all to actually develop? HUD seems like such a trivial, easy thing for them to do but here we are.
 
I race in a VR league who have developed their own racing engineer AI, you can ask it questions as you race such as lap times, be alerted when people pit, tyre temps, how close is the car in front/behind, request regular updates. It is very cool. I tried to post here previously about it but the post was removed.
 
I know there was an Android SIM app for GT in playstore that pulled lot's of extra meta data from the PS during a race

(I forgot which PS en GTversion) but it was really cool stuff, because is also displayed tyre temps and more
no longer available at stryder-it.de

which means there was a lot of extra's to be displayed but not via native GT

maybe that metadata is still available, would be really cool for VR2 in the steering wheel display, but Sony has a tendency to plug these possibilities

best display layout would be Porsche style for me
Porsche.jpeg
 
Last edited:
I know there was an Android SIM app for GT in playstore that pulled lot's of extra meta data from the PS during a race

(I forgot which PS en GTversion) but it was really cool stuff, because is also displayed tyre temps and more
no longer available at stryder-it.de

which means there was a lot of extra's to be displayed but not via native GT

maybe that metadata is still available, would be really cool for VR2 in the steering wheel display, but Sony has a tendency to plug these possibilities

best display layout would be Porsche style for meView attachment 1434154
Yes that guy has done some fantastic work however our league's one is a bit more advanced. Proximity detection is in the works...

We have 1 seat left if someone wants to race in our Super Formula league.. DM me!
 
Back