Dear PD, please bring GT7 back to DAY 1 physics and ffb

  • Thread starter EbrahimX7
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With the day 1 physics, you could loop a 120hp stock Miata if you looked at it funny. It was horribly unrealistic.

I own, and have driven on several actual race tracks, an old 400 horsepower 3100 pound RWD car with a fairly rudimentary suspension. It would hardly ever spin the tires other than first, or occasionally, second gear. It was nothing at all like the oversteering mess that day 1 physics was.
 
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Im proud to say I golded all License tests and Missions on the day 1 physics :lol::gtplanet:
Same here, I plowed through all of it in the first 48 hours lol. Lap times are around 1s faster now since the update, it’s quite a bit easier now.
 
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Same here, I plowed through all of it in the first 48 hours lol. Lap times are around 1s faster now since the update, it’s quite a bit easier now.

Lap times are now closer to 3s faster than the day one physics, sometimes even more, when I go back to re do CE’s now. And I have not gotten any faster, or at the very least not 3s a lap faster.
 
I absolutely know for a fact some of the people moaning about the FFB will have legitimate voices, but I also know for every 1x legitimate voice there is 5x who never bothered to take the time to setup their wheel properly (for lack of knowledge or lack of being bothered or knowing better), and that makes ALL the difference.

A lot of the time we are sadly comparing apples with oranges, while the FFB is not setting my pants on fire with detail it conveys more than enough for me to enjoy playing the game, there is some lovely cars to drive, and there is some horrible cars to drive, the disparity is in the cars rather than the force feedback, that is just IMO.

Race tyres feel horrible and nothing like real life, where street and sport tyres feel pretty good to me.
 
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day one physics Was way worse, cars was just spinning out most of time. Had almost no grip, i am glad thats better now
The day 1 physics were terrible, the tyres had zero progression through grip loss and went from full grip to 0 far too quickly. Any suggestion that all you need to do is flat out throttle in GT7 now is clearly as nonsense today as it was 10 months ago.
 
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The internet and the US court of law…. The only two places in the world human memory is considered accurate. The rest of reality knows it is never as good as you remember it
 
The day 1 physics were terrible, the tyres had zero progression through grip loss and went from full grip to 0 far too quickly. Any suggestion that all you need to do is flat out throttle in GT7 now is clearly as nonsense today as it was 10 months ago.

That guy who made that comment literally has world record in GTS and likely GT7 at this point, and is basically World Tour fast. For the record.
 
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the current FFB is decent - suspension and weight transfer are good. Street tires are pretty good. Race tires need work. I think the contact patch/grip/temp modeling needs more detail to get more feel there. Low strength signals need a bit of a boost. I would want not to go backwards.

But if you haven’t tuned your wheel in a while, that’s where to go. The early wheel setups are terrible with the current FFB and you can get a lot better feel by tweaking them.
 
FFB on the other hand is a total mess now.
It feels alright to me on my T300. Sure, kerbs and surface details are a bit on the low side but everything else is there for you to easily control the car. Under and oversteer are clearly communicated and quite easy to get the hang of. Road cars, which I spend most of time are great fun to drive.

If I had one niggling doubt about it, OK, two, the dirty air can really wash out a lot of the feedback while your wheel lightens up with understeer. Maybe it's supposed to be like, I don't know but it doesn't do the low to mid range wheels any favours. The second is my disbelief of a Gr1 908 taking the porsche curves at full chat. It feels like it's got 3 tons of downforce and even feels like the rear is squatting to the stops at high speed. I noticed it in the veyron mulsanne pass mission, as well. Almost like porpoising.

Forgot to mention, asking for the widow maker 1st physics is daft. It had its good side with how lively the handling was but the physics were a meme compared to real life.
 
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That guy who made that comment literally has world record in GTS and likely GT7 at this point, and is basically World Tour fast. For the record.
Does that proclude them from making nonsense statements about things?

Either the statement is true and makes sense, or it's not. Have a think about what they said and if it's actually true or not. Anything else is irrelevent to the point being made. So the answer to the question above is, no, of course it doesn't.
 
Does that proclude them from making nonsense statements about things?

Either the statement is true and makes sense, or it's not. Have a think about what they said and if it's actually true or not. Anything else is irrelevent to the point being made. So the answer to the question above is, no, of course it doesn't.

When you can beat him on track, you can claim he is wrong, until then, I’m going to continue to assume that he knows more about the driving physics of GT, than you do.
 
When you can beat him on track, you can claim he is wrong, until then, I’m going to continue to assume that he knows more about the driving physics of GT, than you do.
Where is he claiming he's wrong? Looks like they're on the same wavelength to me?

Rwd, rr and Mr were awful 1st few months after release, what with snap oversteer.

And its certainly not point and squirt now either, assuming you're not running all assists. Casuals aren't rolling up and knocking out CE with their eyes closed in recent versions, even if it is perhaps 'easier ' than the first few months of gt7.
 
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When you can beat him on track, you can claim he is wrong,
Nope, not how's things work at all.
until then, I’m going to continue to assume that he knows more about the driving physics of GT, than you do.
The claim that you can just full throttle the corners is objectively testable by anyone, and clearly shown as nonsense by anyone that does.
 
Nope, not how's things work at all.

The claim that you can just full throttle the corners is objectively testable by anyone, and clearly shown as nonsense by anyone that does.

Compared to the day 1 physics, we’re basically playing GT Sport with slightly less understeer currently. It’s boring as hell, to be honest, and not very challenging at all.

Also, you are not the arbiter of who gets to decide what’s right and wrong, so I can think whatever I like, thank you.


B80
Where is he claiming he's wrong? Looks like they're on the same wavelength to me?

Rwd, rr and Mr were awful 1st few months after release, what with snap oversteer.

And its certainly not point and squirt now either, assuming you're not running all assists. Casuals aren't rolling up and knocking out CE with their eyes closed in recent versions, even if it is perhaps 'easier ' than the first few months of gt7.

3+ seconds a lap faster now, vs day 1 in CE’s, is just silly. Same car, track, tires, weather, but here have a free 3s now instead, because it was too “hard” before and people complained about it. 🙄
 
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There's nothing wrong with that statement, because he beat me in GT7, so he must understand the driving physics of GT7 better than I do.
If he beats me again in the real world, he'll also understand real driving physics better than I do.
Based on this, if he says that the driving physics of the GT7 are closer to reality, I (the loser) have nothing to argue against.
The winner is king, isn't it the real world?
 
I didn't play it day 1 but before 1.15 the FFB had detail, I felt connected to the road which made the game an actual improvement on GT Sport. Without it, GT7 is worse than GT Sport.
 
When you can beat him on track, you can claim he is wrong, until then, I’m going to continue to assume that he knows more about the driving physics of GT, than you do.
Yes, because that's how it works. If I make the worlds finest goats cheese but claim "goats come from the moon" does that mean I'm right until someone makes a better cheese and claims otherwise? The lack of logic here is unbelieveable.

His claim is simply false. There are plenty of videos of people racing in GT7 and not being able to just go flat out.

There's nothing wrong with that statement, because he beat me in GT7, so he must understand the driving physics of GT7 better than I do.
If he beats me again in the real world, he'll also understand real driving physics better than I do.
Based on this, if he says that the driving physics of the GT7 are closer to reality, I (the loser) have nothing to argue against.
The winner is king, isn't it the real world?
That's not strictly true either, skill does not = understanding. Of course it can infer a degree of understanding but it doesn't guarantee a deep level of knowledge.

The people who study the physics of Formula 1 racing cars and design them to go as fast as they possibly can don't race the cars, and if they did they'd no doubt be a considerable margin slower than the current drivers. But there's a reason they are designing the cars and not the drivers, because they understand the physics far, far better.
 
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the current FFB is decent - suspension and weight transfer are good. Street tires are pretty good. Race tires need work. I think the contact patch/grip/temp modeling needs more detail to get more feel there. Low strength signals need a bit of a boost. I would want not to go backwards.

But if you haven’t tuned your wheel in a while, that’s where to go. The early wheel setups are terrible with the current FFB and you can get a lot better feel by tweaking them.
It also depend on cars, i got VR headset so now its compeling to try as many cars as possible just for the fun of it.
Last night i whent for a Tokyo night race in the new Ferrari VGT what a blast in VR its like driving a spaceship, regarding FFB i found out that the FFB its a lot more engaging compared to most cars i drove in GT7, all stock with stock tyres, the feeling of understeer felt really good and fine tunned compared to any other real race car i´ve drove in GT7...

Its seems to me FFB feeling might be better on new premium cars that are on stock setups compared to cars that are old in GT library, just like the diferent quality of textures of premium cars compared to old added cars from previous game , i´ll wait for the next cars patch and hope they give us a premium racing car to check.
 
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GT7 physics went from too hard to correct oversteer to too easy to correct oversteer.
Now it's boring to drive if I don't put additional downforce on the front of the car only.
 
@EbrahimX7
Im with you guys. The physics right now are a joke and its more like pedal to the metal.
The ones who know how to drive where quick with the release physiks but no, today hase all to be millennial friendly and all easy.
I come closer and closer to delete it.

Its a shame what happen to the game…
 
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snc
I think game should be realistic not necessary challenging, when I remember behaviour of day 1 physics Nissan Z at Tsakuba in license b-6 I can just laugh.
You think realstic is not challenging? Good night…
I finished all mission, licens, cafe in the first week on controller. The physics were fine only mr cars needed a little tweek but not the hole game. Pd fix the problems by throwing more and more grip to the game instead of tweeking some stuff.
Gt7 millennial arcade edition
 
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You think realstic is not challenging? Good night…
I finished all mission, licens, cafe in the first week on controller. The physics were fine only mr cars needed a little tweek but not the hole game. Pd fix the problems by throwing more and more grip to the game instead of tweeking some stuff.
Gt7 millennial arcade edition
Tidgney has this nissan z and laughed also ;d I golded all licenses, missions and ce on old physics but snap oversteer didnt make sense at all in many cars back then. Remember also tweet from gt3 driver David Perel that if gt3 cars behave like in gt7 0 drivers would be able to finish the race ;d Glad they improved it in further updates (tough still waiting for reducing grip of super formula and gr1 cars as its massivly exagerated).
 
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snc
I think game should be realistic not necessary challenging, when I remember behaviour of day 1 physics Nissan Z at Tsakuba in license b-6 I can just laugh.

You think realstic is not challenging? Good night…
I finished all mission, licens, cafe in the first week on controller. The physics were fine only mr cars needed a little tweek but not the hole game. Pd fix the problems by throwing more and more grip to the game instead of tweeking some stuff.
Gt7 millennial arcade edition
The B-6 license was just ridiculous and proves the point how idiotic the day one physics was. Being hard doesn't mean it's realistic or better. One of the most balanced real word FR cars is just naturally oversteery at the minimal steering input and completely uncapable to cope with a minor weight transfer, just dumb...
@RacinLei, your point being? You could have Super Mario Kart physics and still gold everything, that doesn't make it right.
Specially your point being the fact that you used a controller, which is known to have countersteering assist.
 
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