Debating about Camber

Remember, camber is only used for increasing tire contact with the ground... Too much camber, and it will do more harm then good. Too much camber on rear tires is not good either, shouldn't use more then 1 for rear.
 
I have 4.2 on the front and 1.6 on the back of my Viper Coupe. On the rear i never go above 1.6. Depends on how the car feels and the weight and power of it. In my opinion more front camber increases turn in speed and increases angle you can achieve. And rear camber gives more grip, it feels like downforce kind of but in smaller amounts. Over 1.6 it feels like it gives it less grip. On the back of my 89 Miata/MX5/Roadster I have 5 to give it less grip due to the lack of power.

Its also up to how YOU like your cars!
 
For me I feel it depends on how the rest of the Chassis and footwork is set up. Also I'm curious how peoples toe settings influence the camber. For instance I run no toe front or rear, because when was the last time to saw a pro drift car all toe'd out. But with my miata I run no camber in the rear and 2.5 up front And it's so f'n balanced and fun and I have no issues with the lack of power. And my supra is .5R (which I never go above 1 in the rear) and 3 F because it will get so sideways. I feel anything above 3F and 1R is compensating for and unbalanced set up. BUT this is just my opinion, and just my tuning style.

This is a great topic cause I've been doing this myself when I go to drift events and talk to people about what toe and camber they are running and then try and apply it to gt5. So far so good.
 
Mr_Nubinz
For me I feel it depends on how the rest of the Chassis and footwork is set up. Also I'm curious how peoples toe settings influence the camber. For instance I run no toe front or rear, because when was the last time to saw a pro drift car all toe'd out. But with my miata I run no camber in the rear and 2.5 up front And it's so f'n balanced and fun and I have no issues with the lack of power. And my supra is .5R (which I never go above 1 in the rear) and 3 F because it will get so sideways. I feel anything above 3F and 1R is compensating for and unbalanced set up. BUT this is just my opinion, and just my tuning style.

This is a great topic cause I've been doing this myself when I go to drift events and talk to people about what toe and camber they are running and then try and apply it to gt5. So far so good.

If a car isn't perfectly balanced, which many are not, then you use varying levels of camber to compensate. I don't mean to put words into your mouth so please clarify, but for a moment it seemed as if you were saying that a car with more than 3F and 1R has a bad tune.
 
Camber in the front has a similar effect as castor would have under cornering, but we can't adjust caster and we must rely on camber. The castor that cars naturally possess, combined with the camber that we add on to the front, increases the amount of tire in contact with the track surface when the wheel is locked.

As far as I can tell, rear camber serves an entirely different purpose; now that we've gotten the tire slip thanks to toe adjustments, increasing the rear camber restores some of the grip we've lost while we're trying to hold onto extreme slip angles while going fast around the corners by using the tire's tendency to deform under the lateral forces to increase the size of the contact patch. But this is all just what I've seen in my short time drifting on GT5 and shouldn't be taken over anything else stated.
 
If a car isn't perfectly balanced, which many are not, then you use varying levels of camber to compensate. I don't mean to put words into your mouth so please clarify, but for a moment it seemed as if you were saying that a car with more than 3F and 1R has a bad tune.

I was saying that yes but now that I'm using a wheel I was wrong in saying that. How ever I do consider that a good ballpark settings and if you need more I'd take a second re think on your other settings cause more than those are a bit extreme (except the rear camber) and might do more harm than good.
 
You can't say running more camber one way or the other (front/rear) is wrong. This is all personal preference. It's been gone over many times by a number of professional drivers (drifters and racers) from all over the world having different camber preferences. Camber is not just about contact patch and tire grip. It will also help dictate how a car will react to weight transfer and steering angle. Again down to personal preference and style.

My personal cars (my actual cars) I have always been inclined to run more front camber than rear as it suits my personal driving style. I also prefer more front camber as it does promote quicker steering wheel movement due to reduced front contact patch at extremely low steering angles or zero steering angle (when transitioning and initiating).

All tuning is preference, in game, in life, whatever. I do agree there is a certain point where people run camber just to run it because it makes the car loose, that is rather ridiculous. A little glad the tuning in GT5 isn't too in depth. Steering lock adjustment would be nice, but then we'd see tons of tunes with even poorer suspension geometry. Start increasing steering lock you'll get even more dynamic toe under load.

Ackerman? Lateral Force vs Slip Angle for Differentiated Loads? Anyone?

Babbling again..... :crazy:

EDIT: I did align the SR20 S13 last week. Front camber is at 2.8 degrees and the rear is at a butt hair under 1 degree. I've run as much as 3.6 degrees in the front and 2.3 degrees rear that I can recall. Even then I think the heavy camber was for a "So You Think You Can Stance" kinda thing, which was horrible in itself... but my ish looked good slammed :)
 
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On average I run 2.8-3.5 in the front. I never run more than .8 in the rear. Toe settings can make the car twitchy, fast, slow, or really loose. I tend to run a slight bit og negative toe in the front and a small amount of a positive rear toe.
 
3 to 4 on the front, 0 to 1 on the rear.

Source:

Daijiro Yoshihara

Front-wheel Camber
Go with 3 to 4 degrees of negative camber, which helps put the tread flat on the ground when under side load. Under load, the tire’s carcass wants to flex and lift the inside of the tread off the ground; as the car rolls, it also wants to tip the tire to where the inside of the tread is being lifted off the ground. The car’s suspension geometry tries to make up for some of this, but it can’t totally compensate — running negative camber compensates for this. By keeping the tread on the ground, you get better front grip and less understeer. You don’t want your drift car to understeer if you can help it. If your car has multilink front suspension, you can use closer to 3 degrees of negative camber; a strut-type suspension can use closer to 4 degrees.

Rear-wheel Camber
On a drift car, you want to run the rear camber as close to zero as possible. This will usually give you the best tire wear and best forward bite. If you want a little more side grip, you can run some negative camber, but usually no more than 1 degree negative should be run. Don’t believe the negative camber hype — run little to no camber and you’ll be a better drifter.
 
My camber says at about 2.0 in front and 3.5 in rear. Makes it easier for drifts. I don't wanna go too far with my camber tho. I don't want. My drift car to look like its hellaflush lol. Even though I love hellaflush. Lol
 
Ok, so if the new rear camber trend is closest to zero as possible, after witch negative angle starts to means "more than enough, don´t cross this line"?
 
If you put camber on the rear wheels of a drift car it will make them have LESS grip. This happens because drift cars don't tend to "roll" through the corners but rather stay flat. If you watch any car drift or even just a burnout you will notice the rear of the car squats down, this creates camber on un-Cambered wheels helping them lose traction and spin. If you put camber on the rear wheels then when the car squats it will angle the wheels out more and leave you with far less grip. Basically, 0 rear camber when stationery=0.5 when drifting, 1 stationery= 1.5 drifting,etc. Not one of my drift cars has anything above 0 rear camber.
 
Sorry to bump the thread , but it's something I really want to discuss. Comfort Hards provide basically no grip and you're left sliding pretty much all the time, which is fun yet unrealistic, but hey.

However, Camber becomes important when the car leans, these poor tires provide so little grip the car isn't likely to lean much at all, especially with stiff drift cars, so, I would think high camber does just decrease grip, below 1 on front and close to 0 on the rear surely ?.

If we used better tires then camber would perhaps react better.
 
Lower your roll bars welsh, made a world of difference for me! If you need a hand I can give you my wheel base tune, which is what I have on all the cars I currently use.
 
Sorry to bump the thread , but it's something I really want to discuss. Comfort Hards provide basically no grip and you're left sliding pretty much all the time, which is fun yet unrealistic, but hey.

However, Camber becomes important when the car leans, these poor tires provide so little grip the car isn't likely to lean much at all, especially with stiff drift cars, so, I would think high camber does just decrease grip, below 1 on front and close to 0 on the rear surely ?.

If we used better tires then camber would perhaps react better.

On the wheel I use between 1.5 and 2.5 in the front, and 0 to 1 in the rear. Front depends on the stiffness of the car. (Which it won't be if it has low HP/torque.)

(Still talking about front:)
For example, my 86 has not a lot of power, so it doesn't need a lot of camber. My FD has more power, so it needs more camber.

In the rear, it depends on the grip of the car. If I want a lower powered car to keep sliding longer, I'd use a higher camber setting :)
 
Seriously who knows. I have some cars that are mainly high numbers in the front and lower rear changes and than randomly I will have a car that higher numbers at the back will be much better. Weight, power, everything will be the same. It's just random I find.
 
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