Deciding factor on damage - Nissan GT-R?

  • Thread starter The359
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The359/Reventon - easy there! No reason to get into a pissing match.
Those of us at the other forum have more familiarity with Tofu and hence are more trusting of his information. Just as much as many members here are trusting of Amar's.
Regardless, it's all speculation until the two games actually come out later this year, at which point both Amar's and Tofu's reps will be judged. Until then, be thankful that there is some additional insight into either game prior to release.

Back on topic, now if the Nissan/GT-R team has restrictions placed on their licensing it is understandable why Forza wouldn't include it in the game. You don't let one car dictate the mechanics of the overall game, especially when it's (simulated damage) always been one of the major selling points. PD may be under the same restrictions but have managed a way around it because they've never yet included simulated damage, hence the rumor that there will only be damage for race-spec vehicles.



edit: Damn! 7 years and still a "New Member" :lol:

Who is this Tofu impersonator? Sorry, I know, pointless post.
 
My money is on the fact that, because Polyphony has a part in the design of the car that all that stuff is exclusive to Sony.

I think the GT-R will have damage DUE to PD designed the software for the on-board track system, the in-dash center monitor system as well other systems.
 
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