- 1,549
- New Zealand
- MHFanatik
AC also has games worked on by different studios, Odyssey wasn't made by the same team as Origins, add to that they have 1000+ workers on each game. That kinda schedule/manpower isn't justified for a game that sell a couple million or less.Call of Duty and AC have both released new games every year, with the exception of AC's one year gap after Syndicate, because sales of that game tanked due to the residual effects from the negative reception of Unity. So they took an extra year, made AC Origins, and then put out Odyssey a year later. Call of Duty has a three year dev cycle, because they have three studios cranking out those games now, after Infinity War got shredded by losing a huge chunk of their staff to Respawn.
That's a pretty big assumption, PD said the same thing for GT5, but guess what, PBR showed up and made all those assets worthless and obsolete, you never know. A lot of the cars in the FM7 are incorrect and also fairly low poly compared to say GTS. Tracks will need updates, Nurburgring was completely repaved this year for example, so again the current asset is obsolete.Turn 10 probably already have high fidelity scans, or even some finished models, of most of their cars. That'll still likely require another pass over those assets to increase level of detail, but it's not beginning from scratch. They also aren't going to need to go out and re-scan track data
I simply don't want them to rush it, there are too many outstanding issues with the forza engine, many areas haven't been touched or updated in years, the lighting and PBR pipeline need a complete reworking, the physics model needs major updates, the AI is a complete **** show, damage is poor, track modelling is poor, car models are poor, the game structure itself needs to be rethought, multiplayer needs tons of work. These are all things that Turn10 has ignored for more than a decade, now it's the right time to start fresh, MS has filled out their 1st party studios, and nextbox will be backwards compatible with current forzas, so compared to Xone launch there is no immediate urge to push out another safe uninspired forza.The first game in a new generation of a series like this, is always more threadbare unless you take extra time, because you do have to rebuild some assets. I suspect that is why they are choosing now to take extra time for Forza 8, coinciding with a new console generation - to make sure they don't have a repeat of FM5. But even then - FM5 was made in a TWO year cycle. Turn 10 can create a lot in a three or four year cycle.