Dirty Drivers are Out of Control — Nearly Unplayable

Should there be a black flag system in Gran Turismo Sport Sport Mode daily races?


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Given that they already have ghosting, I think implementing it so that you ghost through cars that are a lap down would be very reasonable.

So would it even ghost the correct players if that was the route they decided to go?

If they can't track places on track correctly I think that's a bigger problem all on it's own.
 
Ghosting everyone would make it a time trial. Real damage or black flag? What if someone brake checks you? No algorthm can be prepared for everything. We have to publicly shame them till they quit.
 
You know, this game does have a DSQ in Sport mode... I know because I triggered it.
I spun at Suzuka in the first sector for getting a wheel on the grass, went ballistic and walked away from the tv and out of the room for a moment, and came back to a black screen and a message that said;
‘You have been disqualified for multiple penalty infringements’
So black flags clearly exist, but maybe their triggers need to be altered?

Also on the subject of blue flags, at the moment (or in the last few races I’ve done), races with stops seems to cause errors in the game that cause some players to be demoted to a lap down after their stops, or partly through the race. This means that for everyone else they appear to be a lapped car, but they aren’t at all. Blue flagging these guys as well I think would be a bit unfair. Until they sort out that bug, I’d leave it be.


The bottom line is that if your SR isn’t at 99 you run the risk of running into idiots, and even at 99 it’s not for certain. You see idiotic behaviour in F1, GP2, GT racing, Touring Cars etc etc... it’s just part of racing. No matter how many rules or flags you bring out you’ll never avoid them.
Best advice is to just work away at it and make sure you only race with the best
 
You know, this game does have a DSQ in Sport mode... I know because I triggered it.
I spun at Suzuka in the first sector for getting a wheel on the grass, went ballistic and walked away from the tv and out of the room for a moment, and came back to a black screen and a message that said;
‘You have been disqualified for multiple penalty infringements’
So black flags clearly exist, but maybe their triggers need to be altered?

Also on the subject of blue flags, at the moment (or in the last few races I’ve done), races with stops seems to cause errors in the game that cause some players to be demoted to a lap down after their stops, or partly through the race. This means that for everyone else they appear to be a lapped car, but they aren’t at all. Blue flagging these guys as well I think would be a bit unfair. Until they sort out that bug, I’d leave it be.


The bottom line is that if your SR isn’t at 99 you run the risk of running into idiots, and even at 99 it’s not for certain. You see idiotic behaviour in F1, GP2, GT racing, Touring Cars etc etc... it’s just part of racing. No matter how many rules or flags you bring out you’ll never avoid them.
Best advice is to just work away at it and make sure you only race with the best

As far as I can tell, you can only be DQd for pausing too long (a message comes up advising you and giving a countdown) or inactivity of the controller.
 
We have damage in the FIA races, it doesn't do anything to change people's behavior. It's a minor annoyance at best.

Personally, I am all for damage because I love the spectacle of it and it was in car games over a decade ago. Seems grossly neglected now. That said, it won't stop people from driving into you. People crash into you for three reasons.

1 - They suck - Plain and simple they aren't very good and they hit you. Sucking isn't dirty, it's just sucking. The game is open to a wide public from preteens, to retirees, to those less than sober and less serious about their racing.

2 (A) - They are intentionally hitting you to gain an advantage. It's not that hard to give someone a tiny bump, or a spin, or run them into the grass without even losing much time, much less incur a penalty, or trigger damage. If someone is a "dirty" driver, they are getting good at being dirty.

2 (B) - They are intentionally hitting you out of anger. I'm guilty of this one and I believe many are. When the red mist comes, no one cares about penalties or deterrents.

I have suggested lack of inclusion, but that seems to trigger people getting upset, yet exclusivity is how every other sport is run. Do you want to play a recreational sport? Pay a fee. No fee, no playing. We have a "fee" system in place with the DR and SR, except it's way too easy to have a high SR. If people have to REALLY earn SR, that will help. Then, use SR to keep people out of ranked matches.

Daily RACE A = Any SR
Daily RACE B = SR A or higher
Daily RACE C = SR S only

This does the same as a black flag or damage, except it removes the player from the event BEFORE the damage is done. If someone wants to play a daily, they'd better behave themselves. But, like I said, SR-S is far too easy to gain and maintain.
I like this. What if, in addition to that, if a player lowers their SR enough during the race, that's where they get black flagged. Out of the race instantly
 
You know, this game does have a DSQ in Sport mode... I know because I triggered it.
I spun at Suzuka in the first sector for getting a wheel on the grass, went ballistic and walked away from the tv and out of the room for a moment, and came back to a black screen and a message that said;
‘You have been disqualified for multiple penalty infringements’
So black flags clearly exist, but maybe their triggers need to be altered?

Happened to me once. on big willow, got torpedoed out in a nation cup on willow, went into the dessert, when I got back to the track, the message came on screen that i was dqf for having to much penalty time or so.
 
I like this. What if, in addition to that, if a player lowers their SR enough during the race, that's where they get black flagged. Out of the race instantly

I don't think just black flagging people would solve much of anything. Be better it the game displayed a warning;
"Warning black flag imminent due to multiple collisions"
or something similar.

Having it dependant on how your SR dropped or not wouldn't be very useful or accurate, as on some tracks rubbing looses you SR and quickly.
 
I'd love to see a system that will give a soft ban from racing if you drop your SR a ton over a few races. I usually only do
Oh you'd be surprised. What's the difference between a third-party forum with a very active user base providing regular criticism, and a "mouth off" email address/dropbox?

As someone with 5+ years experience in the industry working for a AAA company, I can tell you with confidence that the forums, reddit, twitter, etc, are all scoured on a very regular basis.

Whether reported feedback is taken on board and/or acted upon is another matter, but that would be the same no matter the system.

What's your idea of a feedback system?
my idea of a feedback system would actually be useful. A forum doesn't give the developer any game data, just a username and maybe the time or race they are complaining about. If you had a button at the end of a race to provide feedback that would actually give the developer something to work with. I don't care who or what you claim to work for, that's fine and dandy, but forum feedback is not helpful if you don't have any game data to refer to. It's ok for widespread bugs, but tuning a penalty system? no, just not going to be nearly as helpful as actual data from the game.
 
So you don't think the developers at PD have access to their own game data without setting up an in-game system to allow people to submit "feedback" every time they have a bad race?

You don't think they can watch the OP video, see the corner cut at T4, submit a bug in their system and take a look at the corner in a dev build with penalty detection debug and see exactly what the issue being described is and how it could be addressed?

SMH, you can discredit my experience but you're not putting forward a very credible argument.
 
I'll be logging in to check out the update, but I haven't played in over a month for this reason. Project Cars 2, on the other hand, has been getting some decent updates and not just pretty cars. And it has FANATEC SUPPORT!

I say 6 daily races one set of 3 just stays the way it is now. The other set of 3 are playable if you're not trolling in the first set.
 
So you don't think the developers at PD have access to their own game data without setting up an in-game system to allow people to submit "feedback" every time they have a bad race?

You don't think they can watch the OP video, see the corner cut at T4, submit a bug in their system and take a look at the corner in a dev build with penalty detection debug and see exactly what the issue being described is and how it could be addressed?

SMH, you can discredit my experience but you're not putting forward a very credible argument.
right, testing real world problems in a sterile lab environment is the best way to fix real world problems. ok buddy. believing your credentials less and less.

Yes a feedback button will create a lot of noise, but it wouldn't be that hard to filter it out and actually do a RCA to find where the problems are.
 
right, testing real world problems in a sterile lab environment is the best way to fix real world problems. ok buddy. believing your credentials less and less.

Yes a feedback button will create a lot of noise, but it wouldn't be that hard to filter it out and actually do a RCA to find where the problems are.

Right, and you're assuming that that isn't already a part of the process. Wouldn't you say GT Sport is a good example of that process in operation?

Without the logs you can get by running in the "sterile lab environment" you call a dev build with custom scripts you're unlikely to get to the root cause.

You really haven't explained to me the difference between a feedback button and the internet.
You can't get anything to work with from a video and a public complaint.
 
Right, and you're assuming that that isn't already a part of the process. Wouldn't you say GT Sport is a good example of that process in operation?

Without the logs you can get by running in the "sterile lab environment" you call a dev build with custom scripts you're unlikely to get to the root cause.

You really haven't explained to me the difference between a feedback button and the internet.
You can't get anything to work with from a video and a public complaint.
if you don't understand the difference between an internet forum and direct feedback at this point, i'll never be able to make you understand.
¯\_(ツ)_/¯
 
if you don't understand the difference between an internet forum and direct feedback at this point, i'll never be able to make you understand.

Actually an internet forum such as this one which needs to be searched out to participate could because of the nature of its members being more "passionate" about the game or franchise could well be a much better source of feedback to issues, suggestions or actual problems related to the game and game play.

An in game feedback button and system is much more likely to have "feedback" submitted from a 12 year old who has a complaint because the game does not offer for sale a purple beetle with pink stripes or I got wrecked in the last race because the guy in front of me was slower and I hit him so the guy should be banned.

Data collected within game and feedback from in house testers and forums like this should be plenty to understand where the perceived problems are within the game.
 
Ghosting everyone would make it a time trial. Real damage or black flag? What if someone brake checks you? No algorthm can be prepared for everything. We have to publicly shame them till they quit.
Brake checking is rather easy. During normal racing you only brake in certain areas of the track. If the game detects you braking when no one is in front of you, someone is behind you, and you're not near a braking zone it's brake checking. Simples. I'm sure we can come up with oddball circumstances that won't fit that basic equation but they are few and far between.
 
why not just get rid of collision altogether...
or have separate races where there is no collision. So you're racing for yourself in a sense.
 
Wouldn't the simplest thing be getting rid of "work it off" penalties?

If you get a penalty, it stays with you till you reach the finish line and then gets added to your race time. Period. End of sentence. End of discussion. All the penalties add up to whatever total. You have 5 seconds of penalties (as an example), and there are 3 clean racers within that time behind you, well you just lost 3 spots.

Eliminate the ability to "work it off" and serve the penalty at the end of the race. For PD, it would be the simplest solution to implement and quite possibly the most reasonable request for us to ask for. Right?

Cheers
 
Wouldn't the simplest thing be getting rid of "work it off" penalties?

If you get a penalty, it stays with you till you reach the finish line and then gets added to your race time. Period. End of sentence. End of discussion. All the penalties add up to whatever total. You have 5 seconds of penalties (as an example), and there are 3 clean racers within that time behind you, well you just lost 3 spots.

Eliminate the ability to "work it off" and serve the penalty at the end of the race. For PD, it would be the simplest solution to implement and quite possibly the most reasonable request for us to ask for. Right?

Cheers
The only problem I see with this is the system is exploitable. I've been punted off a corner AND got a penalty, while the driver who punted me got no penalty. I assume the game thought I was brake checking and I was absolutely not.
 
The only problem I see with this is the system is exploitable. I've been punted off a corner AND got a penalty, while the driver who punted me got no penalty. I assume the game thought I was brake checking and I was absolutely not.

As have I, and probably everyone else who's played...

It's not perfect, but neither is the current system. But it would be simple to do. I think it would be effective given what we have, and in short order. There will always be people who game the game, find exploits, etc. But I think with this one simple "flick of the switch", it might make people think, before they do... because even the ones good at "dishing it out" have gotten it too. ;)

Cheers
 
As far as I can tell, you can only be DQd for pausing too long (a message comes up advising you and giving a countdown) or inactivity of the controller.

You can also be disqualified for racking up too many time penalties. This is how I do it with my 'lesser' account from time to time.
 

Why what?

Why I don't see a black flag system being implemented or why I'd love to see it being implemented?

1). They can't seem to implement a descent SR system so I have very little faith in PD introducing a black flag system.

2). Any racing class (real life or virtual) that has the FIA 'backing them up' should have every flag in the book, not just the yellow flag...

Edit: removed some typos
 
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Lol how does this beetle driver make it into an SR S lobby? He's diving into every corner and using the outside car as a braking point. Surely you would tank your SR after just one race of this?

 

Because it would effect sales.

Punish Rammy McRammerson by showing them a black flag, they quit the race and jump on another one. Give a race ban and they are less likely to race again, and less likely to buy the next iteration of the game.

There is also the fair implementation of the black flag which is another huge ask since the game currently cannot fairly give out penalties.
 
Wouldn't the simplest thing be getting rid of "work it off" penalties?

If you get a penalty, it stays with you till you reach the finish line and then gets added to your race time. Period. End of sentence. End of discussion. All the penalties add up to whatever total. You have 5 seconds of penalties (as an example), and there are 3 clean racers within that time behind you, well you just lost 3 spots.

Eliminate the ability to "work it off" and serve the penalty at the end of the race. For PD, it would be the simplest solution to implement and quite possibly the most reasonable request for us to ask for. Right?

Cheers

Yes and that's how it should be for all penalties, they absolutely need to be indicated to all players though, like next to their current position, so you don't try to pass someone with a penalty in the last corner or something like that as you just know there is a good chance they'll try to take you out.
 
Yes and that's how it should be for all penalties, they absolutely need to be indicated to all players though, like next to their current position, so you don't try to pass someone with a penalty in the last corner or something like that as you just know there is a good chance they'll try to take you out.

In theory, they could show your name in a red box, like they do with the times in the post race screen... that would show up nicely I would think.

Cheers
 

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